Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
DerRangHöchste
Cupid
Level 63
God Stats
25W - 7L
1,782 SR
Queue Stats
284W - 216L
1,632 Elo+
Party 3
Chronos
Chronos
Fthisgamr
Chronos
Level 160
God Stats
2W - 0L
1,522 SR
Queue Stats
378W - 342L
1,651 Elo+
Party 1
Hun Batz
Hun Batz
LaScamorza
Hun Batz
Level 158
God Stats
4W - 5L
1,312 SR
Queue Stats
259W - 278L
1,585 Elo+
Party 1
Chang'e
Chang'e
SpicySix
Chang'e
Level 108
God Stats
3W - 2L
1,474 SR
Queue Stats
447W - 351L
1,563 Elo+
Party 3
Team Averages
Level 130
1,518 SR
1,586 Elo+

VS

Team Averages
Level 133
1,641 SR
1,555 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Declassified
Cupid
Level 129
God Stats
0W - 1L
1,818 SR
Queue Stats
102W - 83L
1,613 Elo+
Party 2
Bacchus
Bacchus
Maukus
Bacchus
Level 140
God Stats
8W - 3L
1,648 SR
Queue Stats
26W - 21L
1,608 Elo+
Party 2
Anubis
Anubis
MrDigBick1
Anubis
Level 136
God Stats
2W - 1L
1,736 SR
Queue Stats
301W - 308L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
6 / 2 / 2
9,879
549
7,781
15,821
8,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
5 / 0 / 2
11,576
643
12,468
15,060
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Fthisgamr
Chronos
16
2 / 1 / 7
10,095
561
10,061
11,732
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LaScamorza
Hun Batz
18
4 / 1 / 3
11,282
627
12,802
18,218
12,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
SpicySix
Chang'e
14
0 / 3 / 4
8,418
468
7,240
15,789
11,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 3 / 2
9,102
506
9,933
18,295
16,857
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pele
 
Pele
14
2 / 5 / 1
8,327
463
7,668
15,247
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 2 / 0
9,225
513
8,610
11,474
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Maukus
Bacchus
12
1 / 2 / 4
6,899
383
9,370
13,345
16,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
MrDigBick1
Anubis
14
2 / 5 / 1
8,671
482
15,243
15,531
8,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
7
7
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
2
3.5
L
Tyr
 
Tyr
1
3
2
0.67
L
Pele
 
Pele
2
5
1
0.5
L
1
2
0
0.5
W
5
0
2
6
W
Chronos
Fthisgamr
Chronos
2
1
7
5.5
W
Hun Batz
LaScamorza
Hun Batz
4
1
3
5.5
L
Bacchus
Maukus
Bacchus
1
2
4
1.5
L
Anubis
MrDigBick1
Anubis
2
5
1
0.5
W
Chang'e
SpicySix
Chang'e
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,352
Damage
50,824
76,620
Taken
73,892
43,651
Mitigated
51,526
37,634
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,781
1,299
598
6,199
15,821
8,649
0
5,460
10,361
0
71,016
L
Tyr
 
Tyr
9,933
974
0
5,286
18,295
16,857
32
1,911
16,384
0
76,474
L
Pele
 
Pele
7,668
1,505
0
1,215
15,247
5,937
0
3,472
11,775
0
65,610
L
8,610
5,917
200
6,076
11,474
4,264
0
1,122
10,352
0
90,997
W
12,468
8,311
872
11,003
15,060
6,467
959
1,934
13,126
0
113,949
W
Chronos
Fthisgamr
Chronos
10,061
2,661
0
3,030
11,732
4,660
1,149
6,158
5,574
78,750
0
W
Hun Batz
LaScamorza
Hun Batz
12,802
5,822
0
8,232
18,218
12,279
714
4,771
13,447
0
101,567
L
Bacchus
Maukus
Bacchus
9,370
1,809
0
1,147
13,345
16,427
17
4,156
9,189
32,831
0
L
Anubis
MrDigBick1
Anubis
15,243
1,096
0
7,162
15,531
8,041
0
6,605
8,926
73,983
0
W
Chang'e
SpicySix
Chang'e
7,240
477
1,689
6,011
15,789
11,596
523
6,657
9,132
44,797
231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,250
Gold Earned
42,224
640
Minions Killed
531
0
Camps Cleared
0
1,799,062
Distance Traveled
1,775,948
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,879
549
95
5
0
396,333
6
L
Tyr
9,102
506
122
7
0
399,541
2
L
Pele
8,327
463
97
5
0
379,554
0
L
Cupid
9,225
513
170
9
0
335,305
5
W
Cupid
11,576
643
172
10
0
342,644
6
W
Chronos
10,095
561
144
8
0
369,814
6
W
Hun Batz
11,282
627
162
9
0
350,929
4
L
Bacchus
6,899
383
24
1
0
384,029
3
L
Anubis
8,671
482
118
7
0
277,519
5
W
Chang'e
8,418
468
67
4
0
339,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role