Player Matchup

Thanatos
Thanatos
IconicHokage
Thanatos
Level 103
God Stats
14W - 17L
1,443 SR
Queue Stats
288W - 281L
1,397 Elo+
Solo
Nox
Nox
MiB-HaZaRD
Nox
Level 55
God Stats
2W - 6L
1,368 SR
Queue Stats
103W - 126L
1,384 Elo+
Solo
Rama
Rama
YNW_Snag
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,424 Elo+
Solo
Sobek
Sobek
gorfrich
Sobek
Level 68
God Stats
5W - 3L
1,818 SR
Queue Stats
237W - 251L
1,404 Elo+
Solo
Shiva
Shiva
oopsidoop
Shiva
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,622 Elo+
Solo
Team Averages
Level 66
1,526 SR
1,446 Elo+

VS

Team Averages
Level 107
1,556 SR
1,480 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BK-PapasFritas-_
Ishtar
Level 129
God Stats
19W - 20L
1,486 SR
Queue Stats
123W - 124L
1,390 Elo+
Party 1
Chang'e
Chang'e
DaddyDaxx
Chang'e
Level 87
God Stats
1W - 0L
1,780 SR
Queue Stats
10W - 14L
1,485 Elo+
Party 2
Bastet
Bastet
TheeReformed
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
alexace246
Sylvanus
Level 147
God Stats
27W - 22L
1,512 SR
Queue Stats
50W - 46L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IconicHokage
Thanatos
10
1 / 6 / 1
6,526
466
7,082
13,462
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 1
6,631
474
2,117
7,860
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
2 / 6 / 2
6,450
461
10,182
12,864
3,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
gorfrich
Sobek
10
0 / 3 / 4
6,607
472
4,354
20,841
10,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
oopsidoop
Shiva
12
5 / 4 / 0
7,446
532
7,139
12,727
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 1 / 4
7,308
522
5,342
4,373
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
5 / 4 / 5
7,208
515
11,469
15,302
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
DaddyDaxx
Chang'e
16
6 / 1 / 2
9,207
658
6,196
9,541
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
15
8 / 1 / 3
8,528
609
10,133
12,663
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
alexace246
Sylvanus
11
3 / 2 / 5
7,014
501
8,172
16,032
14,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
23
23
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
4
3
W
5
4
5
1.88
W
Chang'e
DaddyDaxx
Chang'e
6
1
2
7
L
Thanatos
IconicHokage
Thanatos
1
6
1
0.25
L
0
4
1
0.13
W
Bastet
8
1
3
9.5
L
Rama
2
6
2
0.5
W
Sylvanus
alexace246
Sylvanus
3
2
5
2.75
L
Sobek
gorfrich
Sobek
0
3
4
0.67
L
Shiva
oopsidoop
Shiva
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
41,312
67,754
Taken
57,911
31,037
Mitigated
31,126
25,278
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,342
453
315
1,090
4,373
2,294
329
1,294
3,079
49,399
0
W
11,469
6,952
510
4,887
15,302
6,125
384
1,560
13,650
0
40,375
W
Chang'e
DaddyDaxx
Chang'e
6,196
489
442
3,988
9,541
3,578
0
941
8,320
67,272
0
L
Thanatos
IconicHokage
Thanatos
7,082
1,940
0
7,606
13,462
6,143
0
2,764
10,698
0
45,067
L
2,117
121
0
389
7,860
3,626
0
3,410
4,450
43,139
0
W
Bastet
10,133
2,891
0
6,938
12,663
5,091
0
318
12,269
0
58,419
L
Rama
10,182
8,310
889
2,422
12,864
3,736
55
2,443
10,421
0
45,877
W
Sylvanus
alexace246
Sylvanus
8,172
2,743
2,325
6,452
16,032
14,038
32
2,358
13,409
21,568
8,042
L
Sobek
gorfrich
Sobek
4,354
725
1,859
8,189
20,841
10,134
0
5,363
14,422
16,980
0
L
Shiva
oopsidoop
Shiva
7,139
1,411
0
3,924
12,727
7,398
461
4,345
8,382
0
34,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
39,265
291
Minions Killed
405
0
Camps Cleared
0
1,217,921
Distance Traveled
1,329,494
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,308
522
78
6
0
258,764
4
W
Ishtar
7,208
515
44
3
0
238,802
1
W
Chang'e
9,207
658
128
9
0
261,150
0
L
Thanatos
6,526
466
78
6
0
263,441
3
L
Nox
6,631
474
71
5
0
239,570
1
W
Bastet
8,528
609
104
7
0
319,392
1
L
Rama
6,450
461
68
5
0
231,378
0
W
Sylvanus
7,014
501
51
4
0
251,386
2
L
Sobek
6,607
472
32
2
0
254,860
0
L
Shiva
7,446
532
42
3
0
228,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role