Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BAKAblade671
Merlin
Level 118
God Stats
2W - 3L
1,607 SR
Queue Stats
294W - 323L
1,464 Elo+
Solo
Sylvanus
Sylvanus
Goon_and_biond
Sylvanus
Level 87
God Stats
2W - 4L
1,560 SR
Queue Stats
142W - 166L
1,405 Elo+
Party 1
Olorun
Olorun
cheddacustic
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,366 Elo+
Party 1
Team Averages
Level 96
1,533 SR
1,447 Elo+

VS

Team Averages
Level 65
1,469 SR
1,547 Elo+
Set
Set
Jolksf
Set
Level 113
God Stats
6W - 7L
1,454 SR
Queue Stats
303W - 221L
1,654 Elo+
Party 2
Ishtar
Ishtar
OhBasix
Ishtar
Level 87
God Stats
3W - 4L
1,383 SR
Queue Stats
152W - 170L
1,403 Elo+
Solo
Raijin
Raijin
SaItyJoe
Raijin
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 45L
1,623 Elo+
Party 2
Mercury
Mercury
Sin0fwrath_DnD
Mercury
Level 40
God Stats
3W - 3L
1,507 SR
Queue Stats
25W - 24L
1,413 Elo+
Solo
Sylvanus
Sylvanus
YumYumsxP
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 4 / 0
7,034
469
3,231
12,065
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
11
0 / 6 / 1
6,624
442
4,877
11,296
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
10
0 / 5 / 0
6,361
424
5,005
8,585
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
11
2 / 5 / 1
6,244
416
9,096
16,448
10,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
11
2 / 4 / 3
6,622
441
8,363
11,311
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Jolksf
Set
14
11 / 1 / 4
9,360
624
13,498
10,753
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
OhBasix
Ishtar
12
4 / 2 / 8
7,448
497
7,598
12,000
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
SaItyJoe
Raijin
15
7 / 0 / 8
8,654
577
13,141
6,880
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 4
6,882
459
2,464
8,933
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
YumYumsxP
Sylvanus
11
2 / 3 / 8
7,321
488
5,687
14,362
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
24
24
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
0
0.5
L
Hades
 
Hades
0
6
1
0.08
L
Merlin
0
5
0
0
L
Sylvanus
2
5
1
0.5
W
Set
Jolksf
Set
11
1
4
13
W
Ishtar
OhBasix
Ishtar
4
2
8
4
W
Raijin
SaItyJoe
Raijin
7
0
8
11
W
0
0
4
2
W
Sylvanus
YumYumsxP
Sylvanus
2
3
8
2
L
Olorun
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,572
Damage
42,388
59,705
Taken
52,928
28,751
Mitigated
30,914
15,428
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,231
168
0
3,522
12,065
4,965
0
3,154
8,715
0
43,940
L
Hades
 
Hades
4,877
207
0
2,122
11,296
6,062
869
2,122
8,752
35,752
0
L
Merlin
5,005
319
0
250
8,585
2,945
0
3,066
5,387
38,103
0
L
Sylvanus
9,096
3,034
1,782
5,323
16,448
10,017
0
6,292
10,060
22,479
6,584
W
Set
Jolksf
Set
13,498
6,436
0
2,152
10,753
6,814
0
3,097
7,656
0
52,625
W
Ishtar
OhBasix
Ishtar
7,598
4,579
0
4,631
12,000
4,936
1,648
5,639
6,361
0
40,896
W
Raijin
SaItyJoe
Raijin
13,141
2,046
0
1,370
6,880
3,077
0
3,327
3,553
67,468
0
W
2,464
1,205
0
505
8,933
3,554
431
3,239
5,694
0
44,846
W
Sylvanus
YumYumsxP
Sylvanus
5,687
1,876
1,814
3,675
14,362
12,533
772
9,495
4,867
15,727
0
L
Olorun
8,363
3,509
149
2,280
11,311
4,762
0
4,194
6,977
35,551
6,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
39,665
314
Minions Killed
375
0
Camps Cleared
0
1,311,782
Distance Traveled
1,485,498
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,034
469
74
5
0
275,621
5
L
Hades
6,624
442
60
4
0
283,362
0
L
Merlin
6,361
424
74
5
0
255,099
3
L
Sylvanus
6,244
416
47
3
0
249,915
2
W
Set
9,360
624
84
6
0
311,568
1
W
Ishtar
7,448
497
71
5
0
268,352
0
W
Raijin
8,654
577
115
8
0
278,783
2
W
Mercury
6,882
459
77
5
0
367,140
5
W
Sylvanus
7,321
488
28
2
0
259,655
0
L
Olorun
6,622
441
59
4
0
247,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role