Player Matchup

Horus
Horus
AstuteHarmony50
Horus
Level 120
God Stats
61W - 32L
1,723 SR
Queue Stats
788W - 694L
1,582 Elo+
Solo
Agni
Agni
ThePr0be
Agni
Level 129
God Stats
4W - 2L
1,779 SR
Queue Stats
140W - 52L
1,827 Elo+
Solo
Skadi
Skadi
laang76
Skadi
Level 160
God Stats
63W - 48L
1,614 SR
Queue Stats
409W - 498L
1,470 Elo+
Solo
Team Averages
Level 136
1,705 SR
1,626 Elo+

VS

Team Averages
Level 140
1,494 SR
1,579 Elo+
Guan Yu
Guan Yu
AZBALLA70
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,596 Elo+
Solo
Set
Set
FacePump 602
Set
Level 160
God Stats
10W - 14L
1,566 SR
Queue Stats
1,036W - 996L
1,661 Elo+
Solo
Ra
Ra
Reddy2bPetty
Ra
Level 155
God Stats
2W - 3L
1,417 SR
Queue Stats
108W - 142L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 11
12,897
614
14,231
29,892
34,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
19
3 / 4 / 4
14,113
672
29,516
23,091
13,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
laang76
Skadi
20
9 / 2 / 2
14,676
699
24,691
17,824
7,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AZBALLA70
Guan Yu
20
4 / 1 / 2
13,946
664
29,540
32,798
44,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 4 / 3
13,686
652
15,246
22,521
12,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 7 / 5
12,000
571
9,600
24,372
23,128
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
8
8
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AZBALLA70
Guan Yu
4
1
2
5
W
0
2
11
2.75
L
4
4
3
1.38
L
0
7
5
0.36
W
Agni
3
4
4
1.25
W
Skadi
laang76
Skadi
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,438
Damage
54,386
70,807
Taken
79,691
56,236
Mitigated
80,167
21,074
Healing
27,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AZBALLA70
Guan Yu
29,540
3,364
2,842
13,316
32,798
44,923
512
12,051
20,747
0
67,970
W
14,231
5,704
2,576
11,525
29,892
34,885
125
5,293
23,046
0
33,183
L
15,246
5,118
0
3,648
22,521
12,116
414
10,352
12,169
0
79,522
L
9,600
600
2,206
5,338
24,372
23,128
79
7,251
17,121
36,366
0
W
Agni
29,516
3,884
0
4,874
23,091
13,530
324
2,517
18,756
88,172
0
W
Skadi
laang76
Skadi
24,691
8,282
0
2,099
17,824
7,821
2,388
1,900
15,444
0
77,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
39,632
183
Minions Killed
236
0
Camps Cleared
0
1,219,512
Distance Traveled
1,174,816
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,946
664
73
3
0
454,879
1
W
Horus
12,897
614
25
1
0
403,795
2
L
Set
13,686
652
98
5
0
364,611
4
L
Ra
12,000
571
65
3
0
355,326
3
W
Agni
14,113
672
99
5
0
384,975
0
W
Skadi
14,676
699
59
3
0
430,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role