Player Matchup

Baron Samedi
Baron Samedi
DoDoKing033
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Lehvei
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,761 Elo+
Party 1
King Arthur
King Arthur
Xaidiya
King Arthur
Level 107
God Stats
18W - 13L
1,772 SR
Queue Stats
57W - 45L
1,538 Elo+
Party 2
Rama
Rama
macondeez
Rama
Level 33
God Stats
15W - 11L
1,547 SR
Queue Stats
16W - 17L
1,290 Elo+
Party 1
Tyr
Tyr
tizii1151
Tyr
Level 136
God Stats
19W - 24L
1,459 SR
Queue Stats
400W - 423L
1,562 Elo+
Solo
Team Averages
Level 60
1,556 SR
1,530 Elo+

VS

Team Averages
Level 107
1,612 SR
1,579 Elo+
Maui
Maui
Apolo619
Maui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 158L
1,606 Elo+
Solo
Cernunnos
Cernunnos
DieZelMoss
Cernunnos
Level 114
God Stats
11W - 10L
1,564 SR
Queue Stats
161W - 169L
1,496 Elo+
Party 3
Guan Yu
Guan Yu
Hydrolysiis
Guan Yu
Level 141
God Stats
8W - 4L
1,593 SR
Queue Stats
84W - 80L
1,578 Elo+
Party 3
Ra
Ra
Quaylo
Ra
Level 147
God Stats
5W - 7L
1,610 SR
Queue Stats
463W - 465L
1,581 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Testyourmight3
Tsukuyomi
Level 45
God Stats
14W - 6L
1,795 SR
Queue Stats
155W - 122L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoDoKing033
Baron Samedi
12
1 / 6 / 0
7,622
401
7,523
15,876
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Lehvei
Ymir
12
0 / 4 / 2
7,898
416
8,247
23,413
19,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Xaidiya
King Arthur
13
4 / 8 / 2
8,550
450
12,611
23,289
11,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
12
0 / 5 / 2
6,976
367
8,527
11,530
2,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 2
9,261
487
12,679
24,003
20,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
17
3 / 2 / 11
10,966
577
9,107
21,363
15,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
DieZelMoss
Cernunnos
16
3 / 1 / 8
10,203
537
17,653
13,927
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Hydrolysiis
Guan Yu
16
4 / 1 / 16
10,291
542
16,372
23,714
28,125
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ra
18
11 / 1 / 6
11,466
603
20,653
16,572
9,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Testyourmight3
Tsukuyomi
16
5 / 2 / 10
10,369
546
12,452
17,173
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
7
Kills
26
26
Deaths
7
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Maui
3
2
11
4.25
W
Cernunnos
DieZelMoss
Cernunnos
3
1
8
7
L
Baron Samedi
DoDoKing033
Baron Samedi
1
6
0
0.17
W
Guan Yu
Hydrolysiis
Guan Yu
4
1
16
12
L
Ymir
Lehvei
Ymir
0
4
2
0.25
W
Ra
11
1
6
14
W
Tsukuyomi
Testyourmight3
Tsukuyomi
5
2
10
5
L
King Arthur
Xaidiya
King Arthur
4
8
2
0.63
L
Rama
0
5
2
0.2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,587
Damage
76,237
98,111
Taken
92,749
61,254
Mitigated
69,410
23,373
Healing
54,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
9,107
2,052
0
7,631
21,363
15,580
348
3,157
18,206
73,298
0
W
Cernunnos
DieZelMoss
Cernunnos
17,653
9,018
0
8,304
13,927
7,243
1,431
1,717
12,210
0
111,545
L
Baron Samedi
DoDoKing033
Baron Samedi
7,523
667
1,002
2,971
15,876
7,395
0
7,575
8,301
42,995
0
W
Guan Yu
Hydrolysiis
Guan Yu
16,372
2,508
7,307
10,861
23,714
28,125
0
5,805
17,909
0
41,536
L
Ymir
Lehvei
Ymir
8,247
1,574
653
4,436
23,413
19,434
0
5,557
17,856
44,279
0
W
Ra
20,653
3,166
3,458
8,777
16,572
9,963
995
4,206
12,366
127,547
0
W
Tsukuyomi
Testyourmight3
Tsukuyomi
12,452
4,282
0
8,433
17,173
8,499
0
1,537
15,636
0
72,452
L
King Arthur
Xaidiya
King Arthur
12,611
2,538
0
3,235
23,289
11,298
0
5,427
17,862
0
60,164
L
Rama
8,527
6,252
0
2,219
11,530
2,704
0
3,125
8,405
0
44,495
L
12,679
1,610
0
8,857
24,003
20,423
0
8,230
15,773
0
61,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
53,295
349
Minions Killed
592
0
Camps Cleared
0
1,761,050
Distance Traveled
1,911,372
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,966
577
135
7
0
349,176
4
W
Cernunnos
10,203
537
135
7
0
351,748
5
L
Baron Samedi
7,622
401
84
4
0
354,862
3
W
Guan Yu
10,291
542
40
2
0
401,265
4
L
Ymir
7,898
416
56
3
0
323,781
11
W
Ra
11,466
603
169
9
0
371,513
3
W
Tsukuyomi
10,369
546
113
6
0
437,670
4
L
King Arthur
8,550
450
70
4
0
339,274
0
L
Rama
6,976
367
65
3
0
306,653
0
L
Tyr
9,261
487
74
4
0
436,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role