Player Matchup

Rama
Rama
Eneslayer
Rama
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 133L
1,371 Elo+
Party 2
Ra
Ra
RAMIDIEZxx
Ra
Level 91
God Stats
1W - 4L
1,116 SR
Queue Stats
71W - 76L
1,423 Elo+
Party 2
Bellona
Bellona
Thnaltos
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,368 Elo+
Solo
Team Averages
Level 95
1,372 SR
1,387 Elo+

VS

Team Averages
Level 113
1,778 SR
1,595 Elo+
Ymir
Ymir
GaneshLord
Ymir
Level 102
God Stats
14W - 5L
1,689 SR
Queue Stats
23W - 14L
1,583 Elo+
Party 1
Ares
Ares
SlaveOfGanesh
Ares
Level 109
God Stats
3W - 0L
1,898 SR
Queue Stats
37W - 25L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
yostorm1
Danzaburou
Level 127
God Stats
2W - 0L
1,746 SR
Queue Stats
37W - 24L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 7 / 0
6,832
621
4,557
14,988
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 0
7,089
644
5,771
10,423
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Thnaltos
Bellona
11
1 / 7 / 1
7,112
647
6,115
13,924
12,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 11
10,457
951
9,159
9,601
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 1 / 14
10,078
916
12,374
13,981
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
yostorm1
Danzaburou
15
5 / 0 / 15
9,528
866
15,034
9,258
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
2
Kills
20
20
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Rama
1
7
0
0.14
W
9
1
11
14.5
L
0
6
0
0
W
6
1
14
13
L
Bellona
Thnaltos
Bellona
1
7
1
0.21
W
Danzaburou
yostorm1
Danzaburou
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
36,567
39,335
Taken
32,840
23,011
Mitigated
24,198
4,835
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,557
3,410
0
1,993
14,988
5,807
0
8,299
6,627
0
25,168
W
9,159
1,483
0
2,260
9,601
10,110
185
1,528
8,073
17,871
0
L
5,771
288
1,040
1,095
10,423
4,893
82
4,887
5,504
26,886
0
W
12,374
270
0
4,567
13,981
9,985
433
1,963
11,832
20,045
0
L
Bellona
Thnaltos
Bellona
6,115
1,173
0
707
13,924
12,311
0
8,286
5,620
0
16,455
W
Danzaburou
yostorm1
Danzaburou
15,034
6,442
0
5,172
9,258
4,103
2,574
2,310
6,678
0
64,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,033
Gold Earned
30,063
114
Minions Killed
132
0
Camps Cleared
0
515,269
Distance Traveled
626,266
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,832
621
38
3
0
155,402
2
W
Ymir
10,457
951
13
1
0
200,034
0
L
Ra
7,089
644
49
4
0
187,610
2
W
Ares
10,078
916
13
1
0
221,088
1
L
Bellona
7,112
647
27
2
0
172,257
0
W
Danzaburou
9,528
866
106
10
0
205,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role