Player Matchup

Janus
Janus
Alice666
Janus
Level 136
God Stats
0W - 7L
1,033 SR
Queue Stats
156W - 163L
1,458 Elo+
Party 3
Xbalanque
Xbalanque
Elscalatie
Xbalanque
Level 147
God Stats
0W - 1L
1,296 SR
Queue Stats
31W - 44L
1,404 Elo+
Solo
Artemis
Artemis
Mandarinchik
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,569 Elo+
Party 1
Nox
Nox
PoloniS
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,535 Elo+
Party 3
Terra
Terra
Undeath117
Terra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,552 Elo+
Party 1
Team Averages
Level 107
1,366 SR
1,504 Elo+

VS

Team Averages
Level 118
1,526 SR
1,489 Elo+
Kukulkan
Kukulkan
KKomrade
Kukulkan
Level 157
God Stats
2W - 2L
1,505 SR
Queue Stats
23W - 22L
1,522 Elo+
Party 2
Ravana
Ravana
Masquerader69
Ravana
Level 107
God Stats
3W - 5L
1,376 SR
Queue Stats
312W - 307L
1,422 Elo+
Solo
Amaterasu
Amaterasu
Mini McGirt
Amaterasu
Level 68
God Stats
8W - 2L
1,748 SR
Queue Stats
152W - 122L
1,478 Elo+
Solo
Vamana
Vamana
NiplePie
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,523 Elo+
Party 2
Chang'e
Chang'e
mantaz
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alice666
Janus
18
5 / 3 / 9
10,557
704
14,051
11,810
5,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Elscalatie
Xbalanque
15
0 / 6 / 15
9,276
618
17,048
20,721
9,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Mandarinchik
Artemis
17
5 / 5 / 9
10,272
685
29,847
17,025
9,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
16
1 / 4 / 11
9,603
640
7,066
11,283
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
18
5 / 5 / 10
11,444
763
8,130
26,996
20,274
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KKomrade
Kukulkan
20
7 / 2 / 12
12,195
813
29,368
10,294
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 16
9,273
618
6,439
14,960
10,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Mini McGirt
Amaterasu
18
7 / 4 / 14
11,641
776
9,758
24,434
21,874
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
NiplePie
Vamana
18
3 / 3 / 17
11,458
764
14,943
23,438
29,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
mantaz
Chang'e
18
6 / 4 / 12
10,980
732
16,675
18,873
15,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
94
16
Kills
23
23
Deaths
17
54
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Janus
Alice666
Janus
5
3
9
3.17
L
Xbalanque
Elscalatie
Xbalanque
0
6
15
1.25
W
Kukulkan
KKomrade
Kukulkan
7
2
12
6.5
L
Artemis
Mandarinchik
Artemis
5
5
9
1.9
W
0
4
16
2
W
Amaterasu
Mini McGirt
Amaterasu
7
4
14
3.5
W
Vamana
NiplePie
Vamana
3
3
17
3.83
L
Nox
1
4
11
1.63
L
Terra
5
5
10
2
W
Chang'e
mantaz
Chang'e
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,142
Damage
77,183
87,835
Taken
91,999
50,505
Mitigated
83,252
41,540
Healing
46,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alice666
Janus
14,051
1,452
3,427
2,772
11,810
5,761
721
6,648
4,943
37,992
0
L
Xbalanque
Elscalatie
Xbalanque
17,048
3,535
1,016
2,209
20,721
9,613
718
9,857
10,671
0
25,210
W
Kukulkan
KKomrade
Kukulkan
29,368
932
1,019
713
10,294
5,834
2,176
4,064
6,230
66,676
0
L
Artemis
Mandarinchik
Artemis
29,847
17,041
2,171
3,045
17,025
9,010
1,091
9,662
6,993
0
40,254
W
6,439
1,333
825
2,495
14,960
10,522
1,637
3,827
11,133
0
11,383
W
Amaterasu
Mini McGirt
Amaterasu
9,758
3,046
3,294
7,192
24,434
21,874
1,888
8,728
15,706
2,057
15,757
W
Vamana
NiplePie
Vamana
14,943
8,490
2,271
7,853
23,438
29,624
1,235
6,162
17,276
0
25,390
L
Nox
7,066
151
1,018
1,001
11,283
5,847
120
4,483
6,662
26,661
0
L
Terra
8,130
2,214
13,894
10,987
26,996
20,274
212
14,857
11,879
11,949
0
W
Chang'e
mantaz
Chang'e
16,675
624
13,282
7,443
18,873
15,398
925
6,466
12,407
32,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
55,547
146
Minions Killed
164
0
Camps Cleared
0
1,211,973
Distance Traveled
1,377,987
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,557
704
56
4
0
238,557
0
L
Xbalanque
9,276
618
19
1
0
243,070
0
W
Kukulkan
12,195
813
80
5
0
282,887
4
L
Artemis
10,272
685
28
2
0
209,330
0
W
Ravana
9,273
618
8
1
0
248,066
3
W
Amaterasu
11,641
776
16
1
0
258,620
0
W
Vamana
11,458
764
23
2
0
295,358
0
L
Nox
9,603
640
39
3
0
248,589
4
L
Terra
11,444
763
4
0
0
272,427
0
W
Chang'e
10,980
732
37
2
0
293,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role