Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
FoxGirlNero
Atlas
Level 109
God Stats
8W - 4L
1,536 SR
Queue Stats
133W - 122L
1,465 Elo+
Party 2
Chaac
Chaac
Report Polio
Chaac
Level 27
God Stats
2W - 2L
1,454 SR
Queue Stats
63W - 38L
1,582 Elo+
Party 2
Zhong Kui
Zhong Kui
Sleepy Jinn
Zhong Kui
Level 157
God Stats
7W - 5L
1,605 SR
Queue Stats
309W - 238L
1,536 Elo+
Party 2
Persephone
Persephone
jhtynm
Persephone
Level 149
God Stats
9W - 4L
1,691 SR
Queue Stats
171W - 128L
1,510 Elo+
Party 2
Team Averages
Level 116
1,557 SR
1,519 Elo+

VS

Team Averages
Level 120
1,603 SR
1,522 Elo+
Olorun
Olorun
BOBO198
Olorun
Level 109
God Stats
2W - 2L
1,764 SR
Queue Stats
99W - 113L
1,437 Elo+
Party 1
Thor
Thor
BosSoxfan15
Thor
Level 126
God Stats
15W - 12L
1,690 SR
Queue Stats
434W - 438L
1,577 Elo+
Solo
Nike
Nike
ToastTheGod
Nike
Level 112
God Stats
5W - 7L
1,588 SR
Queue Stats
176W - 167L
1,511 Elo+
Party 1
Bakasura
Bakasura
TrashChewer
Bakasura
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
134W - 129L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
eSp Mr Hankey
Zhong Kui
Level 124
God Stats
12W - 15L
1,476 SR
Queue Stats
222W - 196L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 7
9,734
608
9,157
9,338
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 13
8,976
561
7,773
16,904
15,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 0 / 2
9,612
601
8,437
15,063
13,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Sleepy Jinn
Zhong Kui
14
6 / 0 / 6
9,001
563
11,475
15,184
10,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
jhtynm
Persephone
14
2 / 3 / 7
9,233
577
7,900
8,979
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BOBO198
Olorun
10
1 / 4 / 0
6,740
421
4,502
8,643
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 1 / 0
8,553
535
8,216
11,972
5,655
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 2
7,006
438
10,135
15,986
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TrashChewer
Bakasura
12
0 / 4 / 1
7,236
452
7,077
15,377
7,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
eSp Mr Hankey
Zhong Kui
12
1 / 5 / 0
7,221
451
8,995
13,521
9,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
18
Kills
4
4
Deaths
18
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
7
7.5
L
Olorun
BOBO198
Olorun
1
4
0
0.25
L
1
1
0
1
W
2
0
13
8.5
W
4
0
2
5
W
Zhong Kui
Sleepy Jinn
Zhong Kui
6
0
6
9
L
1
4
2
0.5
L
Bakasura
TrashChewer
Bakasura
0
4
1
0.13
L
Zhong Kui
eSp Mr Hankey
Zhong Kui
1
5
0
0.2
W
Persephone
jhtynm
Persephone
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,742
Damage
38,925
65,468
Taken
65,499
47,609
Mitigated
35,175
27,489
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,157
2,972
0
3,979
9,338
4,573
3,942
1,751
7,248
0
87,368
L
Olorun
BOBO198
Olorun
4,502
1,672
0
2,810
8,643
3,892
0
2,571
6,072
32,814
5,230
L
8,216
1,019
0
2,098
11,972
5,655
228
2,536
9,416
0
73,755
W
7,773
3,298
3,077
3,555
16,904
15,782
0
5,222
10,508
25,590
0
W
8,437
936
0
4,386
15,063
13,090
96
2,112
12,483
0
82,147
W
Zhong Kui
Sleepy Jinn
Zhong Kui
11,475
1,271
0
9,819
15,184
10,594
92
3,182
11,300
68,471
0
L
10,135
1,011
0
1,734
15,986
8,426
0
8,854
7,011
0
45,276
L
Bakasura
TrashChewer
Bakasura
7,077
4,039
0
5,213
15,377
7,482
0
5,067
10,096
0
45,353
L
Zhong Kui
eSp Mr Hankey
Zhong Kui
8,995
741
0
2,691
13,521
9,720
0
7,609
5,756
54,770
0
W
Persephone
jhtynm
Persephone
7,900
968
0
2,673
8,979
3,570
900
3,843
4,900
68,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
36,756
529
Minions Killed
459
0
Camps Cleared
0
1,574,404
Distance Traveled
1,433,193
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,734
608
129
8
0
277,989
1
L
Olorun
6,740
421
70
4
0
169,662
4
L
Thor
8,553
535
144
9
0
312,935
5
W
Atlas
8,976
561
37
2
0
331,345
5
W
Chaac
9,612
601
140
9
0
339,396
3
W
Zhong Kui
9,001
563
99
6
0
311,436
5
L
Nike
7,006
438
61
4
0
312,293
4
L
Bakasura
7,236
452
85
5
0
355,708
1
L
Zhong Kui
7,221
451
99
6
0
282,595
3
W
Persephone
9,233
577
124
8
0
314,238
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role