Player Matchup

Chiron
Chiron
BYams
Chiron
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 76L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
Dextroyer102
Baron Samedi
Level 147
God Stats
3W - 2L
1,342 SR
Queue Stats
8W - 14L
1,208 Elo+
Solo
Thor
Thor
PeignePourChauve
Thor
Level 50
God Stats
77W - 37L
1,723 SR
Queue Stats
369W - 266L
1,640 Elo+
Party 1
Team Averages
Level 75
1,522 SR
1,501 Elo+

VS

Team Averages
Level 95
1,630 SR
1,484 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BaIlum
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 85L
1,531 Elo+
Solo
Discordia
Discordia
Takaros2609
Discordia
Level 21
God Stats
3W - 1L
1,889 SR
Queue Stats
10W - 13L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BYams
Chiron
13
5 / 1 / 8
7,989
799
8,052
5,919
2,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dextroyer102
Baron Samedi
13
2 / 0 / 12
8,270
827
8,760
4,990
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 1 / 6
8,713
871
13,787
6,911
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 6 / 1
6,296
630
2,821
14,198
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
BaIlum
Mercury
11
0 / 4 / 0
6,459
646
2,629
10,788
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Takaros2609
Discordia
11
1 / 6 / 1
6,970
697
2,807
9,486
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
1
0.08
W
Chiron
BYams
Chiron
5
1
8
9
L
Mercury
BaIlum
Mercury
0
4
0
0
W
Baron Samedi
Dextroyer102
Baron Samedi
2
0
12
8
W
9
1
6
12
L
Discordia
Takaros2609
Discordia
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
8,257
17,820
Taken
34,472
8,888
Mitigated
17,474
6,321
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,821
449
0
2,215
14,198
10,094
0
2,953
10,881
0
10,874
W
Chiron
BYams
Chiron
8,052
2,841
748
1,205
5,919
2,442
1,546
917
4,844
0
24,824
L
Mercury
BaIlum
Mercury
2,629
487
0
429
10,788
4,740
0
4,194
6,376
0
25,393
W
Baron Samedi
Dextroyer102
Baron Samedi
8,760
921
847
1,694
4,990
2,704
0
1,041
3,831
38,318
0
W
13,787
1,678
0
1,827
6,911
3,742
962
891
5,978
0
25,853
L
Discordia
Takaros2609
Discordia
2,807
131
0
0
9,486
2,640
0
1,690
7,453
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
19,725
128
Minions Killed
94
0
Camps Cleared
0
522,416
Distance Traveled
512,225
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,296
630
21
2
0
157,190
4
W
Chiron
7,989
799
36
4
0
173,474
0
L
Mercury
6,459
646
53
5
0
200,695
0
W
Baron Samedi
8,270
827
63
6
0
172,081
4
W
Thor
8,713
871
29
3
0
176,861
1
L
Discordia
6,970
697
20
2
0
154,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role