Player Matchup

Achilles
Achilles
Makka93
Achilles
Level 117
God Stats
42W - 53L
1,420 SR
Queue Stats
369W - 419L
1,411 Elo+
Solo
Fenrir
Fenrir
WilliamF82
Fenrir
Level 97
God Stats
12W - 10L
1,479 SR
Queue Stats
227W - 253L
1,353 Elo+
Solo
Jormungandr
Jormungandr
derga
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,452 Elo+
Party 2
Ishtar
Ishtar
kiidor
Ishtar
Level 7
God Stats
1W - 2L
1,192 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 2
Ra
Ra
pidorasik3000
Ra
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
96W - 116L
1,333 Elo+
Solo
Team Averages
Level 62
1,418 SR
1,368 Elo+

VS

Team Averages
Level 45
1,547 SR
1,401 Elo+
Pele
Pele
DJMagnusson17
Pele
Level 60
God Stats
9W - 12L
1,385 SR
Queue Stats
46W - 46L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
Kirabosh
Kukulkan
Level 28
God Stats
4W - 1L
1,805 SR
Queue Stats
18W - 22L
1,434 Elo+
Party 1
Bacchus
Bacchus
RVG_Nachos
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,333 Elo+
Party 3
Skadi
Skadi
SilentPerson
Skadi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,299 Elo+
Solo
Jormungandr
Jormungandr
purple_waste
Jormungandr
Level 68
God Stats
8W - 5L
1,544 SR
Queue Stats
96W - 103L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Makka93
Achilles
10
0 / 1 / 0
5,589
508
3,301
7,989
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
WilliamF82
Fenrir
9
0 / 2 / 0
5,117
465
1,822
8,164
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
derga
Jormungandr
8
1 / 3 / 4
5,587
508
5,139
10,582
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
kiidor
Ishtar
9
6 / 3 / 1
6,074
552
9,627
8,775
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
3,558
323
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,544
595
3,442
7,047
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Kirabosh
Kukulkan
11
0 / 0 / 0
6,386
581
1,762
2,683
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
RVG_Nachos
Bacchus
8
1 / 3 / 3
5,122
466
3,222
9,302
5,402
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 4 / 1
6,578
598
7,239
7,874
2,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
purple_waste
Jormungandr
10
1 / 0 / 1
6,707
610
5,276
6,171
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
9
9
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Kukulkan
Kirabosh
Kukulkan
0
0
0
0
L
Achilles
Makka93
Achilles
0
1
0
0
W
Bacchus
RVG_Nachos
Bacchus
1
3
3
0.83
W
5
4
1
1.38
L
Fenrir
WilliamF82
Fenrir
0
2
0
0
L
Jormungandr
derga
Jormungandr
1
3
4
1
L
Ishtar
kiidor
Ishtar
6
3
1
2.17
L
0
0
0
0
W
Jormungandr
purple_waste
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
20,941
35,510
Taken
33,077
18,255
Mitigated
17,180
10,278
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,442
941
0
2,167
7,047
3,249
0
1,198
5,810
0
43,650
W
Kukulkan
Kirabosh
Kukulkan
1,762
379
0
250
2,683
1,134
690
0
2,683
47,223
0
L
Achilles
Makka93
Achilles
3,301
505
0
3,347
7,989
5,636
0
4,620
3,369
0
29,780
W
Bacchus
RVG_Nachos
Bacchus
3,222
516
0
0
9,302
5,402
148
1,928
7,374
7,385
0
W
7,239
3,373
0
490
7,874
2,559
0
1,604
6,270
0
45,111
L
Fenrir
WilliamF82
Fenrir
1,822
406
0
2,441
8,164
3,055
0
2,548
5,616
0
23,961
L
Jormungandr
derga
Jormungandr
5,139
1,359
171
1,446
10,582
6,528
0
1,773
8,809
20,656
409
L
Ishtar
kiidor
Ishtar
9,627
6,093
0
2,873
8,775
3,036
0
1,319
7,456
0
36,314
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
purple_waste
Jormungandr
5,276
2,507
23
2,502
6,171
4,836
0
0
5,624
34,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
31,337
167
Minions Killed
335
0
Camps Cleared
0
808,012
Distance Traveled
1,036,288
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,544
595
85
8
0
223,386
0
W
Kukulkan
6,386
581
98
9
0
193,991
0
L
Achilles
5,589
508
48
4
0
194,904
1
W
Bacchus
5,122
466
4
0
0
223,896
0
W
Skadi
6,578
598
69
6
0
202,682
0
L
Fenrir
5,117
465
40
4
0
199,145
7
L
Jormungandr
5,587
508
30
3
0
213,021
3
L
Ishtar
6,074
552
49
4
0
200,942
1
L
Ra
3,558
323
0
0
0
0
0
W
Jormungandr
6,707
610
79
7
0
192,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role