Player Matchup

Ravana
Ravana
Con_ceour
Ravana
Level 40
God Stats
2W - 1L
1,554 SR
Queue Stats
79W - 99L
1,294 Elo+
Solo
King Arthur
King Arthur
NIlfent
King Arthur
Level 108
God Stats
9W - 20L
1,305 SR
Queue Stats
380W - 351L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
Praasq
Kukulkan
Level 38
God Stats
9W - 10L
1,479 SR
Queue Stats
88W - 83L
1,501 Elo+
Party 2
Ganesha
Ganesha
Tekmoz
Ganesha
Level 115
God Stats
8W - 8L
1,430 SR
Queue Stats
480W - 478L
1,461 Elo+
Party 2
Medusa
Medusa
franbi_360
Medusa
Level 96
God Stats
12W - 17L
1,367 SR
Queue Stats
280W - 313L
1,395 Elo+
Solo
Team Averages
Level 79
1,427 SR
1,414 Elo+

VS

Team Averages
Level 80
1,537 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Calaveitor088
Merlin
Level 156
God Stats
9W - 2L
1,945 SR
Queue Stats
194W - 119L
1,644 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tortugo-Asesino
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,461 Elo+
Party 1
Nike
Nike
alex68x2
Nike
Level 45
God Stats
1W - 6L
1,239 SR
Queue Stats
73W - 108L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Con_ceour
Ravana
20
4 / 8 / 1
13,347
513
10,580
19,272
9,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NIlfent
King Arthur
20
7 / 7 / 3
13,598
523
25,129
31,595
26,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Praasq
Kukulkan
19
1 / 3 / 7
12,637
486
20,659
17,387
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Tekmoz
Ganesha
17
0 / 7 / 10
11,576
445
6,789
33,453
38,084
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
franbi_360
Medusa
18
6 / 9 / 3
11,768
453
12,000
21,350
7,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
13 / 1 / 2
13,402
515
14,612
23,193
12,527
Baron Samedi
 
Baron Samedi
19
5 / 5 / 10
12,520
482
16,884
22,931
12,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 8
14,965
576
37,385
18,031
9,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Tortugo-Asesino
Ah Muzen Cab
15
1 / 7 / 4
9,973
384
4,436
16,563
6,883
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
18
6 / 3 / 9
12,786
492
18,115
31,118
33,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
18
Kills
34
34
Deaths
18
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
13
1
2
14
L
Baron Samedi
 
Baron Samedi
5
5
10
2
L
9
2
8
6.5
W
Ravana
Con_ceour
Ravana
4
8
1
0.56
W
King Arthur
NIlfent
King Arthur
7
7
3
1.21
W
Kukulkan
Praasq
Kukulkan
1
3
7
1.5
W
Ganesha
Tekmoz
Ganesha
0
7
10
0.71
L
Ah Muzen Cab
Tortugo-Asesino
Ah Muzen Cab
1
7
4
0.43
L
Nike
6
3
9
3.5
W
Medusa
franbi_360
Medusa
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,157
Damage
91,432
123,057
Taken
111,836
88,716
Mitigated
74,334
31,067
Healing
39,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
14,612
9,178
0
14,242
23,193
12,527
0
5,595
17,598
0
112,863
L
Baron Samedi
 
Baron Samedi
16,884
2,658
2,216
7,719
22,931
12,578
1,461
7,829
15,102
89,219
0
L
37,385
2,100
0
2,779
18,031
9,066
1,988
4,963
13,068
164,141
0
W
Ravana
Con_ceour
Ravana
10,580
3,337
0
2,957
19,272
9,212
264
7,519
11,454
0
145,579
W
King Arthur
NIlfent
King Arthur
25,129
3,559
0
10,864
31,595
26,813
177
8,978
20,944
0
83,890
W
Kukulkan
Praasq
Kukulkan
20,659
1,165
0
5,170
17,387
7,085
1,569
11,202
5,838
121,338
0
W
Ganesha
Tekmoz
Ganesha
6,789
365
1,067
7,418
33,453
38,084
0
17,438
15,207
47,945
0
L
Ah Muzen Cab
Tortugo-Asesino
Ah Muzen Cab
4,436
2,110
0
1,248
16,563
6,883
776
2,162
14,401
0
41,144
L
Nike
18,115
2,255
248
11,048
31,118
33,280
1,207
7,690
23,428
0
84,514
W
Medusa
franbi_360
Medusa
12,000
5,048
325
3,266
21,350
7,522
1,617
9,262
11,668
0
73,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,926
Gold Earned
63,646
674
Minions Killed
720
0
Camps Cleared
0
2,337,927
Distance Traveled
2,264,125
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,402
515
133
5
0
516,921
11
L
Baron Samedi
12,520
482
150
6
0
384,034
2
L
Merlin
14,965
576
234
9
0
505,324
1
W
Ravana
13,347
513
177
7
0
472,230
2
W
King Arthur
13,598
523
113
4
0
483,387
0
W
Kukulkan
12,637
486
215
8
0
489,468
2
W
Ganesha
11,576
445
38
1
0
451,034
0
L
Ah Muzen Cab
9,973
384
53
2
0
394,210
0
L
Nike
12,786
492
150
6
0
463,636
0
W
Medusa
11,768
453
131
5
0
441,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role