Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DrGalak
Ravana
Level 160
God Stats
7W - 6L
1,562 SR
Queue Stats
705W - 709L
1,449 Elo+
Solo
He Bo
He Bo
SisaSuarez
He Bo
Level 160
God Stats
5W - 8L
1,495 SR
Queue Stats
737W - 717L
1,516 Elo+
Solo
Hel
Hel
gRu3n27
Hel
Level 144
God Stats
1W - 3L
1,296 SR
Queue Stats
162W - 164L
1,560 Elo+
Solo
Bellona
Bellona
òcelot
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,464 Elo+
Solo
Team Averages
Level 153
1,471 SR
1,498 Elo+

VS

Team Averages
Level 106
1,514 SR
1,508 Elo+
Chiron
Chiron
Mandarinchik
Chiron
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShadowPRDX
Cu Chulainn
Level 135
God Stats
2W - 1L
1,165 SR
Queue Stats
71W - 71L
1,496 Elo+
Solo
Hercules
Hercules
Undeath117
Hercules
Level 75
God Stats
2W - 0L
1,781 SR
Queue Stats
40W - 31L
1,543 Elo+
Party 2
Xbalanque
Xbalanque
ejnotdv
Xbalanque
Level 129
God Stats
8W - 7L
1,443 SR
Queue Stats
699W - 659L
1,416 Elo+
Party 1
Hel
Hel
nikolashdv
Hel
Level 144
God Stats
7W - 2L
1,684 SR
Queue Stats
729W - 673L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
9 / 7 / 7
12,187
871
13,920
20,455
22,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
DrGalak
Ravana
16
2 / 6 / 10
9,481
677
9,163
18,988
22,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
13
0 / 9 / 6
8,742
624
12,183
15,000
7,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
19
5 / 8 / 10
11,342
810
14,086
22,831
11,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
òcelot
Bellona
18
3 / 8 / 9
10,957
783
17,121
21,371
23,356
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
14 / 4 / 17
12,709
908
24,577
16,773
8,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
ShadowPRDX
Cu Chulainn
17
2 / 4 / 23
10,709
765
9,047
19,025
20,434
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Undeath117
Hercules
20
15 / 4 / 16
13,264
947
18,960
22,540
23,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
ejnotdv
Xbalanque
18
2 / 4 / 22
11,098
793
19,022
15,052
6,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 3 / 17
11,360
811
13,639
15,626
7,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
133
19
Kills
38
38
Deaths
19
42
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
7
7
1.79
L
Ravana
DrGalak
Ravana
2
6
10
1.17
W
Chiron
14
4
17
5.63
W
Cu Chulainn
ShadowPRDX
Cu Chulainn
2
4
23
3.38
L
He Bo
0
9
6
0.33
W
Hercules
Undeath117
Hercules
15
4
16
5.75
W
Xbalanque
ejnotdv
Xbalanque
2
4
22
3.25
L
Hel
5
8
10
1.25
W
5
3
17
4.5
L
Bellona
òcelot
Bellona
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,473
Damage
85,245
98,645
Taken
89,016
87,615
Mitigated
66,796
29,202
Healing
42,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,920
9,211
116
3,535
20,455
22,713
0
6,765
13,690
0
17,697
L
Ravana
DrGalak
Ravana
9,163
2,201
1,070
4,190
18,988
22,003
606
2,109
16,879
0
18,013
W
Chiron
24,577
12,301
4,396
4,598
16,773
8,406
2,667
4,604
11,644
0
44,050
W
Cu Chulainn
ShadowPRDX
Cu Chulainn
9,047
1,357
826
1,364
19,025
20,434
1,233
5,367
12,884
89
25,640
L
He Bo
12,183
171
365
1,953
15,000
7,716
760
291
14,709
17,596
0
W
Hercules
Undeath117
Hercules
18,960
5,305
873
6,220
22,540
23,488
627
8,114
13,384
0
30,527
W
Xbalanque
ejnotdv
Xbalanque
19,022
7,225
376
1,430
15,052
6,810
3,257
3,717
9,842
0
39,226
L
Hel
14,086
555
7,350
7,547
22,831
11,827
462
2,105
20,726
31,117
0
W
13,639
501
14,223
8,478
15,626
7,658
1,110
4,467
10,314
28,996
0
L
Bellona
òcelot
Bellona
17,121
1,667
1,113
1,963
21,371
23,356
1,297
2,458
18,913
0
33,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,709
Gold Earned
59,140
116
Minions Killed
173
0
Camps Cleared
0
1,172,853
Distance Traveled
1,279,466
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,187
871
29
2
0
267,806
2
L
Ravana
9,481
677
12
1
0
246,706
0
W
Chiron
12,709
908
47
3
0
257,848
1
W
Cu Chulainn
10,709
765
24
2
0
261,868
2
L
He Bo
8,742
624
8
1
0
196,988
0
W
Hercules
13,264
947
23
2
0
264,354
0
W
Xbalanque
11,098
793
52
4
0
232,314
0
L
Hel
11,342
810
38
3
0
222,459
0
W
Hel
11,360
811
27
2
0
263,082
0
L
Bellona
10,957
783
29
2
0
238,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role