Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Sipikeee
Izanami
Level 147
God Stats
2W - 2L
1,891 SR
Queue Stats
86W - 79L
1,557 Elo+
Party 1
Chang'e
Chang'e
TappedMadBad
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,545 Elo+
Solo
He Bo
He Bo
Tediee
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 94
1,578 SR
1,520 Elo+

VS

Team Averages
Level 69
1,601 SR
1,664 Elo+
Ullr
Ullr
Guckdirdenan
Ullr
Level 21
God Stats
1W - 1L
1,828 SR
Queue Stats
26W - 5L
1,932 Elo+
Party 2
Ares
Ares
Jungeeeee
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,932 Elo+
Party 2
Poseidon
Poseidon
Lobotokox
Poseidon
Level 157
God Stats
2W - 1L
1,546 SR
Queue Stats
95W - 77L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
SmokieOG
Zhong Kui
Level 24
God Stats
1W - 1L
1,278 SR
Queue Stats
16W - 29L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Xesha
Sylvanus
Level 123
God Stats
4W - 0L
1,855 SR
Queue Stats
404W - 384L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 5
8,964
747
17,227
7,526
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
13
2 / 6 / 5
8,272
689
8,190
19,169
23,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Sipikeee
Izanami
15
4 / 6 / 4
8,873
739
10,696
10,973
4,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
TappedMadBad
Chang'e
15
0 / 6 / 6
8,391
699
14,421
15,936
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Tediee
He Bo
13
1 / 9 / 3
7,885
657
4,907
13,503
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 16
10,710
893
22,333
14,711
9,190
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
16
4 / 2 / 21
10,453
871
10,076
18,590
22,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Lobotokox
Poseidon
17
4 / 3 / 16
10,028
836
9,340
11,943
6,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
SmokieOG
Zhong Kui
17
12 / 4 / 11
10,737
895
16,953
21,007
18,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Xesha
Sylvanus
16
0 / 2 / 22
9,079
757
4,759
17,171
17,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
116
10
Kills
30
30
Deaths
12
23
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
5
1.83
L
Sun Wukong
 
Sun Wukong
2
6
5
0.75
W
10
1
16
18
W
Ares
4
2
21
7.25
W
Poseidon
Lobotokox
Poseidon
4
3
16
4
L
Izanami
Sipikeee
Izanami
4
6
4
1
W
Zhong Kui
SmokieOG
Zhong Kui
12
4
11
4.38
L
Chang'e
TappedMadBad
Chang'e
0
6
6
0.5
L
He Bo
Tediee
He Bo
1
9
3
0.28
W
Sylvanus
Xesha
Sylvanus
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,441
Damage
63,461
67,107
Taken
83,422
46,461
Mitigated
74,373
14,346
Healing
45,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,227
4,883
1,241
713
7,526
3,778
0
5,870
1,656
29,747
0
L
Sun Wukong
 
Sun Wukong
8,190
534
545
3,582
19,169
23,979
0
8,809
10,360
0
12,452
W
22,333
8,318
5,107
2,376
14,711
9,190
1,470
8,168
6,183
0
38,524
W
Ares
10,076
214
1,386
3,368
18,590
22,270
166
6,942
11,368
13,228
0
W
Poseidon
Lobotokox
Poseidon
9,340
1,932
2,578
937
11,943
6,327
2,582
4,796
6,905
51,901
0
L
Izanami
Sipikeee
Izanami
10,696
3,384
458
744
10,973
4,847
0
6,873
4,100
0
22,818
W
Zhong Kui
SmokieOG
Zhong Kui
16,953
1,271
1,544
6,398
21,007
18,770
2,816
9,158
11,550
42,423
0
L
Chang'e
TappedMadBad
Chang'e
14,421
476
1,586
4,773
15,936
8,178
0
11,770
4,166
27,139
0
L
He Bo
Tediee
He Bo
4,907
426
51
653
13,503
5,679
0
7,806
5,697
7,684
0
W
Sylvanus
Xesha
Sylvanus
4,759
1,092
15,140
6,851
17,171
17,816
1,021
5,919
10,861
12,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
51,007
122
Minions Killed
176
0
Camps Cleared
0
1,044,628
Distance Traveled
1,152,499
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,964
747
43
4
0
208,707
1
L
Sun Wukong
8,272
689
10
1
0
228,834
3
W
Ullr
10,710
893
27
2
0
239,588
1
W
Ares
10,453
871
2
0
0
268,942
2
W
Poseidon
10,028
836
68
6
0
233,450
0
L
Izanami
8,873
739
28
2
0
194,796
0
W
Zhong Kui
10,737
895
64
5
0
228,396
0
L
Chang'e
8,391
699
31
3
0
222,868
0
L
He Bo
7,885
657
10
1
0
189,423
0
W
Sylvanus
9,079
757
15
1
0
182,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role