Player Matchup

Tyr
Tyr
BabyDropKick
Tyr
Level 63
God Stats
2W - 1L
1,779 SR
Queue Stats
147W - 130L
1,575 Elo+
Solo
Xbalanque
Xbalanque
Devilson667
Xbalanque
Level 160
God Stats
11W - 9L
1,575 SR
Queue Stats
581W - 606L
1,583 Elo+
Solo
Hel
Hel
Experiment220
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,583 Elo+
Solo
Discordia
Discordia
Fongrr
Discordia
Level 116
God Stats
1W - 1L
1,279 SR
Queue Stats
80W - 82L
1,575 Elo+
Solo
Cerberus
Cerberus
Silly Angys
Cerberus
Level 136
God Stats
3W - 2L
1,404 SR
Queue Stats
296W - 260L
1,524 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,568 Elo+

VS

Team Averages
Level 150
1,563 SR
1,519 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChokeslamMyBalls
Bellona
Level 128
God Stats
1W - 2L
1,495 SR
Queue Stats
300W - 319L
1,542 Elo+
Solo
Athena
Athena
GODYO
Athena
Level 160
God Stats
4W - 6L
1,511 SR
Queue Stats
1,992W - 2,170L
1,491 Elo+
Solo
Yemoja
Yemoja
PacMan5107
Yemoja
Level 145
God Stats
4W - 3L
1,808 SR
Queue Stats
132W - 120L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 16
12,335
726
17,479
22,202
36,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Devilson667
Xbalanque
18
7 / 3 / 11
11,704
688
33,744
18,855
9,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 15
11,784
693
13,253
19,888
16,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Fongrr
Discordia
20
5 / 2 / 15
11,906
700
21,110
13,072
6,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Silly Angys
Cerberus
19
3 / 3 / 17
11,636
684
13,424
29,755
39,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
3 / 3 / 6
11,338
667
25,161
15,744
10,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
14
1 / 10 / 4
9,020
531
11,735
20,840
11,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 5 / 2
10,642
626
21,284
25,659
35,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
GODYO
Athena
16
1 / 5 / 7
9,486
558
7,717
25,048
33,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
PacMan5107
Yemoja
18
3 / 2 / 7
11,256
662
6,210
17,644
17,346
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
25
Kills
13
13
Deaths
25
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
6
2
L
Thanatos
 
Thanatos
1
10
4
0.3
W
4
2
16
6
L
5
5
2
1.2
W
Xbalanque
Devilson667
Xbalanque
7
3
11
4.17
W
6
3
15
4.5
W
Discordia
Fongrr
Discordia
5
2
15
6.25
L
Athena
GODYO
Athena
1
5
7
0.9
L
Yemoja
PacMan5107
Yemoja
3
2
7
3.25
W
Cerberus
Silly Angys
Cerberus
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,010
Damage
72,107
103,772
Taken
104,935
109,314
Mitigated
108,514
61,846
Healing
39,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
25,161
1,806
519
1,107
15,744
10,625
0
7,843
7,901
59,175
0
L
Thanatos
 
Thanatos
11,735
2,414
0
4,586
20,840
11,813
0
10,905
9,935
0
14,736
W
17,479
713
4,043
5,732
22,202
36,669
1,368
8,580
13,622
0
25,206
L
21,284
3,912
0
2,168
25,659
35,325
0
12,174
13,485
0
37,037
W
Xbalanque
Devilson667
Xbalanque
33,744
14,173
2,890
2,997
18,855
9,010
3,583
8,164
10,691
0
56,298
W
13,253
720
21,596
12,315
19,888
16,839
450
8,245
11,643
24,526
0
W
Discordia
Fongrr
Discordia
21,110
1,433
1,168
1,150
13,072
6,878
2,050
3,260
9,812
51,447
0
L
Athena
GODYO
Athena
7,717
1,613
1,181
2,537
25,048
33,405
0
10,698
14,350
22,647
0
L
Yemoja
PacMan5107
Yemoja
6,210
2,276
22,001
5,389
17,644
17,346
0
6,167
11,477
10,332
0
W
Cerberus
Silly Angys
Cerberus
13,424
1,440
1,805
8,150
29,755
39,918
1,122
10,839
18,916
34,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,365
Gold Earned
51,742
211
Minions Killed
150
0
Camps Cleared
0
1,642,823
Distance Traveled
1,374,215
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,338
667
99
6
0
291,181
1
L
Thanatos
9,020
531
8
0
0
286,593
0
W
Tyr
12,335
726
8
0
0
378,436
0
L
Bellona
10,642
626
17
1
0
282,587
1
W
Xbalanque
11,704
688
39
2
0
300,719
0
W
Hel
11,784
693
33
2
0
332,667
1
W
Discordia
11,906
700
73
4
0
322,280
0
L
Athena
9,486
558
18
1
0
249,375
4
L
Yemoja
11,256
662
8
0
0
264,479
0
W
Cerberus
11,636
684
58
3
0
308,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role