Player Matchup

Amaterasu
Amaterasu
CharmyIsThick
Amaterasu
Level 53
God Stats
15W - 14L
1,530 SR
Queue Stats
104W - 96L
1,477 Elo+
Party 2
Bakasura
Bakasura
DankGuyMarkus17
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,418 Elo+
Solo
Thoth
Thoth
Joao1742
Thoth
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 46L
1,390 Elo+
Solo
Izanami
Izanami
Loss_Gamer
Izanami
Level 15
God Stats
5W - 4L
1,546 SR
Queue Stats
8W - 16L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
PAPIVONAS
Guan Yu
Level 30
God Stats
2W - 1L
1,803 SR
Queue Stats
45W - 30L
1,552 Elo+
Solo
Team Averages
Level 60
1,576 SR
1,440 Elo+

VS

Team Averages
Level 58
1,595 SR
1,501 Elo+
Hades
Hades
KannybalZK
Hades
Level 109
God Stats
19W - 12L
1,580 SR
Queue Stats
425W - 455L
1,410 Elo+
Solo
Danzaburou
Danzaburou
SadoKokoro
Danzaburou
Level 58
God Stats
7W - 4L
1,500 SR
Queue Stats
21W - 26L
1,344 Elo+
Solo
Charybdis
Charybdis
littletinyglader
Charybdis
Level 64
God Stats
11W - 14L
1,437 SR
Queue Stats
42W - 48L
1,399 Elo+
Party 1
Atlas
Atlas
querominhoca
Atlas
Level 27
God Stats
4W - 1L
1,620 SR
Queue Stats
7W - 11L
1,395 Elo+
Party 1
Nemesis
Nemesis
xlildunk
Nemesis
Level 33
God Stats
6W - 1L
1,836 SR
Queue Stats
12W - 2L
1,960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CharmyIsThick
Amaterasu
14
0 / 2 / 1
7,817
460
5,661
16,545
13,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
15
2 / 4 / 0
8,539
502
6,984
15,183
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Joao1742
Thoth
13
1 / 6 / 0
8,169
481
2,219
9,784
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Loss_Gamer
Izanami
13
0 / 4 / 2
7,816
460
10,821
13,349
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
PAPIVONAS
Guan Yu
14
4 / 0 / 1
8,444
497
10,585
13,409
13,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
5 / 1 / 5
9,554
562
9,029
10,392
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SadoKokoro
Danzaburou
15
2 / 2 / 4
9,474
557
12,076
11,592
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
13
1 / 3 / 2
7,572
445
6,825
13,103
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 3
7,837
461
7,213
15,844
15,381
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
xlildunk
Nemesis
18
7 / 1 / 1
10,462
615
7,548
13,747
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
15
16
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CharmyIsThick
Amaterasu
0
2
1
0.25
L
Bakasura
2
4
0
0.5
L
Thoth
Joao1742
Thoth
1
6
0
0.17
W
Hades
5
1
5
7.5
L
Izanami
Loss_Gamer
Izanami
0
4
2
0.25
L
Guan Yu
PAPIVONAS
Guan Yu
4
0
1
4.5
W
Danzaburou
SadoKokoro
Danzaburou
2
2
4
2
W
Charybdis
1
3
2
0.67
W
0
0
3
1.5
W
Nemesis
xlildunk
Nemesis
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,270
Damage
42,691
68,270
Taken
64,678
42,602
Mitigated
36,613
17,030
Healing
26,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CharmyIsThick
Amaterasu
5,661
2,066
0
8,959
16,545
13,683
0
187
16,358
0
47,565
L
Bakasura
6,984
5,369
0
1,729
15,183
6,420
0
1,068
14,115
0
73,102
L
Thoth
Joao1742
Thoth
2,219
391
0
638
9,784
3,808
385
5,831
3,953
44,484
0
W
Hades
9,029
1,411
817
6,612
10,392
5,510
44
2,005
8,247
65,702
0
L
Izanami
Loss_Gamer
Izanami
10,821
6,268
0
3,818
13,349
5,497
0
5,228
8,121
0
67,084
L
Guan Yu
PAPIVONAS
Guan Yu
10,585
1,288
252
1,634
13,409
13,194
0
3,928
9,481
0
46,157
W
Danzaburou
SadoKokoro
Danzaburou
12,076
6,074
0
5,921
11,592
5,544
1,814
0
11,262
0
69,279
W
Charybdis
6,825
2,792
0
5,595
13,103
4,135
620
0
13,103
0
62,079
W
7,213
2,938
0
4,358
15,844
15,381
0
0
15,684
34,678
0
W
Nemesis
xlildunk
Nemesis
7,548
4,042
0
3,690
13,747
6,043
1,456
214
13,343
0
111,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
44,899
434
Minions Killed
554
0
Camps Cleared
0
1,676,361
Distance Traveled
1,630,479
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,817
460
74
4
0
355,557
0
L
Bakasura
8,539
502
124
7
0
365,860
6
L
Thoth
8,169
481
80
5
0
295,212
2
W
Hades
9,554
562
135
8
0
336,000
2
L
Izanami
7,816
460
97
6
0
310,645
0
L
Guan Yu
8,444
497
59
3
0
349,087
4
W
Danzaburou
9,474
557
109
6
0
300,643
9
W
Charybdis
7,572
445
100
6
0
292,503
6
W
Atlas
7,837
461
40
2
0
290,533
7
W
Nemesis
10,462
615
170
10
0
410,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role