Player Matchup

Ganesha
Ganesha
Diamond V
Fr3do678
Ganesha
Diamond V
Level 125
God Stats
5W - 4L
1,669 SR
Queue Stats
112W - 97L
2,012 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Mosterxz
Morgan Le Fay
Platinum IV
Level 145
God Stats
3W - 4L
1,585 SR
Queue Stats
67W - 60L
1,900 MMR
Party 1
Izanami
Izanami
Gold II
Seiiyo
Izanami
Gold II
Level 103
God Stats
11W - 9L
1,599 SR
Queue Stats
46W - 45L
1,723 MMR
Solo
Loki
Loki
Masters
Troniqzx
Loki
Masters
Level 69
God Stats
3W - 2L
1,786 SR
Queue Stats
110W - 98L
2,544 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
WrK Poseidon
Cu Chulainn
Diamond IV
Level 157
God Stats
2W - 3L
1,546 SR
Queue Stats
144W - 135L
2,132 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,637 SR
2,062 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,609 SR
2,064 MMR
Scylla
Scylla
Platinum III
BigSeal
Scylla
Platinum III
Level 147
God Stats
18W - 16L
1,521 SR
Queue Stats
384W - 390L
1,771 MMR
Solo
Pele
Pele
Diamond II
The_DJ_Lucas
Pele
Diamond II
Level 144
God Stats
2W - 1L
1,700 SR
Queue Stats
107W - 81L
2,399 MMR
Solo
Cernunnos
Cernunnos
Diamond I
muriana3
Cernunnos
Diamond I
Level 148
God Stats
3W - 3L
1,714 SR
Queue Stats
164W - 139L
2,659 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
tristar747
Sun Wukong
Gold V
Level 126
God Stats
4W - 0L
1,677 SR
Queue Stats
19W - 13L
1,693 MMR
Solo
Sobek
Sobek
Platinum IV
vTanjiru
Sobek
Platinum IV
Level 109
God Stats
1W - 4L
1,434 SR
Queue Stats
349W - 341L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fr3do678
Ganesha
17
2 / 5 / 7
12,815
400
14,276
34,050
47,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Mosterxz
Morgan Le Fay
19
2 / 7 / 5
13,188
412
30,066
26,902
14,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Seiiyo
Izanami
20
2 / 8 / 3
14,787
462
17,467
30,906
12,902
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
20
7 / 4 / 1
16,282
509
22,820
31,478
15,694
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
WrK Poseidon
Cu Chulainn
20
4 / 5 / 4
15,427
482
25,738
41,193
62,056
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
King ArthurHadesUllrKhepri

VS

Bans
BakasuraSusanoThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigSeal
Scylla
20
2 / 6 / 10
16,493
515
20,094
19,192
9,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 3 / 9
19,733
617
35,071
31,295
17,383
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
muriana3
Cernunnos
20
9 / 3 / 12
19,050
595
42,576
43,043
24,174
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
tristar747
Sun Wukong
20
2 / 4 / 14
17,423
544
17,606
40,759
50,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
vTanjiru
Sobek
20
4 / 2 / 12
16,814
525
10,360
30,726
58,730
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
17
Kills
29
29
Deaths
18
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigSeal
Scylla
2
6
10
1.17
L
Ganesha
Fr3do678
Ganesha
2
5
7
1.1
L
Morgan Le Fay
Mosterxz
Morgan Le Fay
2
7
5
0.64
L
Izanami
Seiiyo
Izanami
2
8
3
0.44
W
12
3
9
5.5
L
Loki
7
4
1
1.88
L
Cu Chulainn
WrK Poseidon
Cu Chulainn
4
5
4
1.2
W
Cernunnos
muriana3
Cernunnos
9
3
12
5
W
Sun Wukong
tristar747
Sun Wukong
2
4
14
2.25
W
Sobek
vTanjiru
Sobek
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,367
Damage
125,707
164,529
Taken
165,015
152,500
Mitigated
160,154
35,094
Healing
68,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigSeal
Scylla
20,094
717
0
4,089
19,192
9,655
198
6,318
12,491
125,525
0
L
Ganesha
Fr3do678
Ganesha
14,276
755
0
3,484
34,050
47,124
102
7,883
26,167
58,062
0
L
Morgan Le Fay
Mosterxz
Morgan Le Fay
30,066
2,284
741
5,641
26,902
14,724
0
8,148
18,754
133,299
0
L
Izanami
Seiiyo
Izanami
17,467
9,383
0
7,634
30,906
12,902
0
3,207
27,699
0
146,193
W
35,071
5,492
0
12,908
31,295
17,383
787
9,559
21,326
0
205,622
L
Loki
22,820
8,268
0
10,464
31,478
15,694
949
5,180
26,298
0
193,904
L
Cu Chulainn
WrK Poseidon
Cu Chulainn
25,738
3,198
0
7,130
41,193
62,056
447
6,199
34,994
6,752
131,927
W
Cernunnos
muriana3
Cernunnos
42,576
24,910
0
27,207
43,043
24,174
14,570
10,661
32,102
0
236,017
W
Sun Wukong
tristar747
Sun Wukong
17,606
3,054
0
16,352
40,759
50,212
2,113
13,587
27,102
0
131,475
W
Sobek
vTanjiru
Sobek
10,360
641
0
8,246
30,726
58,730
71
11,447
18,685
39,424
2,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,499
Gold Earned
89,513
912
Minions Killed
886
0
Camps Cleared
0
3,106,138
Distance Traveled
3,268,848
43
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,493
515
177
6
0
597,622
6
L
Ganesha
12,815
400
15
0
0
635,206
14
L
Morgan Le Fay
13,188
412
187
6
0
629,007
9
L
Izanami
14,787
462
241
8
0
565,255
11
W
Pele
19,733
617
236
7
0
763,109
10
L
Loki
16,282
509
240
8
0
715,867
6
L
Cu Chulainn
15,427
482
229
7
0
560,803
3
W
Cernunnos
19,050
595
223
7
0
617,770
13
W
Sun Wukong
17,423
544
206
6
0
639,518
9
W
Sobek
16,814
525
44
1
0
650,829
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role