Player Matchup

Hel
Hel
BuCkeD OuT
Hel
Level 103
God Stats
1W - 1L
1,531 SR
Queue Stats
134W - 122L
1,540 Elo+
Party 2
Pele
Pele
CaIgS7
Pele
Level 68
God Stats
3W - 2L
1,469 SR
Queue Stats
7W - 11L
1,349 Elo+
Party 4
Terra
Terra
ELBRO-CTR
Terra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,328 Elo+
Party 4
Cerberus
Cerberus
F4rt bUcK3T
Cerberus
Level 115
God Stats
2W - 5L
1,502 SR
Queue Stats
263W - 253L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
GladiuS75
Jing Wei
Level 22
God Stats
1W - 4L
1,199 SR
Queue Stats
31W - 38L
1,306 Elo+
Party 4
Team Averages
Level 82
1,440 SR
1,409 Elo+

VS

Team Averages
Level 122
1,619 SR
1,460 Elo+
Merlin
Merlin
IronManSam HD
Merlin
Level 85
God Stats
9W - 8L
1,495 SR
Queue Stats
174W - 183L
1,435 Elo+
Solo
Bellona
Bellona
Jaiban-Flyl
Bellona
Level 141
God Stats
2W - 0L
1,814 SR
Queue Stats
24W - 24L
1,466 Elo+
Party 1
Thor
Thor
Meganium_0
Thor
Level 123
God Stats
2W - 3L
1,379 SR
Queue Stats
155W - 155L
1,473 Elo+
Party 3
Cliodhna
Cliodhna
Yatsuo-_-
Cliodhna
Level 106
God Stats
2W - 0L
1,786 SR
Queue Stats
84W - 93L
1,460 Elo+
Party 3
Sol
Sol
eldelchras
Sol
Level 153
God Stats
1W - 0L
1,624 SR
Queue Stats
28W - 29L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,084
373
4,788
6,761
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
CaIgS7
Pele
15
7 / 2 / 5
9,856
519
12,836
19,317
9,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
ELBRO-CTR
Terra
15
4 / 2 / 3
9,488
499
11,398
18,208
20,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
F4rt bUcK3T
Cerberus
17
3 / 1 / 2
10,297
542
14,456
16,196
20,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
GladiuS75
Jing Wei
11
0 / 3 / 0
6,899
363
218
6,759
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
10,536
555
10,683
9,575
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Jaiban-Flyl
Bellona
15
0 / 4 / 2
9,925
522
10,849
18,124
18,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 5
7,936
418
6,766
15,865
9,337
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Yatsuo-_-
Cliodhna
17
4 / 3 / 1
10,642
560
8,366
19,798
9,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
4 / 1 / 1
11,013
580
8,862
15,166
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
11
11
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Pele
CaIgS7
Pele
7
2
5
4.75
L
Terra
ELBRO-CTR
Terra
4
2
3
2.75
L
Cerberus
F4rt bUcK3T
Cerberus
3
1
2
4
L
Jing Wei
GladiuS75
Jing Wei
0
3
0
0
W
3
4
1
0.88
W
Bellona
Jaiban-Flyl
Bellona
0
4
2
0.25
W
0
3
5
0.83
W
Cliodhna
Yatsuo-_-
Cliodhna
4
3
1
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,696
Damage
45,526
67,241
Taken
78,528
55,672
Mitigated
47,484
24,403
Healing
27,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,788
699
708
2,051
6,761
2,950
0
2,906
3,855
39,218
0
L
Pele
CaIgS7
Pele
12,836
2,775
0
10,272
19,317
9,300
0
2,934
16,383
0
71,594
L
Terra
ELBRO-CTR
Terra
11,398
1,505
1,013
3,360
18,208
20,687
0
8,148
10,060
51,259
0
L
Cerberus
F4rt bUcK3T
Cerberus
14,456
1,379
0
6,166
16,196
20,047
0
2,031
14,165
90,426
0
L
Jing Wei
GladiuS75
Jing Wei
218
129
0
833
6,759
2,688
0
3,526
3,233
0
35,875
W
10,683
500
0
480
9,575
4,289
391
5,492
4,083
89,583
0
W
Bellona
Jaiban-Flyl
Bellona
10,849
4,686
0
3,731
18,124
18,681
1,123
10,390
7,734
0
71,922
W
6,766
809
0
1,140
15,865
9,337
0
4,856
11,009
0
33,083
W
Cliodhna
Yatsuo-_-
Cliodhna
8,366
677
0
11,506
19,798
9,125
77
7,270
12,528
0
90,593
W
8,862
3,749
0
11,060
15,166
6,052
3,774
3,875
11,291
104,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
50,052
499
Minions Killed
599
0
Camps Cleared
0
1,581,754
Distance Traveled
1,822,479
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,084
373
70
4
0
187,393
1
L
Pele
9,856
519
100
5
0
362,165
2
L
Terra
9,488
499
76
4
0
406,747
3
L
Cerberus
10,297
542
192
10
0
361,094
4
L
Jing Wei
6,899
363
61
3
0
264,355
1
W
Merlin
10,536
555
147
8
0
351,859
2
W
Bellona
9,925
522
130
7
0
330,082
0
W
Thor
7,936
418
31
2
0
363,958
5
W
Cliodhna
10,642
560
151
8
0
433,164
4
W
Sol
11,013
580
140
7
0
343,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role