Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Strykeruk
Odin
Level 69
God Stats
1W - 2L
1,162 SR
Queue Stats
22W - 24L
1,359 Elo+
Solo
Bastet
Bastet
theaveragepig
Bastet
Level 160
God Stats
7W - 1L
1,863 SR
Queue Stats
270W - 137L
1,871 Elo+
Party 2
Team Averages
Level 130
1,508 SR
1,577 Elo+

VS

Team Averages
Level 106
1,531 SR
1,478 Elo+
He Bo
He Bo
DavidouDuBled
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 242L
1,476 Elo+
Party 1
Da Ji
Da Ji
LordZyy
Da Ji
Level 125
God Stats
2W - 3L
1,596 SR
Queue Stats
22W - 22L
1,469 Elo+
Solo
Xing Tian
Xing Tian
adrienguesh
Xing Tian
Level 126
God Stats
4W - 4L
1,498 SR
Queue Stats
177W - 223L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
9 / 1 / 13
9,889
899
15,159
10,281
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odin
14
5 / 1 / 16
8,996
818
4,798
10,900
11,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
11 / 0 / 13
10,006
910
18,831
10,174
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
7,588
690
1,787
11,550
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
LordZyy
Da Ji
12
1 / 11 / 1
7,590
690
7,229
16,254
7,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
adrienguesh
Xing Tian
11
0 / 4 / 0
6,840
622
3,904
16,995
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
25
Kills
2
2
Deaths
25
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
13
15.5
L
1
10
1
0.15
L
Da Ji
LordZyy
Da Ji
1
11
1
0.14
W
Odin
5
1
16
13
L
Xing Tian
adrienguesh
Xing Tian
0
4
0
0
W
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,788
Damage
12,920
31,355
Taken
44,799
22,099
Mitigated
28,700
13,921
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,159
2,391
4,002
4,899
10,281
5,527
691
1,853
8,428
58,197
0
L
1,787
101
0
235
11,550
4,033
0
4,854
6,652
14,741
0
L
Da Ji
LordZyy
Da Ji
7,229
1,012
0
477
16,254
7,213
0
4,585
11,451
0
19,743
W
Odin
4,798
783
0
1,257
10,900
11,739
494
984
9,916
433
19,116
L
Xing Tian
adrienguesh
Xing Tian
3,904
265
44
1,327
16,995
17,454
0
5,854
10,705
15,483
0
W
18,831
6,538
0
3,763
10,174
4,833
1,046
2,902
7,272
0
47,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
22,018
164
Minions Killed
72
0
Camps Cleared
0
604,132
Distance Traveled
474,629
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,889
899
75
7
0
153,816
2
L
He Bo
7,588
690
30
3
0
126,149
0
L
Da Ji
7,590
690
29
3
0
158,154
3
W
Odin
8,996
818
29
3
0
227,786
2
L
Xing Tian
6,840
622
13
1
0
190,326
5
W
Bastet
10,006
910
60
5
0
222,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role