Player Matchup

Hun Batz
Hun Batz
CatfishCardio
Hun Batz
Level 43
God Stats
3W - 3L
1,182 SR
Queue Stats
113W - 163L
1,392 Elo+
Party 2
Rama
Rama
GallowsHumuor
Rama
Level 123
God Stats
1W - 0L
1,292 SR
Queue Stats
513W - 524L
1,476 Elo+
Solo
Cerberus
Cerberus
Hold This Ult
Cerberus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,461 Elo+
Solo
Ganesha
Ganesha
TobiasRieperZ
Ganesha
Level 101
God Stats
1W - 3L
1,146 SR
Queue Stats
10W - 16L
1,246 Elo+
Solo
Anubis
Anubis
dorald
Anubis
Level 113
God Stats
14W - 9L
1,575 SR
Queue Stats
210W - 279L
1,439 Elo+
Party 2
Team Averages
Level 89
1,339 SR
1,403 Elo+

VS

Team Averages
Level 86
1,460 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
BoyRomanticDuke
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 1
Sol
Sol
TECASMITE
Sol
Level 66
God Stats
41W - 59L
1,446 SR
Queue Stats
225W - 238L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
UncleFlintyPoo
Amaterasu
Level 146
God Stats
3W - 2L
1,656 SR
Queue Stats
317W - 316L
1,449 Elo+
Solo
Danzaburou
Danzaburou
VCOwolf
Danzaburou
Level 68
God Stats
151W - 150L
1,568 SR
Queue Stats
176W - 191L
1,503 Elo+
Solo
Cthulhu
Cthulhu
sexypope69
Cthulhu
Level 87
God Stats
1W - 4L
1,132 SR
Queue Stats
35W - 56L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CatfishCardio
Hun Batz
20
11 / 9 / 7
21,563
513
41,095
41,944
33,381
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 7 / 8
22,827
544
34,217
49,493
29,043
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Hold This Ult
Cerberus
5
0 / 0 / 0
10,069
240
0
0
0
Ganesha
20
0 / 3 / 20
19,745
470
21,409
50,665
96,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anubis
dorald
Anubis
20
7 / 13 / 4
21,327
508
48,899
47,396
33,273
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoyRomanticDuke
Morgan Le Fay
4
0 / 0 / 0
10,904
260
0
542
86
20
8 / 6 / 13
20,113
479
42,721
48,757
18,718
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
UncleFlintyPoo
Amaterasu
20
6 / 4 / 15
19,383
462
23,743
59,984
96,378
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
VCOwolf
Danzaburou
20
13 / 9 / 11
21,260
506
48,747
51,191
20,427
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
sexypope69
Cthulhu
20
5 / 8 / 15
16,754
399
19,505
44,106
60,538
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
86
27
Kills
32
32
Deaths
27
39
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BoyRomanticDuke
Morgan Le Fay
0
0
0
0
W
Hun Batz
CatfishCardio
Hun Batz
11
9
7
1.61
W
9
7
8
1.86
W
Cerberus
Hold This Ult
Cerberus
0
0
0
0
L
8
6
13
2.42
W
Ganesha
0
3
20
3.33
L
Amaterasu
UncleFlintyPoo
Amaterasu
6
4
15
3.38
L
Danzaburou
VCOwolf
Danzaburou
13
9
11
2.06
W
Anubis
dorald
Anubis
7
13
4
0.69
L
Cthulhu
sexypope69
Cthulhu
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,620
Damage
134,716
189,498
Taken
204,580
191,980
Mitigated
196,147
72,168
Healing
88,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BoyRomanticDuke
Morgan Le Fay
0
0
0
0
542
86
0
0
542
0
0
W
Hun Batz
CatfishCardio
Hun Batz
41,095
13,862
0
7,460
41,944
33,381
1,705
16,487
25,457
0
206,317
W
34,217
26,421
0
27,293
49,493
29,043
10,145
19,356
30,137
0
262,830
W
Cerberus
Hold This Ult
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
42,721
11,630
2,121
23,763
48,757
18,718
5,767
15,696
33,061
186,472
0
W
Ganesha
21,409
1,090
507
14,161
50,665
96,283
2,661
16,101
34,564
97,578
0
L
Amaterasu
UncleFlintyPoo
Amaterasu
23,743
11,421
0
24,359
59,984
96,378
1,542
24,315
35,669
0
113,810
L
Danzaburou
VCOwolf
Danzaburou
48,747
30,130
1,598
24,412
51,191
20,427
9,112
17,962
33,229
0
225,455
W
Anubis
dorald
Anubis
48,899
3,072
0
22,747
47,396
33,273
1,188
16,279
31,117
202,203
0
L
Cthulhu
sexypope69
Cthulhu
19,505
802
4,128
8,460
44,106
60,538
650
13,028
31,078
72,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,531
Gold Earned
88,414
821
Minions Killed
726
0
Camps Cleared
0
2,864,356
Distance Traveled
2,892,026
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,904
260
0
0
0
0
0
W
Hun Batz
21,563
513
207
5
0
827,570
0
W
Rama
22,827
544
326
8
0
680,333
12
W
Cerberus
10,069
240
0
0
0
0
0
L
Sol
20,113
479
239
6
0
711,705
19
W
Ganesha
19,745
470
72
2
0
754,345
11
L
Amaterasu
19,383
462
173
4
0
769,825
9
L
Danzaburou
21,260
506
223
5
0
663,655
5
W
Anubis
21,327
508
216
5
0
602,108
4
L
Cthulhu
16,754
399
91
2
0
746,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role