Player Matchup

Chiron
Chiron
BigWorm94
Chiron
Level 150
God Stats
2W - 1L
1,895 SR
Queue Stats
254W - 236L
1,568 Elo+
Solo
Tiamat
Tiamat
GokuwithanAfro
Tiamat
Level 160
God Stats
10W - 10L
1,660 SR
Queue Stats
503W - 521L
1,536 Elo+
Solo
Rama
Rama
Midura89
Rama
Level 139
God Stats
1W - 3L
1,358 SR
Queue Stats
132W - 138L
1,436 Elo+
Solo
Hun Batz
Hun Batz
Sirwolfang228
Hun Batz
Level 148
God Stats
0W - 2L
1,281 SR
Queue Stats
121W - 108L
1,584 Elo+
Solo
Ra
Ra
diecker6
Ra
Level 88
God Stats
4W - 4L
1,572 SR
Queue Stats
218W - 202L
1,617 Elo+
Solo
Team Averages
Level 137
1,553 SR
1,548 Elo+

VS

Team Averages
Level 124
1,495 SR
1,528 Elo+
Sylvanus
Sylvanus
Bo55m4nRebarlma
Sylvanus
Level 105
God Stats
20W - 11L
1,661 SR
Queue Stats
896W - 928L
1,550 Elo+
Solo
Rama
Rama
Jester
Rama
Level 144
God Stats
1W - 2L
1,318 SR
Queue Stats
192W - 193L
1,532 Elo+
Solo
Cernunnos
Cernunnos
PreyUponDread
Cernunnos
Level 144
God Stats
2W - 3L
1,399 SR
Queue Stats
242W - 255L
1,555 Elo+
Solo
Agni
Agni
boit22
Agni
Level 81
God Stats
8W - 2L
1,838 SR
Queue Stats
221W - 227L
1,557 Elo+
Solo
Hercules
Hercules
klixers281982
Hercules
Level 148
God Stats
2W - 4L
1,258 SR
Queue Stats
165W - 171L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigWorm94
Chiron
17
3 / 2 / 8
10,160
677
16,024
14,871
6,044
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 3 / 10
10,115
674
21,310
14,863
9,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
1 / 5 / 8
9,704
647
6,836
17,555
7,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hun Batz
Sirwolfang228
Hun Batz
19
4 / 5 / 4
10,847
723
17,905
19,213
10,197
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 2 / 5
10,535
702
11,866
15,392
7,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 3 / 9
10,450
697
9,215
17,868
21,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
Jester
Rama
16
0 / 3 / 11
10,067
671
11,071
17,630
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cernunnos
PreyUponDread
Cernunnos
20
4 / 2 / 8
11,720
781
20,328
20,822
10,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Agni
boit22
Agni
18
6 / 3 / 7
11,137
742
23,361
16,679
8,021
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
klixers281982
Hercules
16
2 / 2 / 9
10,883
726
8,395
25,187
31,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
12
Kills
14
17
Deaths
13
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chiron
BigWorm94
Chiron
3
2
8
3.5
W
Sylvanus
2
3
9
2.17
L
2
3
10
2.33
W
Rama
Jester
Rama
0
3
11
1.83
L
Rama
1
5
8
1
W
Cernunnos
PreyUponDread
Cernunnos
4
2
8
4
L
Hun Batz
Sirwolfang228
Hun Batz
4
5
4
1.2
W
Agni
boit22
Agni
6
3
7
3.17
L
2
2
5
2.25
W
Hercules
klixers281982
Hercules
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,941
Damage
72,370
81,894
Taken
98,186
41,074
Mitigated
78,306
39,292
Healing
58,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BigWorm94
Chiron
16,024
1,728
3,854
3,021
14,871
6,044
1,927
7,012
7,859
0
25,765
W
Sylvanus
9,215
709
20,941
6,643
17,868
21,447
1,007
6,363
11,505
15,633
0
L
21,310
867
1,269
4,124
14,863
9,518
567
6,709
8,154
29,845
0
W
Rama
Jester
Rama
11,071
4,260
2,380
3,347
17,630
7,140
2,114
5,785
11,845
0
32,392
L
Rama
6,836
3,917
1,129
2,226
17,555
7,742
178
6,564
10,991
0
10,659
W
Cernunnos
PreyUponDread
Cernunnos
20,328
4,660
2,047
3,481
20,822
10,348
4,034
8,369
12,453
45
61,499
L
Hun Batz
Sirwolfang228
Hun Batz
17,905
2,918
895
1,726
19,213
10,197
1,288
6,049
13,164
0
36,909
W
Agni
boit22
Agni
23,361
459
4,531
3,364
16,679
8,021
1,530
4,441
12,238
37,166
0
L
11,866
153
13,448
7,600
15,392
7,573
641
6,287
9,105
43,676
0
W
Hercules
klixers281982
Hercules
8,395
773
2,981
9,068
25,187
31,350
479
8,218
16,969
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
54,257
178
Minions Killed
189
0
Camps Cleared
0
1,393,432
Distance Traveled
1,339,485
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,160
677
23
2
0
280,539
0
W
Sylvanus
10,450
697
21
1
0
257,749
0
L
Tiamat
10,115
674
23
2
0
272,899
0
W
Rama
10,067
671
47
3
0
247,915
1
L
Rama
9,704
647
12
1
0
248,203
0
W
Cernunnos
11,720
781
86
6
0
248,202
1
L
Hun Batz
10,847
723
33
2
0
292,565
0
W
Agni
11,137
742
18
1
0
285,011
0
L
Ra
10,535
702
87
6
0
299,226
5
W
Hercules
10,883
726
17
1
0
300,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role