Player Matchup

Chaac
Chaac
CaptainDaddyy
Chaac
Level 125
God Stats
4W - 2L
1,644 SR
Queue Stats
86W - 70L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
ImaGoober
Jing Wei
Level 119
God Stats
4W - 7L
1,308 SR
Queue Stats
331W - 305L
1,627 Elo+
Party 2
Scylla
Scylla
MCJ0SHYJ0SHJ0SH
Scylla
Level 68
God Stats
6W - 2L
1,707 SR
Queue Stats
104W - 62L
1,694 Elo+
Party 2
Susano
Susano
Semper_Fresh_
Susano
Level 125
God Stats
1W - 0L
1,266 SR
Queue Stats
68W - 67L
1,513 Elo+
Solo
Yemoja
Yemoja
zmistaken
Yemoja
Level 155
God Stats
8W - 15L
1,317 SR
Queue Stats
500W - 466L
1,625 Elo+
Party 2
Team Averages
Level 118
1,448 SR
1,611 Elo+

VS

Team Averages
Level 117
1,572 SR
1,486 Elo+
Poseidon
Poseidon
Der_Yager
Poseidon
Level 127
God Stats
6W - 10L
1,547 SR
Queue Stats
85W - 126L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
Goddess_Dwight
Jormungandr
Level 64
God Stats
2W - 3L
1,673 SR
Queue Stats
129W - 153L
1,442 Elo+
Party 3
Hun Batz
Hun Batz
KingKuppe_730
Hun Batz
Level 108
God Stats
16W - 13L
1,610 SR
Queue Stats
135W - 178L
1,477 Elo+
Party 1
Artio
Artio
Mercy_Lacroix_
Artio
Level 143
God Stats
2W - 2L
1,390 SR
Queue Stats
432W - 394L
1,523 Elo+
Party 3
Artemis
Artemis
alpizar_0
Artemis
Level 143
God Stats
28W - 20L
1,637 SR
Queue Stats
205W - 239L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 10
12,464
519
10,373
29,585
29,311
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ImaGoober
Jing Wei
19
5 / 0 / 13
13,085
545
27,088
15,925
6,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 3 / 10
14,837
618
43,290
19,826
9,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 1 / 6
13,397
558
8,614
17,018
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
zmistaken
Yemoja
16
1 / 3 / 20
12,362
515
3,451
34,560
35,115
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Der_Yager
Poseidon
19
4 / 8 / 1
12,120
505
8,608
16,998
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Goddess_Dwight
Jormungandr
9
1 / 4 / 2
7,917
330
4,173
14,995
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
KingKuppe_730
Hun Batz
16
2 / 9 / 1
10,044
419
5,592
28,889
11,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 1
9,151
381
12,924
26,289
13,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
alpizar_0
Artemis
16
2 / 7 / 3
10,317
430
10,821
26,247
9,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
32
Kills
9
10
Deaths
32
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Poseidon
Der_Yager
Poseidon
4
8
1
0.56
L
Jormungandr
Goddess_Dwight
Jormungandr
1
4
2
0.5
W
Jing Wei
ImaGoober
Jing Wei
5
0
13
11.5
L
Hun Batz
KingKuppe_730
Hun Batz
2
9
1
0.28
W
16
3
10
7
L
0
4
1
0.13
W
7
1
6
10
L
Artemis
alpizar_0
Artemis
2
7
3
0.5
W
Yemoja
zmistaken
Yemoja
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,816
Damage
42,118
116,914
Taken
113,418
89,122
Mitigated
46,980
58,821
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,373
2,055
0
8,626
29,585
29,311
1,113
9,982
15,765
0
79,856
L
Poseidon
Der_Yager
Poseidon
8,608
328
0
991
16,998
6,072
0
8,539
8,459
79,970
0
L
Jormungandr
Goddess_Dwight
Jormungandr
4,173
1,903
0
1,781
14,995
6,965
0
9,706
5,289
20,925
0
W
Jing Wei
ImaGoober
Jing Wei
27,088
22,892
0
7,063
15,925
6,542
6,014
3,463
11,840
0
114,746
L
Hun Batz
KingKuppe_730
Hun Batz
5,592
742
0
4,644
28,889
11,166
0
9,622
19,267
0
67,520
W
43,290
4,614
0
9,773
19,826
9,419
1,335
4,046
14,230
156,196
0
L
12,924
3,038
237
6,622
26,289
13,533
0
8,989
17,300
54,574
0
W
8,614
1,844
0
7,535
17,018
8,735
7,294
3,078
12,540
0
109,322
L
Artemis
alpizar_0
Artemis
10,821
3,353
0
5,454
26,247
9,244
1,530
9,519
16,728
0
73,385
W
Yemoja
zmistaken
Yemoja
3,451
1,482
13,456
12,368
34,560
35,115
1,185
4,949
29,269
24,489
4,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,145
Gold Earned
49,549
710
Minions Killed
529
0
Camps Cleared
0
2,366,723
Distance Traveled
1,676,739
15
Wards Purchased
93
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,464
519
133
6
0
462,940
1
L
Poseidon
12,120
505
173
7
0
395,945
7
L
Jormungandr
7,917
330
31
1
0
188,406
4
W
Jing Wei
13,085
545
172
7
0
468,506
3
L
Hun Batz
10,044
419
103
4
0
409,868
7
W
Scylla
14,837
618
184
8
0
461,781
5
L
Artio
9,151
381
108
5
0
318,332
71
W
Susano
13,397
558
163
7
0
531,898
1
L
Artemis
10,317
430
114
5
0
364,188
4
W
Yemoja
12,362
515
58
2
0
441,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role