Player Matchup

Medusa
Medusa
HulksRager
Medusa
Level 69
God Stats
36W - 32L
1,618 SR
Queue Stats
46W - 40L
1,541 Elo+
Party 1
Discordia
Discordia
SpiderMansGoo
Discordia
Level 56
God Stats
40W - 30L
1,594 SR
Queue Stats
53W - 47L
1,530 Elo+
Party 1
Thanatos
Thanatos
ThorsSkinHammer
Thanatos
Level 121
God Stats
1W - 2L
1,457 SR
Queue Stats
84W - 89L
1,520 Elo+
Party 1
Team Averages
Level 82
1,557 SR
1,530 Elo+

VS

Team Averages
Level 114
1,672 SR
1,534 Elo+
Khepri
Khepri
DontTakeMyGuns
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,601 Elo+
Solo
Thor
Thor
UrxBabyxFood
Thor
Level 127
God Stats
2W - 3L
1,595 SR
Queue Stats
66W - 52L
1,503 Elo+
Solo
Hades
Hades
needalight_
Hades
Level 127
God Stats
3W - 1L
1,921 SR
Queue Stats
126W - 130L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HulksRager
Medusa
14
0 / 2 / 4
10,376
610
5,145
12,046
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
SpiderMansGoo
Discordia
18
3 / 3 / 4
12,044
708
15,049
10,000
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
18
4 / 5 / 2
12,005
706
10,847
13,521
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
9,333
549
2,330
13,587
12,315
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 1 / 1
13,534
796
10,084
16,351
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 1 / 1
8,882
522
1,036
5,797
2,088
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
10
10
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Medusa
HulksRager
Medusa
0
2
4
1
W
Discordia
SpiderMansGoo
Discordia
3
3
4
1.67
W
Thanatos
4
5
2
1
L
9
1
1
9.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
13,450
35,567
Taken
35,735
16,806
Mitigated
29,625
11,981
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,330
49
0
0
13,587
12,315
0
7,916
5,671
15,432
0
W
Medusa
HulksRager
Medusa
5,145
3,013
0
3,283
12,046
5,015
1,603
1,313
10,555
0
55,789
W
Discordia
SpiderMansGoo
Discordia
15,049
296
0
775
10,000
4,138
658
1,242
8,360
58,173
0
W
Thanatos
10,847
4,124
0
7,923
13,521
7,653
0
980
11,771
0
66,081
L
10,084
1,180
266
6,466
16,351
15,222
0
5,602
10,749
0
66,319
L
1,036
0
72
1,136
5,797
2,088
0
1,538
4,259
5,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
31,749
229
Minions Killed
121
0
Camps Cleared
0
886,729
Distance Traveled
591,731
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,333
549
12
1
0
238,734
3
W
Medusa
10,376
610
60
4
0
279,867
0
W
Discordia
12,044
708
88
5
0
304,291
0
W
Thanatos
12,005
706
81
5
0
302,571
2
L
Thor
13,534
796
96
6
0
308,191
2
L
Hades
8,882
522
13
1
0
44,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role