Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Deano321
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 1
Fenrir
Fenrir
FoozleOCE
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,557 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,578 Elo+

VS

Team Averages
Level 106
1,506 SR
1,515 Elo+
Gilgamesh
Gilgamesh
SafariPat
Gilgamesh
Level 120
God Stats
3W - 8L
1,472 SR
Queue Stats
85W - 62L
1,566 Elo+
Party 2
Anubis
Anubis
TexasTrihardTV
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,448 Elo+
Solo
Neith
Neith
Vintage_Nero
Neith
Level 136
God Stats
3W - 7L
1,547 SR
Queue Stats
80W - 65L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 0 / 7
10,620
817
21,451
8,244
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Deano321
King Arthur
14
1 / 4 / 6
8,852
681
4,129
10,560
7,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
FoozleOCE
Fenrir
16
6 / 2 / 2
10,845
834
7,429
13,732
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SafariPat
Gilgamesh
14
3 / 0 / 2
9,606
739
6,088
12,661
12,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 4
8,539
657
7,153
13,246
6,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 3
9,682
745
10,311
11,462
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
7
7.5
W
King Arthur
Deano321
King Arthur
1
4
6
1
W
Fenrir
FoozleOCE
Fenrir
6
2
2
3.5
L
Gilgamesh
SafariPat
Gilgamesh
3
0
2
4
L
0
7
4
0.29
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,009
Damage
23,552
32,536
Taken
37,369
26,542
Mitigated
24,854
7,685
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
21,451
2,089
0
3,629
8,244
4,190
0
841
7,403
79,587
0
W
King Arthur
Deano321
King Arthur
4,129
762
0
1,090
10,560
7,942
0
4,103
6,457
0
15,370
W
Fenrir
FoozleOCE
Fenrir
7,429
1,141
0
2,966
13,732
14,410
0
2,299
11,433
0
27,385
L
Gilgamesh
SafariPat
Gilgamesh
6,088
2,046
2,002
4,751
12,661
12,256
352
5,785
6,876
0
22,789
L
7,153
267
0
2,517
13,246
6,887
613
8,020
5,226
26,815
0
L
10,311
5,253
0
2,316
11,462
5,711
269
7,666
3,796
0
45,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
27,827
184
Minions Killed
166
0
Camps Cleared
0
755,616
Distance Traveled
625,549
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,620
817
126
10
0
248,089
5
W
King Arthur
8,852
681
22
2
0
245,974
2
W
Fenrir
10,845
834
36
3
0
261,553
3
L
Gilgamesh
9,606
739
22
2
0
215,933
2
L
Anubis
8,539
657
53
4
0
192,786
3
L
Neith
9,682
745
91
7
0
216,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role