Player Matchup

The Morrigan
The Morrigan
Amatix132
The Morrigan
Level 89
God Stats
2W - 7L
1,167 SR
Queue Stats
239W - 235L
1,384 Elo+
Solo
Bacchus
Bacchus
MomenTnemoM
Bacchus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 134L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
SaitStarman
Gilgamesh
Level 61
God Stats
5W - 5L
1,495 SR
Queue Stats
159W - 194L
1,392 Elo+
Party 2
Izanami
Izanami
SambartaBanerjee
Izanami
Level 122
God Stats
22W - 21L
1,542 SR
Queue Stats
996W - 1,050L
1,423 Elo+
Solo
Anubis
Anubis
rosoma1
Anubis
Level 67
God Stats
14W - 7L
1,663 SR
Queue Stats
117W - 107L
1,427 Elo+
Solo
Team Averages
Level 76
1,473 SR
1,402 Elo+

VS

Team Averages
Level 83
1,537 SR
1,429 Elo+
Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
RiskyGaffAttack
Medusa
Level 25
God Stats
8W - 8L
1,554 SR
Queue Stats
34W - 50L
1,341 Elo+
Party 1
Bacchus
Bacchus
TraumatiC119
Bacchus
Level 80
God Stats
41W - 26L
1,633 SR
Queue Stats
128W - 127L
1,452 Elo+
Party 1
Hel
Hel
saman2023
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 535L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amatix132
The Morrigan
14
1 / 2 / 3
8,220
457
6,824
9,860
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
MomenTnemoM
Bacchus
12
2 / 4 / 5
8,478
471
7,124
14,493
16,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SaitStarman
Gilgamesh
14
1 / 2 / 3
9,154
509
7,725
14,238
17,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 1 / 2
9,848
547
10,621
14,962
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
rosoma1
Anubis
17
11 / 1 / 1
10,809
601
17,335
9,368
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 2 / 1
9,782
543
8,835
13,528
5,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
 
Kali
14
4 / 4 / 1
9,163
509
7,400
15,452
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 5 / 3
7,489
416
5,514
14,026
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TraumatiC119
Bacchus
13
0 / 2 / 5
7,968
443
6,531
14,690
16,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 1
7,064
392
3,311
13,037
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
18
Kills
10
10
Deaths
19
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
1
2.25
L
Kali
 
Kali
4
4
1
1.13
W
The Morrigan
Amatix132
The Morrigan
1
2
3
1.25
W
Bacchus
MomenTnemoM
Bacchus
2
4
5
1.13
L
2
5
3
0.7
W
Gilgamesh
SaitStarman
Gilgamesh
1
2
3
1.25
W
3
1
2
4
L
Bacchus
TraumatiC119
Bacchus
0
2
5
1.25
W
Anubis
rosoma1
Anubis
11
1
1
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,629
Damage
31,591
62,921
Taken
70,733
51,151
Mitigated
38,467
17,821
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,835
5,990
0
3,025
13,528
5,616
1,128
4,607
8,921
0
79,296
L
Kali
 
Kali
7,400
3,167
0
4,423
15,452
7,471
22
5,233
10,219
0
62,945
W
The Morrigan
Amatix132
The Morrigan
6,824
1,888
184
2,693
9,860
4,102
461
1,318
8,542
51,782
1,638
W
Bacchus
MomenTnemoM
Bacchus
7,124
1,514
0
1,480
14,493
16,885
160
1,884
12,609
25,482
2,331
L
5,514
2,578
0
3,025
14,026
4,544
282
5,559
8,467
0
45,276
W
Gilgamesh
SaitStarman
Gilgamesh
7,725
1,822
0
1,719
14,238
17,314
320
51
14,187
0
59,446
W
10,621
6,436
0
7,667
14,962
6,916
814
3,780
11,182
0
102,548
L
Bacchus
TraumatiC119
Bacchus
6,531
765
0
2,224
14,690
16,182
87
5,075
9,615
27,193
0
W
Anubis
rosoma1
Anubis
17,335
478
0
4,078
9,368
5,934
1,821
2,973
6,395
99,902
0
L
3,311
327
55
3,294
13,037
4,654
1,496
9,769
3,268
36,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
41,466
563
Minions Killed
395
0
Camps Cleared
0
1,642,922
Distance Traveled
1,572,394
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,782
543
131
7
0
306,453
5
L
Kali
9,163
509
91
5
0
344,580
4
W
The Morrigan
8,220
457
96
5
0
341,924
6
W
Bacchus
8,478
471
33
2
0
360,834
4
L
Medusa
7,489
416
87
5
0
280,147
3
W
Gilgamesh
9,154
509
111
6
0
350,041
7
W
Izanami
9,848
547
180
10
0
296,477
3
L
Bacchus
7,968
443
23
1
0
356,807
5
W
Anubis
10,809
601
143
8
0
293,646
0
L
Hel
7,064
392
63
4
0
284,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role