Player Matchup

Mulan
Mulan
Trinqual
Mulan
Level 99
God Stats
11W - 9L
1,589 SR
Queue Stats
140W - 161L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
hibikiliu
Ao Kuang
Level 141
God Stats
12W - 5L
1,726 SR
Queue Stats
144W - 155L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
mira122
Jing Wei
Level 128
God Stats
3W - 1L
1,537 SR
Queue Stats
93W - 70L
1,577 Elo+
Party 2
Team Averages
Level 123
1,617 SR
1,560 Elo+

VS

Team Averages
Level 113
1,578 SR
1,603 Elo+
Ymir
Ymir
GaneshLord
Ymir
Level 102
God Stats
14W - 5L
1,725 SR
Queue Stats
23W - 14L
1,596 Elo+
Party 1
Thoth
Thoth
SlaveOfGanesh
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,606 Elo+
Party 1
Shiva
Shiva
yostorm1
Shiva
Level 127
God Stats
1W - 1L
1,510 SR
Queue Stats
37W - 24L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Trinqual
Mulan
18
2 / 7 / 7
13,350
668
12,098
26,835
27,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
hibikiliu
Ao Kuang
19
4 / 4 / 4
14,400
720
18,451
29,315
32,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
mira122
Jing Wei
20
5 / 1 / 5
15,508
775
29,961
9,684
4,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 10
13,432
672
6,919
27,793
42,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 2 / 6
14,499
725
21,793
12,596
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
yostorm1
Shiva
19
6 / 3 / 6
13,663
683
27,526
24,705
40,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
12
12
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
10
0.83
L
6
2
6
4.5
W
Mulan
Trinqual
Mulan
2
7
7
0.79
W
Ao Kuang
hibikiliu
Ao Kuang
4
4
4
1.5
W
Jing Wei
mira122
Jing Wei
5
1
5
7.5
L
Shiva
yostorm1
Shiva
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,510
Damage
56,238
65,834
Taken
65,094
65,145
Mitigated
90,415
18,890
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,919
2,097
0
2,326
27,793
42,568
62
8,708
19,085
13,608
0
L
21,793
1,707
0
1,181
12,596
7,702
330
3,085
9,511
116,315
0
W
Mulan
Trinqual
Mulan
12,098
577
489
7,076
26,835
27,825
283
11,714
14,104
1,319
49,965
W
Ao Kuang
hibikiliu
Ao Kuang
18,451
5,844
2,002
6,573
29,315
32,663
0
14,772
14,111
46,906
0
W
Jing Wei
mira122
Jing Wei
29,961
19,149
0
2,750
9,684
4,657
2,205
2,709
6,685
0
119,655
L
Shiva
yostorm1
Shiva
27,526
4,228
784
2,564
24,705
40,145
159
7,366
17,339
244
55,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
41,594
270
Minions Killed
243
0
Camps Cleared
0
1,095,639
Distance Traveled
1,083,743
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,432
672
16
1
0
336,161
1
L
Thoth
14,499
725
188
9
0
351,327
1
W
Mulan
13,350
668
54
3
0
339,413
3
W
Ao Kuang
14,400
720
58
3
0
357,242
2
W
Jing Wei
15,508
775
158
8
0
398,984
5
L
Shiva
13,663
683
39
2
0
396,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role