Player Matchup

Gilgamesh
Gilgamesh
BestWhenDrunk
Gilgamesh
Level 160
God Stats
8W - 9L
1,612 SR
Queue Stats
117W - 98L
1,580 Elo+
Party 1
Pele
Pele
CaptainSadBoy
Pele
Level 52
God Stats
1W - 2L
1,308 SR
Queue Stats
45W - 49L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
GreenPepe
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,625 Elo+
Solo
Nu Wa
Nu Wa
Murder Thy King
Nu Wa
Level 117
God Stats
2W - 3L
1,434 SR
Queue Stats
34W - 35L
1,545 Elo+
Party 1
Athena
Athena
TheGorger
Athena
Level 160
God Stats
11W - 5L
1,739 SR
Queue Stats
269W - 213L
1,560 Elo+
Party 1
Team Averages
Level 107
1,519 SR
1,559 Elo+

VS

Team Averages
Level 55
1,481 SR
1,591 Elo+
Serqet
Serqet
 
Serqet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DLetemplier
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,783 Elo+
Party 2
Ares
Ares
PotatoHardDrive
Ares
Level 45
God Stats
0W - 2L
1,323 SR
Queue Stats
33W - 33L
1,598 Elo+
Solo
Cernunnos
Cernunnos
SundayLime
Cernunnos
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Vendiii
Gilgamesh
Level 78
God Stats
1W - 2L
1,582 SR
Queue Stats
64W - 60L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BestWhenDrunk
Gilgamesh
15
5 / 1 / 7
9,540
596
14,276
18,522
22,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 4 / 5
8,240
515
6,486
14,245
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
GreenPepe
Jing Wei
17
9 / 4 / 2
10,358
647
12,476
11,429
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 8
8,128
508
7,739
10,355
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
TheGorger
Athena
13
2 / 2 / 14
8,615
538
8,284
17,624
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 2 / 4
7,422
464
4,932
15,522
7,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
12
2 / 4 / 0
7,166
448
7,788
8,566
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 5 / 5
8,131
508
8,964
16,189
17,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
SundayLime
Cernunnos
13
2 / 5 / 4
7,367
460
7,282
10,995
4,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Vendiii
Gilgamesh
12
3 / 6 / 3
7,351
459
10,886
19,824
20,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
22
Kills
14
14
Deaths
22
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
4
2
W
Gilgamesh
BestWhenDrunk
Gilgamesh
5
1
7
8.5
W
4
4
5
1.63
L
Vulcan
2
4
0
0.5
W
Jing Wei
GreenPepe
Jing Wei
9
4
2
2.5
W
2
3
8
2
L
5
5
5
1.5
L
Cernunnos
SundayLime
Cernunnos
2
5
4
0.8
W
Athena
TheGorger
Athena
2
2
14
4.5
L
Gilgamesh
Vendiii
Gilgamesh
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,261
Damage
39,852
72,175
Taken
71,096
54,240
Mitigated
54,322
19,778
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,932
989
0
7,008
15,522
7,287
0
2,408
12,814
0
57,527
W
Gilgamesh
BestWhenDrunk
Gilgamesh
14,276
4,333
0
5,794
18,522
22,838
1,299
336
18,186
0
58,824
W
6,486
1,653
0
4,109
14,245
7,042
36
2,185
12,060
0
57,361
L
Vulcan
7,788
2,065
0
773
8,566
4,119
0
3,353
4,841
58,379
0
W
Jing Wei
GreenPepe
Jing Wei
12,476
10,351
0
4,844
11,429
4,574
0
3,121
7,811
0
90,008
W
7,739
2,071
256
1,147
10,355
4,687
258
4,123
5,920
63,306
0
L
8,964
346
0
2,562
16,189
17,450
0
4,419
11,667
20,908
0
L
Cernunnos
SundayLime
Cernunnos
7,282
2,316
504
1,735
10,995
4,869
189
3,463
7,532
0
50,413
W
Athena
TheGorger
Athena
8,284
2,194
0
3,628
17,624
15,099
38
6,987
10,233
23,126
1,658
L
Gilgamesh
Vendiii
Gilgamesh
10,886
3,103
0
2,593
19,824
20,597
0
1,698
17,080
0
52,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
37,437
443
Minions Killed
376
0
Camps Cleared
0
1,470,859
Distance Traveled
1,502,456
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,422
464
105
7
0
367,723
4
W
Gilgamesh
9,540
596
94
6
0
298,152
0
W
Pele
8,240
515
84
5
0
266,099
7
L
Vulcan
7,166
448
97
6
0
292,119
5
W
Jing Wei
10,358
647
137
9
0
320,421
3
W
Nu Wa
8,128
508
98
6
0
247,661
4
L
Ares
8,131
508
21
1
0
294,912
3
L
Cernunnos
7,367
460
79
5
0
266,563
0
W
Athena
8,615
538
30
2
0
338,526
2
L
Gilgamesh
7,351
459
74
5
0
281,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role