Player Matchup

Jormungandr
Jormungandr
LeDrew James
Jormungandr
Level 127
God Stats
0W - 2L
1,317 SR
Queue Stats
38W - 45L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
Simply Scum
Kukulkan
Level 104
God Stats
0W - 2L
1,124 SR
Queue Stats
26W - 36L
1,447 Elo+
Party 2
Nemesis
Nemesis
cantguardjim
Nemesis
Level 143
God Stats
0W - 1L
1,737 SR
Queue Stats
30W - 35L
1,464 Elo+
Party 2
Team Averages
Level 125
1,392 SR
1,460 Elo+

VS

Team Averages
Level 103
1,532 SR
1,534 Elo+
Kuzenbo
Kuzenbo
Redminion3
Kuzenbo
Level 116
God Stats
32W - 22L
1,614 SR
Queue Stats
165W - 114L
1,601 Elo+
Party 1
Merlin
Merlin
Thy Prism
Merlin
Level 121
God Stats
6W - 9L
1,482 SR
Queue Stats
85W - 132L
1,417 Elo+
Solo
Izanami
Izanami
WhoTookRopefist
Izanami
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeDrew James
Jormungandr
13
2 / 1 / 3
8,509
655
11,947
13,367
9,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Simply Scum
Kukulkan
14
1 / 3 / 4
8,201
631
5,579
7,002
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
cantguardjim
Nemesis
12
2 / 3 / 3
8,305
639
5,890
9,388
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Redminion3
Kuzenbo
15
4 / 2 / 2
9,128
702
8,551
12,097
15,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Thy Prism
Merlin
15
3 / 1 / 3
9,427
725
9,069
6,250
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 2 / 4
9,104
700
8,128
10,036
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
5
Kills
7
7
Deaths
5
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LeDrew James
Jormungandr
2
1
3
3.5
W
Kuzenbo
Redminion3
Kuzenbo
4
2
2
2.5
L
Kukulkan
Simply Scum
Kukulkan
1
3
4
1
W
Merlin
Thy Prism
Merlin
3
1
3
4.5
W
0
2
4
1
L
Nemesis
cantguardjim
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
25,748
29,757
Taken
28,383
17,283
Mitigated
23,466
1,967
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LeDrew James
Jormungandr
11,947
4,475
0
875
13,367
9,573
0
7,933
5,434
35,893
0
W
Kuzenbo
Redminion3
Kuzenbo
8,551
3,074
357
2,766
12,097
15,401
340
7,341
4,756
16,888
0
L
Kukulkan
Simply Scum
Kukulkan
5,579
427
0
250
7,002
3,261
270
3,304
3,698
26,189
0
W
Merlin
Thy Prism
Merlin
9,069
564
0
1,918
6,250
3,127
772
5,166
1,084
37,660
0
W
8,128
5,200
123
3,401
10,036
4,938
602
5,696
4,340
0
58,582
L
Nemesis
cantguardjim
Nemesis
5,890
2,536
0
842
9,388
4,449
0
6,422
2,966
0
30,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
27,659
153
Minions Killed
165
0
Camps Cleared
0
677,987
Distance Traveled
731,790
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,509
655
64
5
0
254,535
2
W
Kuzenbo
9,128
702
9
1
0
263,330
3
L
Kukulkan
8,201
631
45
3
0
220,678
0
W
Merlin
9,427
725
61
5
0
240,077
4
W
Izanami
9,104
700
95
7
0
228,383
2
L
Nemesis
8,305
639
44
3
0
202,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role