Player Matchup

Olorun
Olorun
Drheckula
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,289 Elo+
Solo
Ne Zha
Ne Zha
Escon14
Ne Zha
Level 38
God Stats
2W - 2L
1,529 SR
Queue Stats
22W - 17L
1,524 Elo+
Solo
Ullr
Ullr
hunRush
Ullr
Level 46
God Stats
15W - 14L
1,487 SR
Queue Stats
30W - 28L
1,554 Elo+
Solo
Atlas
Atlas
jackyc18
Atlas
Level 123
God Stats
12W - 18L
1,525 SR
Queue Stats
166W - 189L
1,520 Elo+
Solo
Ra
Ra
vE_Gorilla
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Team Averages
Level 44
1,508 SR
1,512 Elo+

VS

Team Averages
Level 116
1,574 SR
1,599 Elo+
Khepri
Khepri
BaseGodEric
Khepri
Level 127
God Stats
2W - 1L
1,512 SR
Queue Stats
429W - 381L
1,568 Elo+
Party 1
Neith
Neith
Calvìn
Neith
Level 160
God Stats
6W - 4L
1,769 SR
Queue Stats
646W - 276L
1,753 Elo+
Party 1
Maui
Maui
UnfeedGorilla
Maui
Level 106
God Stats
38W - 29L
1,616 SR
Queue Stats
349W - 333L
1,527 Elo+
Party 1
Bastet
Bastet
eggnogajhfi
Bastet
Level 29
God Stats
3W - 3L
1,357 SR
Queue Stats
95W - 116L
1,418 Elo+
Solo
Nox
Nox
Σxcel
Nox
Level 160
God Stats
13W - 7L
1,617 SR
Queue Stats
656W - 307L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drheckula
Olorun
13
0 / 10 / 4
7,867
656
3,901
14,394
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Escon14
Ne Zha
13
1 / 4 / 3
8,879
740
4,199
12,241
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
hunRush
Ullr
15
2 / 10 / 2
9,053
754
6,135
16,105
7,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
jackyc18
Atlas
16
2 / 5 / 3
9,538
795
10,989
21,456
25,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 6 / 1
8,760
730
5,023
11,572
4,809
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
6 / 0 / 19
10,535
878
7,404
13,363
17,199
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Calvìn
Neith
18
9 / 3 / 15
11,154
930
26,469
13,092
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 0 / 26
10,419
868
5,505
10,729
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
17
9 / 3 / 14
11,077
923
8,805
12,859
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Σxcel
Nox
17
8 / 2 / 19
10,720
893
14,733
9,461
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
128
7
Kills
35
35
Deaths
8
13
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Khepri
6
0
19
15.5
W
Neith
Calvìn
Neith
9
3
15
5.5
L
Olorun
Drheckula
Olorun
0
10
4
0.2
L
Ne Zha
Escon14
Ne Zha
1
4
3
0.63
W
3
0
26
16
W
Bastet
9
3
14
5.33
L
Ullr
hunRush
Ullr
2
10
2
0.3
L
Atlas
jackyc18
Atlas
2
5
3
0.7
L
2
6
1
0.42
W
Nox
Σxcel
Nox
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,247
Damage
62,916
75,768
Taken
59,504
51,433
Mitigated
50,801
6,992
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,404
932
0
4,883
13,363
17,199
0
4,212
8,971
12,586
0
W
Neith
Calvìn
Neith
26,469
12,730
0
5,982
13,092
8,182
3,553
4,287
8,639
0
70,839
L
Olorun
Drheckula
Olorun
3,901
2,303
0
1,113
14,394
6,190
0
5,158
9,196
12,230
0
L
Ne Zha
Escon14
Ne Zha
4,199
555
0
1,347
12,241
7,931
0
4,332
7,504
0
16,852
W
5,505
1,909
0
3,235
10,729
13,750
432
4,322
6,128
10,303
0
W
Bastet
8,805
3,021
0
3,198
12,859
6,067
3,091
3,365
9,494
0
40,899
L
Ullr
hunRush
Ullr
6,135
2,375
0
315
16,105
7,389
243
6,554
9,366
0
25,554
L
Atlas
jackyc18
Atlas
10,989
3,978
0
2,724
21,456
25,114
0
8,173
12,794
28,692
0
L
5,023
512
864
629
11,572
4,809
0
2,542
8,960
18,545
0
W
Nox
Σxcel
Nox
14,733
1,973
0
1,683
9,461
5,603
1,792
3,727
5,734
38,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
53,905
149
Minions Killed
199
0
Camps Cleared
0
891,444
Distance Traveled
1,247,975
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,535
878
6
1
0
263,205
3
W
Neith
11,154
930
86
7
0
233,434
1
L
Olorun
7,867
656
27
2
0
132,694
0
L
Ne Zha
8,879
740
22
2
0
134,070
1
W
Maui
10,419
868
9
1
0
262,366
0
W
Bastet
11,077
923
47
4
0
264,809
2
L
Ullr
9,053
754
44
4
0
210,856
0
L
Atlas
9,538
795
27
2
0
218,824
4
L
Ra
8,760
730
29
2
0
195,000
0
W
Nox
10,720
893
51
4
0
224,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role