Player Matchup

Apollo
Apollo
HallyGamer
Apollo
Level 45
God Stats
3W - 4L
1,457 SR
Queue Stats
37W - 47L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
II-RedSkull-II
Baron Samedi
Level 128
God Stats
1W - 1L
1,823 SR
Queue Stats
45W - 47L
1,444 Elo+
Party 2
Shiva
Shiva
Malevator
Shiva
Level 22
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 65
1,693 SR
1,473 Elo+

VS

Team Averages
Level 80
1,458 SR
1,597 Elo+
Ne Zha
Ne Zha
Deyaiceron
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,571 Elo+
Party 1
Sol
Sol
Omnipotentt
Sol
Level 160
God Stats
1W - 0L
1,762 SR
Queue Stats
85W - 62L
1,659 Elo+
Solo
Achilles
Achilles
mezgofrank
Achilles
Level 63
God Stats
7W - 3L
1,113 SR
Queue Stats
171W - 152L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HallyGamer
Apollo
20
11 / 5 / 5
14,946
787
24,261
24,355
12,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
II-RedSkull-II
Baron Samedi
16
2 / 4 / 9
11,901
626
10,893
18,908
10,622
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Malevator
Shiva
19
4 / 4 / 12
13,615
717
18,653
25,651
29,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deyaiceron
Ne Zha
17
0 / 8 / 10
11,994
631
7,454
16,424
9,679
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 5 / 5
14,046
739
37,068
25,879
13,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
mezgofrank
Achilles
20
8 / 4 / 3
14,763
777
13,292
25,645
37,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
13
13
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Deyaiceron
Ne Zha
0
8
10
0.63
L
Apollo
HallyGamer
Apollo
11
5
5
2.7
L
Baron Samedi
II-RedSkull-II
Baron Samedi
2
4
9
1.63
L
Shiva
Malevator
Shiva
4
4
12
2.5
W
5
5
5
1.5
W
Achilles
mezgofrank
Achilles
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,807
Damage
57,814
68,914
Taken
67,948
51,943
Mitigated
60,600
17,249
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Deyaiceron
Ne Zha
7,454
2,787
0
2,071
16,424
9,679
852
1,537
14,887
0
34,203
L
Apollo
HallyGamer
Apollo
24,261
15,571
0
5,096
24,355
12,117
2,733
11,507
12,190
0
83,963
L
Baron Samedi
II-RedSkull-II
Baron Samedi
10,893
1,868
1,365
4,412
18,908
10,622
450
9,374
9,232
37,568
0
L
Shiva
Malevator
Shiva
18,653
4,188
1,162
5,214
25,651
29,204
404
13,182
12,037
195
62,272
W
37,068
15,295
0
13,301
25,879
13,105
2,254
5,461
20,418
102,123
10,448
W
Achilles
mezgofrank
Achilles
13,292
1,906
0
3,590
25,645
37,816
768
4,159
21,486
0
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
40,803
237
Minions Killed
230
0
Camps Cleared
0
943,719
Distance Traveled
913,099
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,994
631
45
2
0
293,594
4
L
Apollo
14,946
787
124
7
0
281,130
1
L
Baron Samedi
11,901
626
42
2
0
305,483
2
L
Shiva
13,615
717
71
4
0
357,106
6
W
Sol
14,046
739
130
7
0
291,644
4
W
Achilles
14,763
777
55
3
0
327,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role