Player Matchup

Rama
Rama
 
Rama
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dadmodeengage
Scylla
Level 123
God Stats
2W - 6L
1,219 SR
Queue Stats
161W - 175L
1,567 Elo+
Solo
Athena
Athena
LazyBologna
Athena
Level 146
God Stats
1W - 1L
1,740 SR
Queue Stats
108W - 136L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
bmp92
Cu Chulainn
Level 160
God Stats
1W - 2L
1,621 SR
Queue Stats
253W - 252L
1,566 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,534 Elo+

VS

Team Averages
Level 126
1,546 SR
1,589 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BigNovaKane
Ganesha
Level 142
God Stats
7W - 6L
1,473 SR
Queue Stats
385W - 389L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Dragontoast56
Sun Wukong
Level 98
God Stats
5W - 1L
1,664 SR
Queue Stats
254W - 251L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
Val0n
Kumbhakarna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,558 Elo+
Solo
Cabrakan
Cabrakan
portajon
Cabrakan
Level 125
God Stats
1W - 0L
1,593 SR
Queue Stats
23W - 6L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 5 / 8
9,776
698
20,667
13,839
6,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
 
Skadi
16
2 / 4 / 7
9,645
689
12,254
8,874
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 7
10,420
744
22,055
8,005
4,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
15
0 / 4 / 11
9,724
695
9,263
19,286
28,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
bmp92
Cu Chulainn
16
4 / 7 / 5
10,089
721
8,073
23,212
24,737
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 2 / 12
11,547
825
21,656
13,352
9,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
BigNovaKane
Ganesha
17
0 / 2 / 21
11,079
791
5,743
18,329
24,191
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Dragontoast56
Sun Wukong
17
3 / 4 / 11
10,858
776
12,388
19,654
17,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Val0n
Kumbhakarna
16
2 / 4 / 13
10,523
752
6,909
20,939
27,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cabrakan
portajon
Cabrakan
18
9 / 3 / 11
11,445
818
19,599
22,138
29,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
14
Kills
22
23
Deaths
15
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
5
8
1.6
L
Skadi
 
Skadi
2
4
7
1.38
W
Anubis
 
Anubis
8
2
12
7
W
Ganesha
BigNovaKane
Ganesha
0
2
21
5.25
L
4
3
7
2.5
W
Sun Wukong
Dragontoast56
Sun Wukong
3
4
11
2.13
L
Athena
0
4
11
1.38
W
Kumbhakarna
Val0n
Kumbhakarna
2
4
13
2.13
L
Cu Chulainn
bmp92
Cu Chulainn
4
7
5
0.93
W
Cabrakan
portajon
Cabrakan
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,312
Damage
66,295
73,216
Taken
94,412
68,177
Mitigated
108,342
18,076
Healing
38,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
20,667
8,913
834
1,860
13,839
6,844
626
11,568
2,271
0
33,408
L
Skadi
 
Skadi
12,254
4,262
508
583
8,874
4,181
593
5,800
3,074
0
28,318
W
Anubis
 
Anubis
21,656
949
356
5,415
13,352
9,684
2,465
5,107
8,245
50,452
0
W
Ganesha
BigNovaKane
Ganesha
5,743
309
2,335
4,728
18,329
24,191
1,119
5,434
12,895
20,194
0
L
22,055
1,974
2,563
1,267
8,005
4,173
450
5,378
2,627
48,593
0
W
Sun Wukong
Dragontoast56
Sun Wukong
12,388
3,485
2,333
5,678
19,654
17,577
2,573
7,381
12,273
139
27,783
L
Athena
9,263
1,709
1,512
4,673
19,286
28,242
0
13,591
5,695
14,299
0
W
Kumbhakarna
Val0n
Kumbhakarna
6,909
846
1,439
2,716
20,939
27,425
742
5,300
15,639
10,483
0
L
Cu Chulainn
bmp92
Cu Chulainn
8,073
862
1,133
3,143
23,212
24,737
0
17,655
5,557
0
22,014
W
Cabrakan
portajon
Cabrakan
19,599
1,998
4,821
8,439
22,138
29,465
1,788
8,096
14,042
34,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
55,452
155
Minions Killed
148
0
Camps Cleared
0
1,075,600
Distance Traveled
1,244,796
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,776
698
35
3
0
203,284
1
L
Skadi
9,645
689
27
2
0
162,210
0
W
Anubis
11,547
825
62
4
0
229,900
4
W
Ganesha
11,079
791
0
0
0
269,147
0
L
Scylla
10,420
744
66
5
0
263,178
2
W
Sun Wukong
10,858
776
23
2
0
264,311
3
L
Athena
9,724
695
13
1
0
243,243
0
W
Kumbhakarna
10,523
752
18
1
0
256,152
2
L
Cu Chulainn
10,089
721
14
1
0
203,685
0
W
Cabrakan
11,445
818
45
3
0
225,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role