Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JaremaaPL
Cerberus
Level 134
God Stats
51W - 44L
1,570 SR
Queue Stats
508W - 513L
1,542 Elo+
Party 1
Ratatoskr
Ratatoskr
Koizero2
Ratatoskr
Level 38
God Stats
4W - 1L
1,770 SR
Queue Stats
98W - 138L
1,316 Elo+
Solo
Hachiman
Hachiman
SamuelJCruz
Hachiman
Level 83
God Stats
2W - 1L
1,317 SR
Queue Stats
46W - 52L
1,309 Elo+
Solo
Chang'e
Chang'e
VIC7ORY IS MINE
Chang'e
Level 106
God Stats
13W - 6L
1,545 SR
Queue Stats
182W - 194L
1,402 Elo+
Solo
Team Averages
Level 104
1,540 SR
1,414 Elo+

VS

Team Averages
Level 93
1,447 SR
1,462 Elo+
Ymir
Ymir
BabyGirl__Tina
Ymir
Level 36
God Stats
2W - 6L
1,425 SR
Queue Stats
20W - 28L
1,426 Elo+
Solo
Neith
Neith
Darthkillall
Neith
Level 85
God Stats
33W - 28L
1,539 SR
Queue Stats
325W - 327L
1,457 Elo+
Solo
Thor
Thor
GlaZeD D0nut Y
Thor
Level 123
God Stats
5W - 5L
1,613 SR
Queue Stats
30W - 29L
1,546 Elo+
Solo
Bastet
Bastet
Rakoru
Bastet
Level 155
God Stats
25W - 27L
1,459 SR
Queue Stats
175W - 181L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
YourmomsboxV2
Baron Samedi
Level 67
God Stats
4W - 13L
1,197 SR
Queue Stats
59W - 70L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 1 / 4
10,771
1,197
10,027
10,372
6,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
JaremaaPL
Cerberus
15
3 / 0 / 6
10,688
1,188
6,632
19,660
27,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
Koizero2
Ratatoskr
15
0 / 1 / 8
9,343
1,038
8,639
12,173
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
SamuelJCruz
Hachiman
15
1 / 3 / 7
9,339
1,038
9,552
8,866
4,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 2 / 7
9,180
1,020
8,031
12,231
6,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

278

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
10,187
1,132
10,199
15,560
17,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 1 / 3
9,291
1,032
9,199
7,775
3,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 2
10,204
1,134
23,298
11,995
4,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
Rakoru
Bastet
14
0 / 1 / 0
8,106
901
364
1,093
531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
YourmomsboxV2
Baron Samedi
15
1 / 4 / 3
9,511
1,057
14,388
10,564
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
10
Kills
7
7
Deaths
10
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
L
1
2
2
1
L
0
1
3
1.5
L
5
2
2
3
W
Cerberus
JaremaaPL
Cerberus
3
0
6
6
W
Ratatoskr
Koizero2
Ratatoskr
0
1
8
4
L
Bastet
Rakoru
Bastet
0
1
0
0
W
Hachiman
SamuelJCruz
Hachiman
1
3
7
1.5
W
0
2
7
1.75
L
Baron Samedi
YourmomsboxV2
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
57,448
63,302
Taken
46,987
50,999
Mitigated
31,795
14,310
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,027
1,863
0
500
10,372
6,849
0
3,130
7,242
0
25,552
L
10,199
1,887
0
1,046
15,560
17,971
0
5,011
10,549
34,353
0
L
9,199
4,758
0
1,242
7,775
3,484
0
1,244
6,531
0
28,839
L
23,298
2,685
0
0
11,995
4,805
0
4,786
7,209
0
29,322
W
Cerberus
JaremaaPL
Cerberus
6,632
363
0
3,972
19,660
27,038
0
9,989
9,671
14,283
0
W
Ratatoskr
Koizero2
Ratatoskr
8,639
3,064
485
1,830
12,173
6,351
0
4,597
7,576
0
26,536
L
Bastet
Rakoru
Bastet
364
144
0
21
1,093
531
0
546
547
0
1,378
W
Hachiman
SamuelJCruz
Hachiman
9,552
7,134
0
0
8,866
4,531
0
2,818
6,048
0
27,754
W
8,031
715
4,547
2,976
12,231
6,230
0
4,053
8,178
23,743
0
L
Baron Samedi
YourmomsboxV2
Baron Samedi
14,388
2,433
2,334
1,820
10,564
5,004
0
3,076
7,488
34,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,321
Gold Earned
47,299
192
Minions Killed
148
6
Camps Cleared
5
912,343
Distance Traveled
701,461
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,771
1,197
46
5
0
197,436
1
L
Ymir
10,187
1,132
60
7
0
178,479
0
L
Neith
9,291
1,032
33
4
3
151,570
0
L
Thor
10,204
1,134
8
1
0
191,830
0
W
Cerberus
10,688
1,188
22
2
0
178,512
1
W
Ratatoskr
9,343
1,038
37
4
3
208,382
3
L
Bastet
8,106
901
3
0
1
40,261
0
W
Hachiman
9,339
1,038
41
5
1
151,952
0
W
Chang'e
9,180
1,020
46
5
2
176,061
0
L
Baron Samedi
9,511
1,057
44
5
1
139,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role