Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BdaddyKush
Scylla
Level 105
God Stats
6W - 3L
1,544 SR
Queue Stats
155W - 135L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
DarkCayde123
Cthulhu
Level 108
God Stats
0W - 1L
1,704 SR
Queue Stats
13W - 9L
1,503 Elo+
Solo
Ares
Ares
MyFingerDidit
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,275 Elo+
Party 2
Ishtar
Ishtar
hypogeanfox
Ishtar
Level 60
God Stats
3W - 7L
1,177 SR
Queue Stats
230W - 260L
1,414 Elo+
Solo
Team Averages
Level 92
1,485 SR
1,422 Elo+

VS

Team Averages
Level 135
1,444 SR
1,427 Elo+
Maui
Maui
IamTHEresistee
Maui
Level 152
God Stats
3W - 7L
1,121 SR
Queue Stats
323W - 317L
1,333 Elo+
Party 1
Bastet
Bastet
dougtwister
Bastet
Level 125
God Stats
6W - 4L
1,475 SR
Queue Stats
181W - 180L
1,412 Elo+
Solo
Hou Yi
Hou Yi
fetz111
Hou Yi
Level 127
God Stats
1W - 0L
1,554 SR
Queue Stats
2W - 0L
1,657 Elo+
Solo
Nemesis
Nemesis
jakels900
Nemesis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 85L
1,402 Elo+
Solo
Khepri
Khepri
wookie3sx
Khepri
Level 129
God Stats
25W - 8L
1,568 SR
Queue Stats
325W - 325L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 3 / 15
11,193
800
7,869
21,331
23,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
BdaddyKush
Scylla
19
7 / 4 / 14
11,604
829
28,283
13,880
7,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DarkCayde123
Cthulhu
17
4 / 5 / 15
11,122
794
15,230
24,611
30,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 6 / 13
10,464
747
7,328
21,200
29,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
18
6 / 8 / 12
11,710
836
20,486
21,583
13,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 18
10,955
783
9,849
21,820
30,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
18
6 / 5 / 14
11,147
796
20,625
18,116
9,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
fetz111
Hou Yi
19
6 / 3 / 18
11,586
828
33,340
15,311
8,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
jakels900
Nemesis
20
10 / 2 / 11
12,953
925
12,958
17,142
14,261
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
wookie3sx
Khepri
17
1 / 7 / 15
9,883
706
7,403
22,769
27,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
102
23
Kills
26
26
Deaths
23
69
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
15
3.83
L
Scylla
BdaddyKush
Scylla
7
4
14
3.5
L
Cthulhu
DarkCayde123
Cthulhu
4
5
15
2.3
W
3
6
18
2
L
2
6
13
1.42
W
Bastet
6
5
14
2.6
W
Hou Yi
fetz111
Hou Yi
6
3
18
5
L
Ishtar
6
8
12
1.5
W
Nemesis
jakels900
Nemesis
10
2
11
7.75
W
Khepri
wookie3sx
Khepri
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,196
Damage
84,175
102,605
Taken
95,158
103,669
Mitigated
90,627
33,124
Healing
32,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,869
1,274
5,151
4,742
21,331
23,326
769
2,675
18,656
95
13,460
L
Scylla
BdaddyKush
Scylla
28,283
2,230
3,673
1,620
13,880
7,284
1,493
1,780
12,100
51,439
0
L
Cthulhu
DarkCayde123
Cthulhu
15,230
1,124
4,130
4,913
24,611
30,116
302
3,154
21,457
32,738
0
W
9,849
1,970
2,991
2,262
21,820
30,540
885
11,080
10,740
18,444
0
L
7,328
1,003
1,862
1,829
21,200
29,361
684
6,182
15,018
9,362
0
W
Bastet
20,625
5,602
2,849
5,485
18,116
9,640
1,851
9,121
8,995
0
35,299
W
Hou Yi
fetz111
Hou Yi
33,340
14,952
664
4,981
15,311
8,317
2,438
8,878
6,433
36
58,583
L
Ishtar
20,486
7,550
1,948
3,256
21,583
13,582
1,403
4,335
17,248
0
35,981
W
Nemesis
jakels900
Nemesis
12,958
4,487
3,792
4,925
17,142
14,261
1,606
8,238
8,904
1,929
29,644
W
Khepri
wookie3sx
Khepri
7,403
401
1,705
2,393
22,769
27,869
936
13,592
9,177
18,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
56,524
152
Minions Killed
147
0
Camps Cleared
0
1,276,317
Distance Traveled
1,333,895
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,193
800
10
1
0
301,350
2
L
Scylla
11,604
829
68
5
0
247,447
0
L
Cthulhu
11,122
794
21
2
0
274,486
0
W
Maui
10,955
783
12
1
0
254,363
0
L
Ares
10,464
747
3
0
0
225,866
0
W
Bastet
11,147
796
36
3
0
291,449
1
W
Hou Yi
11,586
828
40
3
0
258,150
0
L
Ishtar
11,710
836
50
4
0
227,168
1
W
Nemesis
12,953
925
41
3
0
286,608
1
W
Khepri
9,883
706
18
1
0
243,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role