Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Loicrnh
Janus
Level 49
God Stats
17W - 18L
1,464 SR
Queue Stats
106W - 144L
1,499 Elo+
Solo
Medusa
Medusa
LonelieL
Medusa
Level 121
God Stats
2W - 0L
1,298 SR
Queue Stats
21W - 15L
1,551 Elo+
Party 1
Artemis
Artemis
Sumrak69
Artemis
Level 98
God Stats
1W - 1L
1,163 SR
Queue Stats
21W - 14L
1,579 Elo+
Party 1
Team Averages
Level 111
1,385 SR
1,526 Elo+

VS

Team Averages
Level 84
1,551 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BromeWill
Kali
Level 123
God Stats
35W - 34L
1,643 SR
Queue Stats
160W - 163L
1,513 Elo+
Solo
Neith
Neith
MAdara5234
Neith
Level 127
God Stats
22W - 22L
1,495 SR
Queue Stats
282W - 297L
1,538 Elo+
Solo
Chaac
Chaac
Noir_Spaceman
Chaac
Level 73
God Stats
1W - 2L
1,540 SR
Queue Stats
80W - 89L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Samehada-VII
Nu Wa
Level 29
God Stats
98W - 81L
1,578 SR
Queue Stats
145W - 164L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 13
8,469
847
8,253
9,068
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
 
Hades
15
4 / 2 / 5
8,344
834
9,221
8,211
7,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Loicrnh
Janus
15
3 / 1 / 5
8,306
831
8,758
5,310
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
LonelieL
Medusa
15
4 / 2 / 3
8,211
821
8,302
8,474
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Sumrak69
Artemis
16
4 / 0 / 1
8,532
853
7,447
5,632
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 5 / 3
7,490
749
7,822
8,964
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
13
2 / 2 / 0
7,542
754
3,669
10,028
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
14
1 / 3 / 2
7,463
746
6,383
10,799
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 3 / 2
7,253
725
6,687
14,274
9,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 4
7,240
724
4,426
7,141
2,784
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
6
6
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
W
Hades
 
Hades
4
2
5
3.25
L
Zeus
 
Zeus
1
5
3
0.5
L
Kali
2
2
0
1
W
Janus
Loicrnh
Janus
3
1
5
5.5
W
Medusa
LonelieL
Medusa
4
2
3
2.75
L
Neith
1
3
2
0.67
L
2
3
2
1
L
0
2
4
1
W
Artemis
Sumrak69
Artemis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,981
Damage
28,987
36,695
Taken
51,206
26,369
Mitigated
25,523
8,743
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,253
476
0
1,720
9,068
9,791
0
2,821
6,153
19,477
0
W
Hades
 
Hades
9,221
1,171
183
3,457
8,211
7,474
0
2,097
6,009
27,106
0
L
Zeus
 
Zeus
7,822
1,419
0
936
8,964
3,870
0
4,951
3,939
20,952
0
L
Kali
3,669
1,252
0
1,344
10,028
4,581
0
5,019
4,888
0
20,848
W
Janus
Loicrnh
Janus
8,758
185
0
862
5,310
2,191
244
1,485
3,629
33,083
0
W
Medusa
LonelieL
Medusa
8,302
2,773
0
2,281
8,474
3,842
0
3,866
4,274
0
37,328
L
Neith
6,383
2,354
0
1,989
10,799
4,849
130
4,573
6,099
0
23,421
L
6,687
797
0
3,629
14,274
9,439
0
8,228
5,848
0
21,133
L
4,426
1,361
333
295
7,141
2,784
0
2,911
4,200
24,131
0
W
Artemis
Sumrak69
Artemis
7,447
2,212
0
240
5,632
3,071
727
1,164
4,382
0
35,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
36,988
265
Minions Killed
183
0
Camps Cleared
0
1,071,287
Distance Traveled
1,038,711
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,469
847
0
0
0
213,295
3
W
Hades
8,344
834
49
5
0
204,796
4
L
Zeus
7,490
749
41
4
0
185,278
0
L
Kali
7,542
754
32
3
0
233,628
3
W
Janus
8,306
831
78
8
0
232,030
1
W
Medusa
8,211
821
67
7
0
214,692
0
L
Neith
7,463
746
39
4
0
191,464
4
L
Chaac
7,253
725
32
3
0
223,412
1
L
Nu Wa
7,240
724
39
4
0
204,929
2
W
Artemis
8,532
853
71
7
0
206,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role