Player Matchup

Yemoja
Yemoja
SlavynBoos
Yemoja
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Syren08
Izanami
Level 118
God Stats
7W - 5L
1,628 SR
Queue Stats
137W - 149L
1,381 Elo+
Solo
Zeus
Zeus
Xpot-lter
Zeus
Level 50
God Stats
2W - 5L
1,124 SR
Queue Stats
170W - 205L
1,401 Elo+
Solo
Bellona
Bellona
jonahtv
Bellona
Level 87
God Stats
1W - 3L
1,261 SR
Queue Stats
159W - 169L
1,428 Elo+
Party 2
Arachne
Arachne
rachelg
Arachne
Level 85
God Stats
93W - 89L
1,534 SR
Queue Stats
154W - 166L
1,430 Elo+
Party 2
Team Averages
Level 78
1,409 SR
1,428 Elo+

VS

Team Averages
Level 76
1,446 SR
1,364 Elo+
Atlas
Atlas
AllKnowsNena
Atlas
Level 46
God Stats
18W - 17L
1,306 SR
Queue Stats
45W - 55L
1,263 Elo+
Solo
Chang'e
Chang'e
Hirasuke-San
Chang'e
Level 64
God Stats
10W - 6L
1,574 SR
Queue Stats
109W - 130L
1,381 Elo+
Party 1
Artemis
Artemis
Masker0817
Artemis
Level 144
God Stats
36W - 33L
1,561 SR
Queue Stats
201W - 229L
1,420 Elo+
Solo
Thanatos
Thanatos
StellxrWinter
Thanatos
Level 79
God Stats
33W - 38L
1,481 SR
Queue Stats
162W - 171L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
bedside_killer
Sun Wukong
Level 48
God Stats
1W - 0L
1,310 SR
Queue Stats
219W - 236L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SlavynBoos
Yemoja
14
0 / 0 / 0
7,649
425
4,058
10,712
8,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Syren08
Izanami
16
4 / 2 / 1
9,892
550
13,013
12,817
5,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
14
1 / 5 / 0
8,955
498
9,456
9,898
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
jonahtv
Bellona
13
0 / 4 / 3
7,590
422
10,135
17,368
17,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
rachelg
Arachne
12
0 / 2 / 0
7,493
416
6,955
14,390
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
8,225
457
8,485
19,282
19,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Hirasuke-San
Chang'e
15
4 / 1 / 3
9,459
526
8,697
12,653
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Masker0817
Artemis
14
0 / 0 / 1
7,735
430
8,163
6,316
2,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
StellxrWinter
Thanatos
16
7 / 1 / 4
10,264
570
9,824
17,027
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
bedside_killer
Sun Wukong
15
2 / 0 / 0
9,914
551
9,170
14,717
11,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Chang'e
Hirasuke-San
Chang'e
4
1
3
5.5
W
Artemis
Masker0817
Artemis
0
0
1
0.5
L
Yemoja
SlavynBoos
Yemoja
0
0
0
0
W
Thanatos
StellxrWinter
Thanatos
7
1
4
9
L
Izanami
Syren08
Izanami
4
2
1
2.25
L
Zeus
1
5
0
0.2
W
Sun Wukong
bedside_killer
Sun Wukong
2
0
0
2
L
Bellona
jonahtv
Bellona
0
4
3
0.38
L
Arachne
rachelg
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,617
Damage
44,339
65,185
Taken
69,995
41,066
Mitigated
48,731
17,740
Healing
32,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,485
2,936
0
2,476
19,282
19,950
0
1,721
17,561
35,482
0
W
Chang'e
Hirasuke-San
Chang'e
8,697
412
1,378
5,642
12,653
5,810
954
6,614
6,039
60,091
0
W
Artemis
Masker0817
Artemis
8,163
1,953
462
1,762
6,316
2,569
0
0
6,316
0
55,945
L
Yemoja
SlavynBoos
Yemoja
4,058
1,461
655
1,134
10,712
8,060
245
0
10,712
42,727
0
W
Thanatos
StellxrWinter
Thanatos
9,824
2,364
0
16,458
17,027
9,181
454
1,135
15,892
0
76,117
L
Izanami
Syren08
Izanami
13,013
9,877
0
5,477
12,817
5,396
0
3,146
9,671
0
98,455
L
Zeus
9,456
2,286
0
470
9,898
3,850
739
4,772
5,126
68,416
0
W
Sun Wukong
bedside_killer
Sun Wukong
9,170
1,493
0
4,784
14,717
11,221
2,178
4,044
10,673
0
77,457
L
Bellona
jonahtv
Bellona
10,135
3,617
0
5,123
17,368
17,042
0
4,674
12,694
0
48,603
L
Arachne
rachelg
Arachne
6,955
4,327
0
4,881
14,390
6,718
1,108
4,590
9,800
0
55,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
45,597
525
Minions Killed
475
0
Camps Cleared
0
1,629,584
Distance Traveled
1,760,495
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,225
457
36
2
0
291,071
0
W
Chang'e
9,459
526
115
6
0
362,455
2
W
Artemis
7,735
430
90
5
0
323,997
5
L
Yemoja
7,649
425
60
3
0
291,647
2
W
Thanatos
10,264
570
103
6
0
421,028
1
L
Izanami
9,892
550
178
10
0
323,128
4
L
Zeus
8,955
498
126
7
0
291,004
1
W
Sun Wukong
9,914
551
131
7
0
361,944
0
L
Bellona
7,590
422
63
4
0
339,069
7
L
Arachne
7,493
416
98
5
0
384,736
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role