Player Matchup

Thor
Thor
FlamingxPanda135
Thor
Level 29
God Stats
1W - 2L
1,732 SR
Queue Stats
41W - 43L
1,467 Elo+
Party 1
Atlas
Atlas
Johnamizer
Atlas
Level 45
God Stats
23W - 23L
1,512 SR
Queue Stats
76W - 102L
1,366 Elo+
Party 1
Cupid
Cupid
ScannyScan
Cupid
Level 67
God Stats
6W - 9L
1,489 SR
Queue Stats
33W - 30L
1,545 Elo+
Solo
Achilles
Achilles
footlice
Achilles
Level 100
God Stats
0W - 3L
1,197 SR
Queue Stats
122W - 145L
1,418 Elo+
Solo
Kukulkan
Kukulkan
juampyrey
Kukulkan
Level 120
God Stats
37W - 35L
1,553 SR
Queue Stats
328W - 350L
1,467 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,453 Elo+

VS

Team Averages
Level 92
1,516 SR
1,441 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FergyFergus
Danzaburou
Level 49
God Stats
21W - 15L
1,528 SR
Queue Stats
128W - 128L
1,485 Elo+
Solo
Yemoja
Yemoja
Mothze
Yemoja
Level 99
God Stats
7W - 2L
1,460 SR
Queue Stats
30W - 21L
1,405 Elo+
Solo
Bellona
Bellona
Raayke
Bellona
Level 76
God Stats
7W - 4L
1,649 SR
Queue Stats
261W - 301L
1,403 Elo+
Solo
Ra
Ra
Skubyru
Ra
Level 88
God Stats
8W - 11L
1,441 SR
Queue Stats
325W - 385L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
8,774
462
7,484
16,675
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
13
1 / 4 / 2
8,264
435
4,564
17,111
16,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
14
0 / 3 / 2
8,251
434
5,299
11,465
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
footlice
Achilles
14
0 / 4 / 1
8,095
426
9,585
17,995
12,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
juampyrey
Kukulkan
16
1 / 3 / 3
9,500
500
10,989
9,865
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
10 / 3 / 5
10,252
540
10,568
15,467
7,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FergyFergus
Danzaburou
15
3 / 2 / 4
9,190
484
10,561
12,163
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Mothze
Yemoja
14
0 / 1 / 12
9,158
482
5,120
10,731
9,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Raayke
Bellona
16
1 / 0 / 7
10,215
538
10,908
15,708
19,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 8
10,352
545
13,463
8,785
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
19
20
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
3
5
4.17
W
Danzaburou
FergyFergus
Danzaburou
3
2
4
2.5
L
4
6
1
0.75
L
Atlas
1
4
2
0.5
W
Yemoja
Mothze
Yemoja
0
1
12
6
W
Bellona
Raayke
Bellona
1
0
7
4.5
L
Cupid
0
3
2
0.33
W
5
0
8
9
L
Achilles
footlice
Achilles
0
4
1
0.13
L
Kukulkan
juampyrey
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
50,620
73,111
Taken
62,854
47,306
Mitigated
46,430
18,879
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,568
2,907
0
1,918
15,467
7,614
90
3,965
11,502
0
56,403
W
Danzaburou
FergyFergus
Danzaburou
10,561
3,451
0
2,386
12,163
5,265
2,020
1,821
10,342
0
76,074
L
7,484
1,446
0
1,914
16,675
8,652
200
4,010
12,665
0
61,154
L
Atlas
4,564
2,421
103
4,532
17,111
16,766
0
5,359
11,752
32,428
0
W
Yemoja
Mothze
Yemoja
5,120
734
6,564
2,329
10,731
9,750
400
3,700
7,031
32,728
0
W
Bellona
Raayke
Bellona
10,908
2,877
0
5,183
15,708
19,443
34
1,359
14,349
0
78,201
L
Cupid
5,299
2,324
486
5,685
11,465
4,603
0
2,699
8,766
0
69,708
W
13,463
1,655
1,436
4,548
8,785
4,358
0
4,732
4,053
78,341
0
L
Achilles
footlice
Achilles
9,585
3,328
0
4,992
17,995
12,273
0
3,386
14,609
24
58,328
L
Kukulkan
juampyrey
Kukulkan
10,989
740
0
1,167
9,865
5,012
718
3,129
6,736
109,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
49,167
513
Minions Killed
542
0
Camps Cleared
0
1,678,460
Distance Traveled
1,835,537
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,252
540
65
3
0
377,994
5
W
Danzaburou
9,190
484
117
6
0
340,314
4
L
Thor
8,774
462
75
4
0
330,766
4
L
Atlas
8,264
435
30
2
0
342,716
2
W
Yemoja
9,158
482
58
3
0
352,068
5
W
Bellona
10,215
538
156
8
0
374,855
3
L
Cupid
8,251
434
142
7
0
321,407
2
W
Ra
10,352
545
146
8
0
390,306
2
L
Achilles
8,095
426
78
4
0
353,281
4
L
Kukulkan
9,500
500
188
10
0
330,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role