Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
I0 Natas 0I
Sylvanus
Level 160
God Stats
153W - 107L
1,587 SR
Queue Stats
328W - 312L
1,500 Elo+
Party 1
Neith
Neith
Ravens7900
Neith
Level 160
God Stats
17W - 14L
1,652 SR
Queue Stats
494W - 480L
1,504 Elo+
Party 1
Cerberus
Cerberus
arthasian555
Cerberus
Level 95
God Stats
4W - 7L
1,497 SR
Queue Stats
276W - 288L
1,502 Elo+
Solo
Olorun
Olorun
esman623
Olorun
Level 120
God Stats
4W - 5L
1,428 SR
Queue Stats
368W - 397L
1,459 Elo+
Solo
Team Averages
Level 129
1,533 SR
1,493 Elo+

VS

Team Averages
Level 128
1,474 SR
1,530 Elo+
Da Ji
Da Ji
BigSunshine
Da Ji
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,490 Elo+
Solo
Hercules
Hercules
Big_Papi_Bear
Hercules
Level 158
God Stats
2W - 3L
1,293 SR
Queue Stats
229W - 228L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Okami__P
Morgan Le Fay
Level 120
God Stats
24W - 9L
1,681 SR
Queue Stats
846W - 644L
1,674 Elo+
Solo
Izanami
Izanami
SaLtap1das
Izanami
Level 160
God Stats
13W - 22L
1,397 SR
Queue Stats
844W - 885L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
SargentSwole
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 171L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 6 / 0
5,743
442
6,356
13,293
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
I0 Natas 0I
Sylvanus
10
0 / 0 / 0
6,088
468
4,070
7,460
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
9
0 / 1 / 0
5,564
428
3,349
3,879
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
arthasian555
Cerberus
11
1 / 3 / 0
6,781
522
4,027
13,552
7,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
esman623
Olorun
11
0 / 3 / 0
6,074
467
1,936
8,312
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,820
602
5,166
8,369
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Big_Papi_Bear
Hercules
13
3 / 1 / 2
8,001
615
11,074
10,898
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Okami__P
Morgan Le Fay
13
3 / 0 / 2
7,580
583
6,535
6,011
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
SaLtap1das
Izanami
14
0 / 0 / 1
8,076
621
2,265
6,287
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
SargentSwole
Kuzenbo
11
0 / 0 / 5
6,894
530
3,659
11,055
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
0
0
W
7
0
2
8
W
Hercules
Big_Papi_Bear
Hercules
3
1
2
4
L
Sylvanus
I0 Natas 0I
Sylvanus
0
0
0
0
W
Morgan Le Fay
Okami__P
Morgan Le Fay
3
0
2
4
L
Neith
0
1
0
0
W
Izanami
SaLtap1das
Izanami
0
0
1
0.5
W
Kuzenbo
SargentSwole
Kuzenbo
0
0
5
2.5
L
Cerberus
arthasian555
Cerberus
1
3
0
0.33
L
Olorun
esman623
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
28,699
46,496
Taken
42,620
23,202
Mitigated
24,981
15,678
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,356
3,534
0
1,200
13,293
5,119
0
3,600
9,479
0
41,367
W
5,166
1,345
0
3,215
8,369
3,480
380
1,881
6,353
0
40,113
W
Hercules
Big_Papi_Bear
Hercules
11,074
4,528
0
4,948
10,898
6,949
0
3,600
7,063
0
60,378
L
Sylvanus
I0 Natas 0I
Sylvanus
4,070
1,383
850
2,766
7,460
5,391
0
1,947
5,513
28,762
0
W
Morgan Le Fay
Okami__P
Morgan Le Fay
6,535
712
0
1,469
6,011
2,558
512
984
4,627
55,730
0
L
Neith
3,349
1,443
0
1,423
3,879
1,519
0
647
3,232
0
35,866
W
Izanami
SaLtap1das
Izanami
2,265
2,194
0
3,236
6,287
2,189
3,483
670
5,617
0
76,526
W
Kuzenbo
SargentSwole
Kuzenbo
3,659
1,359
0
3,734
11,055
9,805
112
2,747
7,005
14,306
1,961
L
Cerberus
arthasian555
Cerberus
4,027
786
0
6,896
13,552
7,118
0
0
12,847
46,605
0
L
Olorun
esman623
Olorun
1,936
544
178
2,365
8,312
4,055
0
3,768
4,544
37,875
6,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
38,371
441
Minions Killed
440
0
Camps Cleared
0
1,073,181
Distance Traveled
1,249,891
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,743
442
84
6
0
278,069
1
W
Da Ji
7,820
602
71
5
0
269,318
2
W
Hercules
8,001
615
107
8
0
262,375
2
L
Sylvanus
6,088
468
58
4
0
206,091
2
W
Morgan Le Fay
7,580
583
94
7
0
243,884
7
L
Neith
5,564
428
72
6
0
144,068
3
W
Izanami
8,076
621
148
11
0
209,244
4
W
Kuzenbo
6,894
530
20
2
0
265,070
5
L
Cerberus
6,781
522
146
11
0
235,049
2
L
Olorun
6,074
467
81
6
0
209,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role