Player Matchup

Vulcan
Vulcan
Diamond II
erna-petri
Vulcan
Diamond II
Level 104
God Stats
0W - 3L
1,271 SR
Queue Stats
100W - 105L
2,214 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
nanarlamenace
Cthulhu
Diamond II
Level 126
God Stats
113W - 83L
1,664 SR
Queue Stats
288W - 262L
2,173 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
pigeonspirit
Ah Muzen Cab
Diamond I
Level 124
God Stats
12W - 4L
1,869 SR
Queue Stats
263W - 197L
2,127 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,602 SR
2,171 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 99
1,835 SR
2,476 MMR
Hades
Hades
Masters
DikkeBil
Hades
Masters
Level 97
God Stats
1W - 0L
1,961 SR
Queue Stats
189W - 42L
2,819 MMR
Party 1
Shiva
Shiva
Gold II
GouzLePen
Shiva
Gold II
Level 154
God Stats
4W - 1L
1,713 SR
Queue Stats
56W - 76L
1,741 MMR
Solo
Thor
Thor
Masters
TooSexyForSkins
Thor
Masters
Level 45
God Stats
1W - 0L
1,830 SR
Queue Stats
93W - 15L
2,867 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
erna-petri
Vulcan
18
2 / 5 / 1
12,593
630
18,664
17,635
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
19
2 / 1 / 3
13,983
699
13,298
23,004
40,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
pigeonspirit
Ah Muzen Cab
19
1 / 3 / 1
12,154
608
17,817
16,618
8,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresFenrirLokiAchillesNe Zha

VS

Bans
Baba YagaGuan YuCabrakanOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DikkeBil
Hades
20
3 / 2 / 4
13,550
678
14,836
22,865
17,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
GouzLePen
Shiva
20
1 / 1 / 7
13,036
652
13,204
21,981
26,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 2 / 3
13,318
666
22,694
22,987
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
9
9
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
DikkeBil
Hades
3
2
4
2.5
W
Shiva
GouzLePen
Shiva
1
1
7
4.5
W
5
2
3
3.25
L
Vulcan
erna-petri
Vulcan
2
5
1
0.5
L
Cthulhu
2
1
3
3.5
L
Ah Muzen Cab
pigeonspirit
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,779
Damage
50,734
57,257
Taken
67,833
57,108
Mitigated
58,341
10,168
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DikkeBil
Hades
14,836
1,600
2,271
11,879
22,865
17,803
1,288
11,474
11,391
97,863
0
W
Shiva
GouzLePen
Shiva
13,204
1,158
475
2,264
21,981
26,715
802
10,172
11,809
253
61,085
W
22,694
2,365
0
6,369
22,987
13,823
1,186
10,438
12,549
44
55,731
L
Vulcan
erna-petri
Vulcan
18,664
7,784
0
1,601
17,635
8,486
453
4,765
12,249
78,624
0
L
Cthulhu
13,298
916
816
3,451
23,004
40,324
77
5,891
16,190
34,869
0
L
Ah Muzen Cab
pigeonspirit
Ah Muzen Cab
17,817
7,429
0
4,300
16,618
8,298
1,183
4,507
11,486
0
72,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
39,904
260
Minions Killed
335
0
Camps Cleared
0
1,200,854
Distance Traveled
1,166,247
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,550
678
184
9
0
373,208
5
W
Shiva
13,036
652
101
5
0
418,655
1
W
Thor
13,318
666
50
3
0
374,384
6
L
Vulcan
12,593
630
116
6
0
394,771
3
L
Cthulhu
13,983
699
24
1
0
409,792
5
L
Ah Muzen Cab
12,154
608
120
6
0
396,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role