Player Matchup

Jormungandr
Jormungandr
Bronze V
Donaldkat
Jormungandr
Bronze V
Level 120
God Stats
1W - 0L
1,504 SR
Queue Stats
4W - 11L
1,168 MMR
Solo
Zeus
Zeus
Gold V
MONSTER_BR_PR0
Zeus
Gold V
Level 160
God Stats
84W - 40L
1,677 SR
Queue Stats
481W - 483L
1,248 MMR
Solo
Artemis
Artemis
Gold V
V8 MOC
Artemis
Gold V
Level 142
God Stats
100W - 66L
1,635 SR
Queue Stats
329W - 326L
1,182 MMR
Solo
Bacchus
Bacchus
Gold IV
Ward4 lif3
Bacchus
Gold IV
Level 149
God Stats
5W - 4L
1,557 SR
Queue Stats
608W - 618L
1,164 MMR
Solo
Thanatos
Thanatos
Silver I
mimi_ro_cort-_-
Thanatos
Silver I
Level 87
God Stats
14W - 8L
1,618 SR
Queue Stats
272W - 273L
1,232 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,598 SR
1,199 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,463 SR
1,200 MMR
Ullr
Ullr
Silver I
FacingTheSunset
Ullr
Silver I
Level 124
God Stats
21W - 32L
1,442 SR
Queue Stats
640W - 659L
1,124 MMR
Solo
Khepri
Khepri
Silver I
Lord Garett
Khepri
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,210 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Mihi Uchiha
Cabrakan
Silver II
Level 138
God Stats
52W - 37L
1,547 SR
Queue Stats
81W - 80L
1,193 MMR
Solo
Heimdallr
Heimdallr
Gold IV
VX0 Rush 0XV
Heimdallr
Gold IV
Level 104
God Stats
1W - 3L
1,360 SR
Queue Stats
99W - 91L
1,227 MMR
Party 1
Lancelot
Lancelot
Silver II
anthonyl8881
Lancelot
Silver II
Level 94
God Stats
0W - 2L
1,468 SR
Queue Stats
32W - 65L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Donaldkat
Jormungandr
10
1 / 5 / 1
6,431
536
4,567
13,726
6,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 1 / 0
6,975
581
5,367
4,248
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
V8 MOC
Artemis
10
4 / 3 / 2
6,317
526
7,704
7,134
2,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Ward4 lif3
Bacchus
11
2 / 0 / 3
6,189
516
6,205
5,123
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
11
2 / 2 / 3
6,928
577
3,237
8,585
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AtlasIshtarVulcanHades

VS

Bans
MedusaGebCthulhuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
6,775
565
1,854
9,487
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
9
2 / 2 / 2
5,715
476
3,183
10,056
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Mihi Uchiha
Cabrakan
12
3 / 2 / 2
6,464
539
5,736
8,919
7,793
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
VX0 Rush 0XV
Heimdallr
9
1 / 2 / 2
5,695
475
4,389
8,176
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
anthonyl8881
Lancelot
10
1 / 3 / 1
5,820
485
3,112
7,328
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
10
11
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Donaldkat
Jormungandr
1
5
1
0.3
L
3
4
0
0.75
L
Khepri
2
2
2
1.5
W
4
1
0
4
L
Cabrakan
Mihi Uchiha
Cabrakan
3
2
2
2
W
Artemis
V8 MOC
Artemis
4
3
2
1.67
L
Heimdallr
VX0 Rush 0XV
Heimdallr
1
2
2
1
W
Bacchus
Ward4 lif3
Bacchus
2
0
3
3.5
L
Lancelot
anthonyl8881
Lancelot
1
3
1
0.5
W
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
18,274
38,816
Taken
43,966
15,788
Mitigated
24,087
9,664
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Donaldkat
Jormungandr
4,567
1,859
0
500
13,726
6,111
596
5,288
8,438
43,685
0
L
1,854
534
0
2,104
9,487
3,923
0
4,284
5,157
0
43,659
L
Khepri
3,183
504
0
1,815
10,056
6,479
0
2,215
7,568
16,408
0
W
5,367
162
0
537
4,248
1,185
228
0
4,248
44,707
0
L
Cabrakan
Mihi Uchiha
Cabrakan
5,736
962
0
2,000
8,919
7,793
360
4,098
4,821
37,111
0
W
Artemis
V8 MOC
Artemis
7,704
3,872
0
1,629
7,134
2,510
0
2,500
4,634
0
32,791
L
Heimdallr
VX0 Rush 0XV
Heimdallr
4,389
1,693
0
2,586
8,176
3,106
0
2,437
5,403
0
36,050
W
Bacchus
Ward4 lif3
Bacchus
6,205
793
0
1,052
5,123
2,741
0
683
4,440
25,143
4,693
L
Lancelot
anthonyl8881
Lancelot
3,112
708
0
368
7,328
2,786
948
2,290
4,990
0
38,827
W
Thanatos
3,237
894
0
5,946
8,585
3,241
510
448
8,137
0
46,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
30,469
342
Minions Killed
297
0
Camps Cleared
0
1,137,695
Distance Traveled
1,069,992
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,431
536
63
5
0
192,235
0
L
Ullr
6,775
565
78
7
0
202,530
1
L
Khepri
5,715
476
22
2
0
214,297
0
W
Zeus
6,975
581
81
7
0
211,920
1
L
Cabrakan
6,464
539
58
5
0
192,850
0
W
Artemis
6,317
526
54
5
0
205,504
4
L
Heimdallr
5,695
475
68
6
0
203,243
1
W
Bacchus
6,189
516
51
4
0
266,281
3
L
Lancelot
5,820
485
71
6
0
257,072
3
W
Thanatos
6,928
577
93
8
0
261,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role