Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Odizzzyy
Cerberus
Level 106
God Stats
1W - 0L
1,689 SR
Queue Stats
158W - 168L
1,522 Elo+
Solo
Izanami
Izanami
ScampTrophy
Izanami
Level 158
God Stats
5W - 2L
1,683 SR
Queue Stats
117W - 107L
1,539 Elo+
Solo
Yu Huang
Yu Huang
m01sture
Yu Huang
Level 158
God Stats
10W - 4L
1,684 SR
Queue Stats
230W - 184L
1,604 Elo+
Party 2
Nemesis
Nemesis
rabidwolfe007
Nemesis
Level 83
God Stats
2W - 0L
1,718 SR
Queue Stats
32W - 25L
1,613 Elo+
Party 2
Team Averages
Level 133
1,655 SR
1,556 Elo+

VS

Team Averages
Level 95
1,554 SR
1,523 Elo+
Scylla
Scylla
 
Scylla
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BokuNoPicooo
Ullr
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 1
Shiva
Shiva
JordyA1
Shiva
Level 160
God Stats
2W - 6L
1,450 SR
Queue Stats
246W - 227L
1,636 Elo+
Solo
Mercury
Mercury
buku235
Mercury
Level 18
God Stats
5W - 1L
1,827 SR
Queue Stats
33W - 36L
1,422 Elo+
Solo
Ymir
Ymir
isabeanz
Ymir
Level 125
God Stats
5W - 3L
1,494 SR
Queue Stats
161W - 177L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 0 / 1
4,273
855
1,642
2,803
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Odizzzyy
Cerberus
9
1 / 1 / 0
4,368
874
2,029
3,822
2,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ScampTrophy
Izanami
10
1 / 0 / 0
4,748
950
1,633
3,372
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
m01sture
Yu Huang
9
0 / 0 / 1
4,285
857
4,192
2,069
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
8
0 / 0 / 0
4,065
813
579
2,226
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
4,165
833
2,990
3,170
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 0 / 0
4,290
858
2,319
2,319
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
JordyA1
Shiva
9
0 / 1 / 0
4,148
830
2,953
4,078
2,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
buku235
Mercury
5
0 / 0 / 0
2,212
442
0
0
0
Ymir
9
0 / 1 / 1
4,354
871
2,256
5,007
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
1
0.5
L
Scylla
 
Scylla
0
0
0
0
L
1
0
0
1
L
Shiva
JordyA1
Shiva
0
1
0
0
W
Cerberus
Odizzzyy
Cerberus
1
1
0
1
W
Izanami
ScampTrophy
Izanami
1
0
0
1
L
Mercury
buku235
Mercury
0
0
0
0
L
Ymir
0
1
1
0.5
W
Yu Huang
m01sture
Yu Huang
0
0
1
0.5
W
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,075
Damage
10,518
14,292
Taken
14,574
7,344
Mitigated
7,978
2,533
Healing
1,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,642
722
0
775
2,803
1,779
0
1,510
1,293
0
8,520
L
Scylla
 
Scylla
2,990
377
0
250
3,170
1,181
0
1,652
1,518
8,908
0
L
2,319
878
0
0
2,319
931
0
1,315
1,004
0
8,254
L
Shiva
JordyA1
Shiva
2,953
545
54
108
4,078
2,897
0
676
3,402
0
12,028
W
Cerberus
Odizzzyy
Cerberus
2,029
350
0
244
3,822
2,417
0
1,029
2,793
5,484
0
W
Izanami
ScampTrophy
Izanami
1,633
1,121
0
867
3,372
1,276
0
585
2,787
0
19,905
L
Mercury
buku235
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
2,256
266
0
961
5,007
2,969
0
2,578
2,429
7,593
0
W
Yu Huang
m01sture
Yu Huang
4,192
324
0
615
2,069
858
0
1,078
991
11,222
0
W
Nemesis
579
0
0
32
2,226
1,014
43
1,044
1,182
0
6,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
19,169
116
Minions Killed
62
0
Camps Cleared
0
520,691
Distance Traveled
432,433
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,273
855
15
3
0
116,111
0
L
Scylla
4,165
833
21
4
0
114,274
2
L
Ullr
4,290
858
15
3
0
92,785
0
L
Shiva
4,148
830
17
3
0
114,822
1
W
Cerberus
4,368
874
17
3
0
92,916
1
W
Izanami
4,748
950
44
9
0
93,122
2
L
Mercury
2,212
442
0
0
0
0
0
L
Ymir
4,354
871
9
2
0
110,552
2
W
Yu Huang
4,285
857
23
5
0
110,038
1
W
Nemesis
4,065
813
17
3
0
108,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role