Player Matchup

Guan Yu
Guan Yu
AzureKnight_V
Guan Yu
Level 137
God Stats
5W - 2L
1,443 SR
Queue Stats
179W - 182L
1,470 Elo+
Party 2
Anhur
Anhur
CloudedShadow
Anhur
Level 160
God Stats
11W - 9L
1,629 SR
Queue Stats
132W - 129L
1,583 Elo+
Party 3
Baba Yaga
Baba Yaga
FilthyGoblinz
Baba Yaga
Level 155
God Stats
5W - 3L
1,662 SR
Queue Stats
285W - 266L
1,523 Elo+
Party 2
Freya
Freya
JackMaraud
Freya
Level 122
God Stats
25W - 28L
1,461 SR
Queue Stats
151W - 160L
1,401 Elo+
Party 3
Ne Zha
Ne Zha
Jenovas-Spawn
Ne Zha
Level 145
God Stats
5W - 3L
1,664 SR
Queue Stats
141W - 141L
1,507 Elo+
Party 2
Team Averages
Level 144
1,572 SR
1,497 Elo+

VS

Team Averages
Level 94
1,372 SR
1,416 Elo+
Neith
Neith
Braxdoodie
Neith
Level 105
God Stats
19W - 20L
1,512 SR
Queue Stats
869W - 932L
1,453 Elo+
Solo
Fafnir
Fafnir
DragonWillow
Fafnir
Level 66
God Stats
9W - 12L
1,468 SR
Queue Stats
255W - 325L
1,335 Elo+
Solo
Vulcan
Vulcan
LockinqU
Vulcan
Level 69
God Stats
0W - 1L
1,147 SR
Queue Stats
147W - 175L
1,397 Elo+
Party 1
Janus
Janus
StevenRayJr7
Janus
Level 105
God Stats
2W - 8L
1,229 SR
Queue Stats
327W - 394L
1,426 Elo+
Party 1
Lancelot
Lancelot
XxDoubleL17xX
Lancelot
Level 127
God Stats
5W - 6L
1,503 SR
Queue Stats
293W - 344L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 1 / 4
7,170
512
3,506
9,634
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 1
9,143
653
5,201
11,377
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
FilthyGoblinz
Baba Yaga
14
1 / 0 / 5
8,565
612
3,830
5,773
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
13
1 / 0 / 1
7,684
549
4,487
8,075
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
6 / 1 / 1
8,350
596
4,685
10,906
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 1 / 0
4,735
338
1,600
1,910
523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
0 / 2 / 1
6,399
457
3,239
9,409
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vulcan
LockinqU
Vulcan
12
2 / 4 / 1
7,010
501
5,901
6,964
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,984
427
2,492
7,520
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
XxDoubleL17xX
Lancelot
10
1 / 3 / 1
6,422
459
4,945
8,572
4,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
1
4
3
L
Neith
0
1
0
0
W
3
1
1
3.5
L
Fafnir
0
2
1
0.25
W
Baba Yaga
FilthyGoblinz
Baba Yaga
1
0
5
3.5
W
Freya
1
0
1
1.5
W
6
1
1
6.5
L
Vulcan
LockinqU
Vulcan
2
4
1
0.63
L
0
2
0
0
L
Lancelot
XxDoubleL17xX
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
18,177
45,765
Taken
34,375
22,989
Mitigated
18,994
17,211
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
3,506
583
764
1,329
9,634
7,798
159
1,835
7,799
0
37,062
L
Neith
1,600
509
0
347
1,910
523
0
678
1,066
0
14,647
W
5,201
2,507
0
5,345
11,377
4,339
2,094
2,210
9,167
0
69,888
L
Fafnir
3,239
726
0
1,327
9,409
9,003
24
3,270
5,523
25,281
0
W
Baba Yaga
FilthyGoblinz
Baba Yaga
3,830
233
0
2,159
5,773
2,457
650
1,920
3,853
67,813
0
W
Freya
4,487
1,240
0
3,952
8,075
3,160
1,735
2,456
5,619
42,369
3,622
W
4,685
1,115
0
3,662
10,906
5,235
0
3,211
7,695
0
54,452
L
Vulcan
LockinqU
Vulcan
5,901
2,495
0
500
6,964
2,815
0
2,064
4,780
39,231
0
L
2,492
0
0
2,313
7,520
2,347
0
790
6,644
32,755
0
L
Lancelot
XxDoubleL17xX
Lancelot
4,945
945
0
3,190
8,572
4,306
0
914
7,618
0
32,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
30,550
476
Minions Killed
261
0
Camps Cleared
0
1,386,866
Distance Traveled
1,209,471
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,170
512
68
5
0
290,178
1
L
Neith
4,735
338
28
2
0
223,773
1
W
Anhur
9,143
653
116
8
0
238,301
1
L
Fafnir
6,399
457
34
2
0
240,310
0
W
Baba Yaga
8,565
612
139
10
0
276,026
2
W
Freya
7,684
549
72
5
0
269,768
4
W
Ne Zha
8,350
596
81
6
0
312,593
0
L
Vulcan
7,010
501
66
5
0
261,183
0
L
Janus
5,984
427
70
5
0
241,117
0
L
Lancelot
6,422
459
63
5
0
243,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role