Player Matchup

Ravana
Ravana
Bannie
Ravana
Level 98
God Stats
1W - 0L
1,299 SR
Queue Stats
152W - 105L
1,592 Elo+
Party 3
Medusa
Medusa
GirlWithDrill
Medusa
Level 150
God Stats
9W - 5L
1,638 SR
Queue Stats
388W - 382L
1,509 Elo+
Solo
Yu Huang
Yu Huang
HailFriends
Yu Huang
Level 45
God Stats
2W - 3L
1,443 SR
Queue Stats
130W - 79L
1,596 Elo+
Party 3
Cthulhu
Cthulhu
Overraker
Cthulhu
Level 81
God Stats
3W - 3L
1,730 SR
Queue Stats
137W - 87L
1,594 Elo+
Party 3
Erlang Shen
Erlang Shen
Subsuba
Erlang Shen
Level 128
God Stats
2W - 0L
1,695 SR
Queue Stats
149W - 106L
1,586 Elo+
Party 3
Team Averages
Level 100
1,561 SR
1,575 Elo+

VS

Team Averages
Level 96
1,642 SR
1,480 Elo+
Poseidon
Poseidon
Amplificador
Poseidon
Level 84
God Stats
1W - 2L
1,724 SR
Queue Stats
47W - 57L
1,602 Elo+
Party 1
Geb
Geb
Paandxh
Geb
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 69L
1,293 Elo+
Party 2
Cabrakan
Cabrakan
Preciced
Cabrakan
Level 125
God Stats
1W - 1L
1,843 SR
Queue Stats
23W - 22L
1,550 Elo+
Party 2
Fenrir
Fenrir
Setu21
Fenrir
Level 73
God Stats
1W - 2L
1,750 SR
Queue Stats
80W - 87L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
warriorLIMS
Ne Zha
Level 109
God Stats
1W - 3L
1,395 SR
Queue Stats
112W - 109L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bannie
Ravana
16
3 / 4 / 17
10,585
662
7,753
12,517
13,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 19
12,708
794
24,280
17,249
8,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
HailFriends
Yu Huang
19
4 / 3 / 21
11,691
731
21,691
12,631
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Overraker
Cthulhu
20
10 / 3 / 15
13,214
826
20,973
24,087
28,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Subsuba
Erlang Shen
17
5 / 5 / 13
10,870
679
8,221
19,391
20,366
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Amplificador
Poseidon
19
3 / 8 / 10
11,782
736
16,015
12,652
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
18
0 / 4 / 14
10,748
672
10,334
19,101
28,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Preciced
Cabrakan
18
6 / 4 / 10
11,023
689
13,126
28,053
24,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Setu21
Fenrir
17
8 / 8 / 4
11,521
720
13,148
18,461
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
17
1 / 6 / 8
9,982
624
11,552
13,750
7,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
64
29
Kills
18
19
Deaths
30
85
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Amplificador
Poseidon
3
8
10
1
W
Ravana
Bannie
Ravana
3
4
17
2.88
W
7
4
19
4.13
W
Yu Huang
HailFriends
Yu Huang
4
3
21
4.83
W
Cthulhu
Overraker
Cthulhu
10
3
15
5.83
L
Geb
0
4
14
1.75
L
Cabrakan
Preciced
Cabrakan
6
4
10
2.75
L
Fenrir
Setu21
Fenrir
8
8
4
1.25
W
Erlang Shen
Subsuba
Erlang Shen
5
5
13
2.3
L
Ne Zha
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,918
Damage
64,175
85,875
Taken
92,017
78,641
Mitigated
81,980
30,071
Healing
28,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Amplificador
Poseidon
16,015
2,585
0
195
12,652
6,132
1,237
3,999
8,448
53,641
0
W
Ravana
Bannie
Ravana
7,753
2,152
1,008
1,520
12,517
13,539
485
6,494
5,928
0
10,973
W
24,280
9,208
2,528
3,216
17,249
8,996
4,660
6,876
10,185
0
62,010
W
Yu Huang
HailFriends
Yu Huang
21,691
1,529
115
459
12,631
7,111
1,470
6,812
5,725
42,116
0
W
Cthulhu
Overraker
Cthulhu
20,973
1,042
5,234
8,245
24,087
28,629
766
8,768
13,992
41,788
0
L
Geb
10,334
502
1,344
2,988
19,101
28,737
329
8,476
10,475
16,770
0
L
Cabrakan
Preciced
Cabrakan
13,126
1,582
2,952
12,186
28,053
24,826
168
12,706
14,696
24,642
0
L
Fenrir
Setu21
Fenrir
13,148
1,546
1,913
3,147
18,461
14,712
780
7,694
10,331
0
13,349
W
Erlang Shen
Subsuba
Erlang Shen
8,221
3,270
2,679
5,067
19,391
20,366
365
10,525
8,635
0
13,531
L
Ne Zha
11,552
1,560
1,766
1,949
13,750
7,573
1,925
8,084
5,403
0
28,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,068
Gold Earned
55,056
186
Minions Killed
144
0
Camps Cleared
0
1,399,891
Distance Traveled
1,408,115
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,782
736
84
5
0
258,037
1
W
Ravana
10,585
662
5
0
0
256,065
2
W
Medusa
12,708
794
88
6
0
279,022
1
W
Yu Huang
11,691
731
44
3
0
264,993
0
W
Cthulhu
13,214
826
45
3
0
281,212
3
L
Geb
10,748
672
10
1
0
313,687
3
L
Cabrakan
11,023
689
27
2
0
257,468
1
L
Fenrir
11,521
720
3
0
0
288,876
0
W
Erlang Shen
10,870
679
4
0
0
318,599
1
L
Ne Zha
9,982
624
20
1
0
290,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role