Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DemiGlenn
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Solo
Awilix
Awilix
Dr_Toboggan427
Awilix
Level 119
God Stats
29W - 34L
1,413 SR
Queue Stats
248W - 294L
1,364 Elo+
Solo
Nu Wa
Nu Wa
I_Luv_Fem_Boys
Nu Wa
Level 69
God Stats
4W - 6L
1,494 SR
Queue Stats
241W - 194L
1,541 Elo+
Party 1
Camazotz
Camazotz
samdam3000351
Camazotz
Level 103
God Stats
24W - 21L
1,496 SR
Queue Stats
251W - 287L
1,357 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,452 Elo+

VS

Team Averages
Level 79
1,597 SR
1,607 Elo+
Bakasura
Bakasura
Jolksf
Bakasura
Level 113
God Stats
18W - 8L
1,696 SR
Queue Stats
303W - 221L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
Lord_Mantis20
Danzaburou
Level 129
God Stats
11W - 13L
1,416 SR
Queue Stats
472W - 500L
1,318 Elo+
Solo
Merlin
Merlin
SaItyJoe
Merlin
Level 67
God Stats
6W - 4L
1,610 SR
Queue Stats
63W - 45L
1,631 Elo+
Party 2
Neith
Neith
TheRealJolksf
Neith
Level 69
God Stats
3W - 0L
1,764 SR
Queue Stats
114W - 67L
1,659 Elo+
Party 2
Ares
Ares
YumYumsxP
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 0 / 0
3,109
622
518
999
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
DemiGlenn
Kukulkan
5
0 / 0 / 0
2,979
596
314
671
165
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
2,920
584
242
3,069
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,575
715
1,373
2,662
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
samdam3000351
Camazotz
1
0 / 0 / 0
2,430
486
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jolksf
Bakasura
6
0 / 0 / 1
3,364
673
0
3,147
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
Lord_Mantis20
Danzaburou
5
0 / 0 / 0
3,334
667
0
1,563
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
SaItyJoe
Merlin
5
1 / 0 / 0
3,319
664
1,146
1,570
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 1
3,969
794
2,445
2,292
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
5
0 / 0 / 1
3,491
698
155
1,121
518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Kukulkan
DemiGlenn
Kukulkan
0
0
0
0
L
0
1
0
0
L
1
1
0
1
W
Bakasura
Jolksf
Bakasura
0
0
1
0.5
W
Danzaburou
Lord_Mantis20
Danzaburou
0
0
0
0
W
Merlin
SaItyJoe
Merlin
1
0
0
1
W
1
1
1
1.5
W
Ares
0
0
1
0.5
L
Camazotz
samdam3000351
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,447
Damage
3,746
7,401
Taken
9,693
2,010
Mitigated
3,221
1,750
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
518
78
0
500
999
309
0
536
463
12,881
0
L
Kukulkan
DemiGlenn
Kukulkan
314
0
0
329
671
165
0
0
671
13,159
0
L
242
0
63
358
3,069
962
0
765
2,304
0
9,390
L
1,373
412
0
500
2,662
574
0
0
2,662
16,170
0
W
Bakasura
Jolksf
Bakasura
0
0
0
647
3,147
972
0
241
2,884
0
16,162
W
Danzaburou
Lord_Mantis20
Danzaburou
0
0
0
1,107
1,563
441
0
192
1,349
0
15,100
W
Merlin
SaItyJoe
Merlin
1,146
41
0
500
1,570
400
0
249
1,299
14,480
0
W
2,445
1,049
0
895
2,292
890
0
876
1,308
0
19,174
W
Ares
155
0
0
516
1,121
518
0
451
648
2,461
1,659
L
Camazotz
samdam3000351
Camazotz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,013
Gold Earned
17,477
95
Minions Killed
154
0
Camps Cleared
0
344,787
Distance Traveled
485,121
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,109
622
26
5
0
91,638
0
L
Kukulkan
2,979
596
16
3
0
62,070
2
L
Awilix
2,920
584
27
5
0
100,716
0
L
Nu Wa
3,575
715
26
5
0
81,063
0
W
Bakasura
3,364
673
48
10
0
134,686
1
W
Danzaburou
3,334
667
33
7
0
75,805
0
W
Merlin
3,319
664
19
4
0
92,332
1
W
Neith
3,969
794
41
8
0
81,216
3
W
Ares
3,491
698
13
3
0
101,082
0
L
Camazotz
2,430
486
0
0
0
9,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role