Player Matchup

Vamana
Vamana
BeardedSnorlax
Vamana
Level 68
God Stats
2W - 1L
1,806 SR
Queue Stats
132W - 148L
1,405 Elo+
Solo
Amaterasu
Amaterasu
ItsWarmPoptart
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,343 Elo+
Solo
Loki
Loki
P5ych0tr0pik
Loki
Level 106
God Stats
2W - 3L
1,540 SR
Queue Stats
207W - 214L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Zekonaga
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,309 Elo+
Solo
Atlas
Atlas
partyrocksam7
Atlas
Level 36
God Stats
0W - 4L
1,077 SR
Queue Stats
109W - 160L
1,417 Elo+
Solo
Team Averages
Level 51
1,485 SR
1,386 Elo+

VS

Team Averages
Level 73
1,565 SR
1,424 Elo+
Erlang Shen
Erlang Shen
FeitAverruncus
Erlang Shen
Level 98
God Stats
2W - 2L
1,282 SR
Queue Stats
55W - 68L
1,374 Elo+
Solo
Medusa
Medusa
Miroal
Medusa
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 74L
1,480 Elo+
Solo
Ganesha
Ganesha
PSmittiu
Ganesha
Level 26
God Stats
4W - 0L
1,852 SR
Queue Stats
38W - 48L
1,383 Elo+
Solo
Tiamat
Tiamat
Swinemybroth
Tiamat
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 88L
1,424 Elo+
Solo
Aphrodite
Aphrodite
solosupport117
Aphrodite
Level 128
God Stats
12W - 4L
1,691 SR
Queue Stats
714W - 719L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
6,638
738
13,481
17,788
10,954
Amaterasu
ItsWarmPoptart
Amaterasu
10
1 / 3 / 2
7,075
786
1,857
7,143
7,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 3
6,849
761
6,446
9,222
3,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Zekonaga
Aphrodite
11
0 / 5 / 1
6,312
701
9,120
11,767
8,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 5 / 1
7,453
828
11,159
14,401
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FeitAverruncus
Erlang Shen
14
9 / 3 / 13
8,875
986
11,235
13,033
9,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Miroal
Medusa
16
8 / 1 / 13
8,895
988
13,863
9,358
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
PSmittiu
Ganesha
13
0 / 1 / 21
8,297
922
8,532
16,752
19,124
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
14
2 / 1 / 18
8,134
904
10,861
10,011
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
solosupport117
Aphrodite
15
4 / 1 / 19
8,863
985
11,628
13,898
10,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
107
5
Kills
23
24
Deaths
7
7
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Erlang Shen
FeitAverruncus
Erlang Shen
9
3
13
5.17
L
Amaterasu
ItsWarmPoptart
Amaterasu
1
3
2
0.67
W
Medusa
Miroal
Medusa
8
1
13
14.5
L
1
6
3
0.42
W
Ganesha
PSmittiu
Ganesha
0
1
21
10.5
W
Tiamat
2
1
18
11
L
Aphrodite
Zekonaga
Aphrodite
0
5
1
0.1
L
2
5
1
0.5
W
Aphrodite
solosupport117
Aphrodite
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
56,119
60,321
Taken
63,052
44,977
Mitigated
51,861
17,904
Healing
38,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,481
5,350
633
4,801
17,788
10,954
0
9,934
7,854
0
19,736
W
Erlang Shen
FeitAverruncus
Erlang Shen
11,235
6,664
1,837
2,748
13,033
9,101
1,638
4,123
8,910
56
13,063
L
Amaterasu
ItsWarmPoptart
Amaterasu
1,857
583
318
949
7,143
7,166
0
4,125
3,018
0
3,620
W
Medusa
Miroal
Medusa
13,863
5,685
811
3,320
9,358
4,867
2,751
3,587
5,771
0
25,789
L
6,446
705
307
409
9,222
3,747
0
3,974
5,248
0
15,324
W
Ganesha
PSmittiu
Ganesha
8,532
785
733
2,055
16,752
19,124
506
6,677
10,075
11,322
0
W
Tiamat
10,861
656
3,708
3,966
10,011
8,149
698
1,809
8,202
22,561
0
L
Aphrodite
Zekonaga
Aphrodite
9,120
1,174
4,899
4,421
11,767
8,053
0
5,343
6,424
14,364
0
L
11,159
4,959
95
1,072
14,401
15,057
0
7,701
6,700
16,872
0
W
Aphrodite
solosupport117
Aphrodite
11,628
1,315
10,389
9,398
13,898
10,620
1,676
4,083
9,815
24,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,327
Gold Earned
43,064
59
Minions Killed
100
0
Camps Cleared
0
708,900
Distance Traveled
923,465
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,638
738
10
1
0
172,612
2
W
Erlang Shen
8,875
986
8
1
0
172,630
0
L
Amaterasu
7,075
786
2
0
0
52,037
0
W
Medusa
8,895
988
32
4
0
178,991
0
L
Loki
6,849
761
18
2
0
154,336
0
W
Ganesha
8,297
922
1
0
0
181,110
1
W
Tiamat
8,134
904
24
3
0
208,230
3
L
Aphrodite
6,312
701
18
2
0
169,251
0
L
Atlas
7,453
828
11
1
0
160,664
0
W
Aphrodite
8,863
985
35
4
0
182,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role