Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pìco
Ne Zha
Level 159
God Stats
31W - 39L
1,568 SR
Queue Stats
144W - 113L
1,713 Elo+
Solo
Mulan
Mulan
palesun
Mulan
Level 155
God Stats
26W - 32L
1,503 SR
Queue Stats
330W - 333L
1,535 Elo+
Solo
Team Averages
Level 145
1,514 SR
1,550 Elo+

VS

Team Averages
Level 141
1,553 SR
1,554 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alejandro41002
Rama
Level 109
God Stats
29W - 16L
1,621 SR
Queue Stats
96W - 91L
1,509 Elo+
Solo
Fenrir
Fenrir
Bobject
Fenrir
Level 140
God Stats
3W - 4L
1,592 SR
Queue Stats
236W - 234L
1,601 Elo+
Party 1
Horus
Horus
ImTheRealGriff
Horus
Level 160
God Stats
13W - 11L
1,609 SR
Queue Stats
441W - 451L
1,568 Elo+
Solo
He Bo
He Bo
KarneziS
He Bo
Level 136
God Stats
2W - 3L
1,444 SR
Queue Stats
207W - 225L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 0 / 3
7,531
685
7,532
6,572
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
 
Poseidon
12
3 / 3 / 4
6,629
603
6,266
5,751
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
10
3 / 0 / 3
5,952
541
5,524
8,545
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Ne Zha
Pìco
Ne Zha
10
1 / 1 / 7
6,363
578
5,559
9,612
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
palesun
Mulan
9
0 / 2 / 0
5,751
523
5,995
12,619
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 0 / 3
6,786
617
9,592
12,169
6,551
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 0
5,936
540
3,241
8,868
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Bobject
Fenrir
12
4 / 1 / 0
6,703
609
3,838
10,305
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 2 / 3
5,583
508
7,316
10,614
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

He Bo
KarneziS
He Bo
10
0 / 5 / 1
5,602
509
4,109
7,637
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
3
5.5
W
Poseidon
 
Poseidon
3
3
4
1.67
W
Gilgamesh
 
Gilgamesh
3
0
3
4.5
L
Artio
 
Artio
0
0
3
1.5
L
2
3
0
0.67
L
Fenrir
Bobject
Fenrir
4
1
0
4
L
0
2
3
0.75
L
He Bo
KarneziS
He Bo
0
5
1
0.1
W
Ne Zha
Pìco
Ne Zha
1
1
7
4.5
W
Mulan
palesun
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
28,096
43,099
Taken
49,593
20,856
Mitigated
19,477
13,932
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,532
3,934
0
3,800
6,572
2,199
408
677
5,877
0
58,848
W
Poseidon
 
Poseidon
6,266
1,260
0
1,257
5,751
1,699
0
1,575
4,088
54,058
0
W
Gilgamesh
 
Gilgamesh
5,524
1,637
0
1,439
8,545
3,508
0
1,979
6,490
0
35,816
L
Artio
 
Artio
9,592
1,187
281
9,508
12,169
6,551
0
0
11,485
55,296
0
L
3,241
2,433
0
3,170
8,868
2,251
0
1,208
7,660
0
33,631
L
Fenrir
Bobject
Fenrir
3,838
687
0
2,340
10,305
3,965
315
1,762
8,543
0
44,585
L
7,316
3,328
831
4,304
10,614
4,524
0
594
9,981
0
23,630
L
He Bo
KarneziS
He Bo
4,109
449
0
770
7,637
2,186
0
2,702
4,935
42,389
0
W
Ne Zha
Pìco
Ne Zha
5,559
1,703
0
2,951
9,612
5,473
0
736
8,840
0
26,780
W
Mulan
palesun
Mulan
5,995
1,747
0
4,485
12,619
7,977
0
8,516
4,103
0
36,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
30,610
385
Minions Killed
360
0
Camps Cleared
0
1,148,142
Distance Traveled
1,120,632
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,531
685
107
10
0
206,351
4
W
Poseidon
6,629
603
96
9
0
207,684
6
W
Gilgamesh
5,952
541
79
7
0
282,009
5
L
Artio
6,786
617
95
9
0
251,442
4
L
Rama
5,936
540
63
6
0
197,600
2
L
Fenrir
6,703
609
87
8
0
229,113
2
L
Horus
5,583
508
37
3
0
238,285
4
L
He Bo
5,602
509
78
7
0
204,192
4
W
Ne Zha
6,363
578
24
2
0
243,520
2
W
Mulan
5,751
523
79
7
0
208,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role