Player Matchup

Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Boneshades
Guan Yu
Level 89
God Stats
0W - 2L
1,265 SR
Queue Stats
71W - 66L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Eventfulapple62
Gilgamesh
Level 105
God Stats
6W - 10L
1,412 SR
Queue Stats
181W - 204L
1,480 Elo+
Solo
Poseidon
Poseidon
Naikman
Poseidon
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 128L
1,306 Elo+
Solo
Team Averages
Level 94
1,435 SR
1,442 Elo+

VS

Team Averages
Level 72
1,635 SR
1,424 Elo+
Maui
Maui
CheaterTroller
Maui
Level 25
God Stats
2W - 0L
1,742 SR
Queue Stats
38W - 51L
1,362 Elo+
Solo
Guan Yu
Guan Yu
Kingofdark1998
Guan Yu
Level 25
God Stats
1W - 1L
1,688 SR
Queue Stats
9W - 13L
1,373 Elo+
Solo
Discordia
Discordia
RyukenWhite
Discordia
Level 39
God Stats
4W - 4L
1,599 SR
Queue Stats
160W - 188L
1,486 Elo+
Solo
Chaac
Chaac
obijuanka
Chaac
Level 127
God Stats
9W - 4L
1,463 SR
Queue Stats
286W - 283L
1,464 Elo+
Solo
Medusa
Medusa
rga17
Medusa
Level 146
God Stats
6W - 2L
1,685 SR
Queue Stats
260W - 266L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 2 / 2
6,708
839
6,074
5,939
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
 
Hun Batz
12
1 / 2 / 2
6,460
808
5,955
7,017
2,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Boneshades
Guan Yu
12
1 / 2 / 2
6,576
822
6,966
10,375
9,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Eventfulapple62
Gilgamesh
11
0 / 2 / 3
6,360
795
8,017
9,290
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Naikman
Poseidon
12
1 / 0 / 1
6,059
757
6,416
3,177
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,024
878
2,243
9,405
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 6
6,545
818
3,298
11,575
10,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
RyukenWhite
Discordia
12
0 / 1 / 5
6,389
799
7,125
3,201
1,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
obijuanka
Chaac
13
3 / 1 / 4
6,895
862
13,256
12,698
7,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
rga17
Medusa
13
4 / 1 / 3
7,132
892
6,292
6,152
3,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
8
8
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
2
1.5
L
Hun Batz
 
Hun Batz
1
2
2
1
L
Guan Yu
Boneshades
Guan Yu
1
2
2
1
W
0
0
6
3
L
Gilgamesh
Eventfulapple62
Gilgamesh
0
2
3
0.75
W
1
2
6
2
L
Poseidon
Naikman
Poseidon
1
0
1
1.5
W
Discordia
RyukenWhite
Discordia
0
1
5
2.5
W
Chaac
obijuanka
Chaac
3
1
4
5
W
Medusa
rga17
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,428
Damage
32,214
35,798
Taken
43,031
24,810
Mitigated
31,105
17,495
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,074
274
1,031
993
5,939
2,882
0
1,152
4,787
12,678
0
L
Hun Batz
 
Hun Batz
5,955
662
164
576
7,017
2,945
0
1,605
5,412
0
14,831
L
Guan Yu
Boneshades
Guan Yu
6,966
27
3,687
5,397
10,375
9,940
0
2,342
8,033
0
15,677
W
2,243
670
643
1,721
9,405
9,252
0
2,974
6,431
5,200
0
L
Gilgamesh
Eventfulapple62
Gilgamesh
8,017
1,130
1,370
2,559
9,290
7,640
0
2,855
6,435
0
10,203
W
3,298
640
8,005
6,004
11,575
10,493
0
2,623
8,952
0
8,107
L
Poseidon
Naikman
Poseidon
6,416
1,181
337
1,381
3,177
1,403
0
1,414
1,763
15,294
829
W
Discordia
RyukenWhite
Discordia
7,125
233
360
366
3,201
1,103
0
534
2,667
18,232
0
W
Chaac
obijuanka
Chaac
13,256
1,483
899
6,258
12,698
7,093
0
3,576
9,122
0
25,859
W
Medusa
rga17
Medusa
6,292
2,585
1,340
1,012
6,152
3,164
358
2,282
3,870
0
15,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
33,985
76
Minions Killed
93
0
Camps Cleared
0
801,196
Distance Traveled
868,599
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,708
839
14
2
0
175,957
2
L
Hun Batz
6,460
808
20
3
0
181,543
0
L
Guan Yu
6,576
822
21
3
0
177,487
2
W
Maui
7,024
878
3
0
0
181,445
1
L
Gilgamesh
6,360
795
3
0
0
142,931
1
W
Guan Yu
6,545
818
14
2
0
188,081
1
L
Poseidon
6,059
757
18
2
0
123,278
0
W
Discordia
6,389
799
18
2
0
178,123
0
W
Chaac
6,895
862
33
4
0
172,404
0
W
Medusa
7,132
892
25
3
0
148,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role