Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
L2Destroyer91
Sol
Level 80
God Stats
3W - 8L
1,244 SR
Queue Stats
203W - 233L
1,365 Elo+
Solo
Athena
Athena
OhThomas
Athena
Level 26
God Stats
2W - 1L
1,745 SR
Queue Stats
38W - 42L
1,403 Elo+
Party 2
Ne Zha
Ne Zha
SnoozyMax
Ne Zha
Level 46
God Stats
8W - 6L
1,394 SR
Queue Stats
97W - 104L
1,433 Elo+
Solo
Artemis
Artemis
XScreamShotIL
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 2
Team Averages
Level 55
1,477 SR
1,488 Elo+

VS

Team Averages
Level 65
1,560 SR
1,437 Elo+
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bananasplitt04
Cernunnos
Level 44
God Stats
14W - 9L
1,761 SR
Queue Stats
183W - 186L
1,447 Elo+
Party 1
Sol
Sol
IchBinBesser22
Sol
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,332 Elo+
Party 1
Zeus
Zeus
ValtronSpb
Zeus
Level 122
God Stats
35W - 27L
1,521 SR
Queue Stats
213W - 231L
1,432 Elo+
Solo
Ne Zha
Ne Zha
skyygras
Ne Zha
Level 69
God Stats
5W - 3L
1,519 SR
Queue Stats
194W - 190L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 1 / 2
5,920
538
6,197
8,790
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 3
6,861
624
4,190
8,986
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
OhThomas
Athena
7
0 / 6 / 3
5,129
466
2,724
12,789
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
SnoozyMax
Ne Zha
10
4 / 3 / 2
6,531
594
5,511
9,131
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
8
0 / 5 / 1
4,923
448
4,012
8,607
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 4 / 0
6,383
580
5,373
10,797
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Bananasplitt04
Cernunnos
12
8 / 2 / 6
7,379
671
9,663
8,596
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 1 / 11
7,270
661
14,488
8,333
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 1
7,486
681
5,852
5,700
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
skyygras
Ne Zha
8
0 / 0 / 2
5,384
489
1,484
4,374
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
19
19
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
2
2
W
Nike
 
Nike
2
4
0
0.5
W
Cernunnos
Bananasplitt04
Cernunnos
8
2
6
5.5
W
5
1
11
10.5
L
2
4
3
0.88
L
Athena
OhThomas
Athena
0
6
3
0.25
L
Ne Zha
SnoozyMax
Ne Zha
4
3
2
1.67
W
4
1
1
4.5
L
Artemis
0
5
1
0.1
W
Ne Zha
skyygras
Ne Zha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
36,860
48,303
Taken
37,800
23,113
Mitigated
15,011
9,808
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,197
3,223
0
3,750
8,790
5,677
0
54
8,187
0
30,508
W
Nike
 
Nike
5,373
1,456
0
4,470
10,797
5,554
0
363
10,434
133
35,479
W
Cernunnos
Bananasplitt04
Cernunnos
9,663
4,472
0
3,930
8,596
3,145
1,772
2,153
6,443
0
43,933
W
14,488
6,065
0
3,966
8,333
3,063
2,974
2,072
6,261
36,671
6,679
L
4,190
1,429
0
2,723
8,986
4,084
0
5,637
3,311
35,723
5,356
L
Athena
OhThomas
Athena
2,724
545
0
762
12,789
7,065
0
5,097
7,692
10,758
0
L
Ne Zha
SnoozyMax
Ne Zha
5,511
1,871
0
1,237
9,131
3,608
0
3,158
5,893
0
31,469
W
5,852
204
0
1,250
5,700
2,039
0
1,744
3,956
51,487
0
L
Artemis
4,012
1,696
0
1,336
8,607
2,679
0
4,197
4,410
0
26,012
W
Ne Zha
skyygras
Ne Zha
1,484
307
0
1,241
4,374
1,210
0
184
4,190
0
28,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
33,902
243
Minions Killed
342
0
Camps Cleared
0
1,109,467
Distance Traveled
969,557
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,920
538
45
4
0
220,983
2
W
Nike
6,383
580
66
6
0
203,984
3
W
Cernunnos
7,379
671
66
6
0
191,309
1
W
Sol
7,270
661
62
6
0
205,170
0
L
Sol
6,861
624
85
8
0
203,583
1
L
Athena
5,129
466
20
2
0
237,101
4
L
Ne Zha
6,531
594
49
4
0
258,313
5
W
Zeus
7,486
681
89
8
0
204,350
9
L
Artemis
4,923
448
44
4
0
189,487
0
W
Ne Zha
5,384
489
59
5
0
164,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role