Player Matchup

Ganesha
Ganesha
Firebird1968
Ganesha
Level 100
God Stats
1W - 0L
1,470 SR
Queue Stats
67W - 58L
1,479 Elo+
Party 3
Nox
Nox
Hirasuke-San
Nox
Level 64
God Stats
23W - 17L
1,530 SR
Queue Stats
109W - 130L
1,368 Elo+
Party 1
Hachiman
Hachiman
Meckles-
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
395W - 350L
1,565 Elo+
Party 3
Fenrir
Fenrir
StellxrWinter
Fenrir
Level 79
God Stats
6W - 9L
1,522 SR
Queue Stats
162W - 171L
1,368 Elo+
Party 1
Chronos
Chronos
shira1985
Chronos
Level 159
God Stats
5W - 4L
1,563 SR
Queue Stats
331W - 373L
1,424 Elo+
Solo
Team Averages
Level 106
1,517 SR
1,441 Elo+

VS

Team Averages
Level 102
1,535 SR
1,438 Elo+
Cerberus
Cerberus
BigBadBessy
Cerberus
Level 129
God Stats
1W - 6L
1,276 SR
Queue Stats
137W - 161L
1,451 Elo+
Party 2
Medusa
Medusa
CarmC77
Medusa
Level 83
God Stats
191W - 178L
1,452 SR
Queue Stats
192W - 182L
1,391 Elo+
Solo
Chang'e
Chang'e
JGRSilva3099
Chang'e
Level 80
God Stats
0W - 1L
1,671 SR
Queue Stats
196W - 203L
1,499 Elo+
Solo
Anubis
Anubis
LEGIONAIRE1999
Anubis
Level 69
God Stats
1W - 3L
1,866 SR
Queue Stats
243W - 283L
1,386 Elo+
Solo
Set
Set
TheBiggestBoom
Set
Level 147
God Stats
2W - 4L
1,412 SR
Queue Stats
264W - 296L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Firebird1968
Ganesha
13
0 / 3 / 8
8,183
481
4,131
15,736
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 2
8,439
496
11,128
7,739
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Meckles-
Hachiman
17
7 / 0 / 1
10,336
608
13,342
14,279
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 5
8,222
484
8,614
14,467
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
shira1985
Chronos
15
1 / 3 / 1
8,796
517
10,332
12,139
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBadBessy
Cerberus
13
2 / 4 / 3
8,098
476
8,482
14,735
8,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CarmC77
Medusa
12
1 / 2 / 2
7,999
471
8,579
12,674
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
JGRSilva3099
Chang'e
14
3 / 1 / 3
9,085
534
11,537
14,059
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 5 / 3
9,027
531
8,538
16,894
9,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 5
7,884
464
6,442
14,443
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
12
12
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigBadBessy
Cerberus
2
4
3
0.88
L
Medusa
CarmC77
Medusa
1
2
2
1
W
Ganesha
Firebird1968
Ganesha
0
3
8
1.33
W
4
2
2
2.5
L
Chang'e
JGRSilva3099
Chang'e
3
1
3
4.5
L
6
5
3
1.5
W
Hachiman
Meckles-
Hachiman
7
0
1
7.5
W
2
4
5
1.13
L
0
2
5
1.25
W
Chronos
shira1985
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,547
Damage
43,578
64,360
Taken
72,805
30,260
Mitigated
34,674
17,297
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigBadBessy
Cerberus
8,482
575
145
4,957
14,735
8,853
506
4,213
10,522
38,701
1,519
L
Medusa
CarmC77
Medusa
8,579
4,266
0
3,174
12,674
4,219
863
1,055
11,619
0
47,798
W
Ganesha
Firebird1968
Ganesha
4,131
676
101
3,997
15,736
11,525
154
7,750
7,537
23,777
0
W
11,128
280
0
587
7,739
3,070
1,048
4,832
2,714
46,660
0
L
Chang'e
JGRSilva3099
Chang'e
11,537
1,163
2,048
6,014
14,059
5,493
0
8,326
5,733
60,571
0
L
8,538
1,393
0
7,752
16,894
9,859
805
8,650
8,244
58,491
0
W
Hachiman
Meckles-
Hachiman
13,342
5,482
0
9,542
14,279
5,823
2,076
1,817
12,118
0
96,248
W
8,614
2,032
0
1,139
14,467
5,489
0
4,599
9,587
0
61,221
L
6,442
2,901
0
2,203
14,443
6,250
528
3,347
11,096
0
52,121
W
Chronos
shira1985
Chronos
10,332
2,145
0
1,931
12,139
4,353
0
7,381
4,310
76,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
42,093
483
Minions Killed
455
0
Camps Cleared
0
1,644,492
Distance Traveled
1,535,656
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,098
476
89
5
0
333,867
4
L
Medusa
7,999
471
76
4
0
259,054
0
W
Ganesha
8,183
481
10
1
0
316,162
3
W
Nox
8,439
496
91
5
0
325,078
1
L
Chang'e
9,085
534
125
7
0
339,283
6
L
Anubis
9,027
531
87
5
0
246,544
2
W
Hachiman
10,336
608
167
10
0
313,360
4
W
Fenrir
8,222
484
78
5
0
363,965
4
L
Set
7,884
464
78
5
0
356,908
4
W
Chronos
8,796
517
137
8
0
325,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role