Player Matchup

Sol
Sol
SargentSwole
Sol
Level 123
God Stats
1W - 1L
1,476 SR
Queue Stats
9W - 8L
1,551 Elo+
Solo
Medusa
Medusa
TDmC BRAVO
Medusa
Level 106
God Stats
1W - 4L
1,529 SR
Queue Stats
390W - 296L
1,584 Elo+
Party 2
Hercules
Hercules
TDmC STAIN
Hercules
Level 102
God Stats
65W - 50L
1,581 SR
Queue Stats
313W - 216L
1,581 Elo+
Party 2
Team Averages
Level 110
1,529 SR
1,572 Elo+

VS

Team Averages
Level 146
1,882 SR
1,887 Elo+
Fenrir
Fenrir
JHaumiblau
Fenrir
Level 157
God Stats
2W - 1L
1,813 SR
Queue Stats
419W - 35L
2,044 Elo+
Party 1
Kukulkan
Kukulkan
Joska777
Kukulkan
Level 122
God Stats
9W - 7L
1,690 SR
Queue Stats
23W - 38L
1,397 Elo+
Solo
Amaterasu
Amaterasu
stoopovic7
Amaterasu
Level 160
God Stats
700W - 27L
2,143 SR
Queue Stats
2,059W - 146L
2,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
11,300
628
9,798
17,463
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TDmC BRAVO
Medusa
17
1 / 6 / 4
11,482
638
14,470
17,149
8,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TDmC STAIN
Hercules
18
5 / 2 / 1
13,021
723
16,950
22,775
38,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JHaumiblau
Fenrir
18
4 / 1 / 10
13,044
725
11,508
22,015
27,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Joska777
Kukulkan
18
4 / 5 / 5
13,156
731
12,395
14,530
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
stoopovic7
Amaterasu
20
8 / 0 / 8
14,997
833
27,555
23,753
28,227
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
16
16
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JHaumiblau
Fenrir
4
1
10
9
W
Kukulkan
Joska777
Kukulkan
4
5
5
1.3
L
0
8
5
0.31
L
Medusa
TDmC BRAVO
Medusa
1
6
4
0.5
L
Hercules
TDmC STAIN
Hercules
5
2
1
2.75
W
Amaterasu
stoopovic7
Amaterasu
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
51,458
57,387
Taken
60,298
55,440
Mitigated
64,122
16,622
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JHaumiblau
Fenrir
11,508
2,520
0
6,667
22,015
27,311
360
2,772
18,268
3,313
50,537
W
Kukulkan
Joska777
Kukulkan
12,395
353
260
2,759
14,530
8,584
1,548
1,756
12,774
77,169
0
L
9,798
1,945
0
3,292
17,463
8,274
0
4,647
12,816
62,538
5,492
L
Medusa
TDmC BRAVO
Medusa
14,470
7,939
0
2,408
17,149
8,851
0
4,526
12,623
0
40,298
L
Hercules
TDmC STAIN
Hercules
16,950
5,198
0
10,922
22,775
38,315
0
8,702
14,073
0
44,249
W
Amaterasu
stoopovic7
Amaterasu
27,555
10,990
1,708
11,246
23,753
28,227
1,266
4,798
18,955
13,339
64,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,803
Gold Earned
41,197
212
Minions Killed
262
0
Camps Cleared
0
971,074
Distance Traveled
1,117,064
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,044
725
52
3
0
390,408
2
W
Kukulkan
13,156
731
118
7
0
306,546
3
L
Sol
11,300
628
99
6
0
290,903
6
L
Medusa
11,482
638
52
3
0
323,657
2
L
Hercules
13,021
723
61
3
0
356,514
4
W
Amaterasu
14,997
833
92
5
0
420,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role