Player Matchup

The Morrigan
The Morrigan
Shiv297
The Morrigan
Level 160
God Stats
4W - 4L
1,442 SR
Queue Stats
196W - 215L
1,474 Elo+
Solo
Amaterasu
Amaterasu
WrostNoobNa
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,484 Elo+
Solo
Eset
Eset
XxHempGod420xX
Eset
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,478 Elo+
Solo
Sylvanus
Sylvanus
bubblebuddy05
Sylvanus
Level 149
God Stats
1W - 1L
1,315 SR
Queue Stats
130W - 139L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
cotyce
Cu Chulainn
Level 155
God Stats
2W - 0L
1,521 SR
Queue Stats
126W - 119L
1,520 Elo+
Solo
Team Averages
Level 124
1,456 SR
1,498 Elo+

VS

Team Averages
Level 135
1,560 SR
1,533 Elo+
Chernobog
Chernobog
DrakeBloodthorn
Chernobog
Level 145
God Stats
1W - 1L
1,739 SR
Queue Stats
39W - 49L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
DuSable
Sylvanus
Level 160
God Stats
0W - 1L
1,558 SR
Queue Stats
18W - 8L
1,687 Elo+
Solo
Mulan
Mulan
The Iron Reaper
Mulan
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 84L
1,324 Elo+
Party 1
Thor
Thor
Weirdyo
Thor
Level 127
God Stats
0W - 2L
1,375 SR
Queue Stats
44W - 47L
1,610 Elo+
Solo
Raijin
Raijin
allidaseuQ
Raijin
Level 98
God Stats
5W - 5L
1,626 SR
Queue Stats
300W - 308L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Shiv297
The Morrigan
20
10 / 5 / 19
14,028
877
25,232
18,138
12,323
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
WrostNoobNa
Amaterasu
20
5 / 7 / 13
12,752
797
22,343
30,460
35,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 5 / 16
11,922
745
24,382
22,282
12,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
bubblebuddy05
Sylvanus
19
5 / 5 / 20
12,480
780
17,061
33,767
50,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
cotyce
Cu Chulainn
19
7 / 9 / 13
12,041
753
18,601
37,780
45,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DrakeBloodthorn
Chernobog
19
6 / 8 / 15
11,309
707
28,202
20,660
10,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
DuSable
Sylvanus
18
7 / 8 / 14
11,745
734
16,942
28,522
32,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
3 / 6 / 22
11,803
738
25,183
36,947
41,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Weirdyo
Thor
19
7 / 6 / 12
11,714
732
15,027
23,075
12,774
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
allidaseuQ
Raijin
19
8 / 6 / 14
11,889
743
26,019
17,045
9,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
108
34
Kills
31
31
Deaths
34
81
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DrakeBloodthorn
Chernobog
6
8
15
1.69
L
Sylvanus
DuSable
Sylvanus
7
8
14
1.75
W
The Morrigan
Shiv297
The Morrigan
10
5
19
3.9
L
3
6
22
2.33
L
Thor
Weirdyo
Thor
7
6
12
2.17
W
Amaterasu
WrostNoobNa
Amaterasu
5
7
13
1.64
W
7
5
16
3
L
Raijin
allidaseuQ
Raijin
8
6
14
2.5
W
Sylvanus
bubblebuddy05
Sylvanus
5
5
20
3
W
Cu Chulainn
cotyce
Cu Chulainn
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,619
Damage
111,373
142,427
Taken
126,249
157,201
Mitigated
106,407
54,436
Healing
48,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DrakeBloodthorn
Chernobog
28,202
14,715
750
2,255
20,660
10,734
2,230
12,765
7,895
0
48,601
L
Sylvanus
DuSable
Sylvanus
16,942
5,181
10,469
7,438
28,522
32,185
880
14,522
14,000
27,712
2,360
W
The Morrigan
Shiv297
The Morrigan
25,232
3,837
2,214
3,728
18,138
12,323
1,312
6,543
11,146
58,274
818
L
25,183
2,295
1,253
14,488
36,947
41,486
510
18,089
18,858
724
41,036
L
Thor
Weirdyo
Thor
15,027
811
3,690
4,651
23,075
12,774
644
13,486
9,589
0
36,011
W
Amaterasu
WrostNoobNa
Amaterasu
22,343
8,520
3,854
4,047
30,460
35,973
2,987
9,318
20,953
3,126
28,768
W
24,382
796
5,556
5,056
22,282
12,918
1,861
7,935
14,069
37,007
0
L
Raijin
allidaseuQ
Raijin
26,019
3,253
1,647
2,351
17,045
9,228
1,582
9,801
7,244
46,018
0
W
Sylvanus
bubblebuddy05
Sylvanus
17,061
2,894
11,560
12,784
33,767
50,209
883
9,469
23,462
23,343
0
W
Cu Chulainn
cotyce
Cu Chulainn
18,601
4,146
1,715
3,922
37,780
45,778
480
8,750
28,631
118
36,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,223
Gold Earned
58,460
168
Minions Killed
182
0
Camps Cleared
0
1,311,575
Distance Traveled
1,189,669
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,309
707
46
3
0
215,730
1
L
Sylvanus
11,745
734
17
1
0
213,945
0
W
The Morrigan
14,028
877
72
5
0
251,360
2
L
Mulan
11,803
738
36
2
0
276,274
0
L
Thor
11,714
732
40
3
0
289,055
0
W
Amaterasu
12,752
797
17
1
0
272,722
0
W
Eset
11,922
745
34
2
0
278,093
0
L
Raijin
11,889
743
43
3
0
194,665
0
W
Sylvanus
12,480
780
27
2
0
244,625
0
W
Cu Chulainn
12,041
753
18
1
0
264,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role