Player Matchup

Chang'e
Chang'e
Juicy_BananaBoy
Chang'e
Level 103
God Stats
12W - 7L
1,684 SR
Queue Stats
540W - 607L
1,483 Elo+
Solo
Fafnir
Fafnir
Kotucis
Fafnir
Level 61
God Stats
0W - 3L
1,225 SR
Queue Stats
65W - 74L
1,346 Elo+
Solo
Mercury
Mercury
Laingo93
Mercury
Level 69
God Stats
2W - 3L
1,465 SR
Queue Stats
69W - 79L
1,411 Elo+
Solo
Cupid
Cupid
Phonixkeks
Cupid
Level 103
God Stats
0W - 1L
1,281 SR
Queue Stats
26W - 31L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
osmani92000
Gilgamesh
Level 127
God Stats
13W - 18L
1,393 SR
Queue Stats
770W - 816L
1,527 Elo+
Solo
Team Averages
Level 93
1,410 SR
1,439 Elo+

VS

Team Averages
Level 91
1,582 SR
1,461 Elo+
Anubis
Anubis
CivilianBread
Anubis
Level 101
God Stats
4W - 1L
1,627 SR
Queue Stats
328W - 360L
1,451 Elo+
Solo
Arachne
Arachne
XX_PRoGamer_Loko
Arachne
Level 114
God Stats
70W - 41L
1,620 SR
Queue Stats
594W - 599L
1,489 Elo+
Solo
Chaac
Chaac
bonbonch
Chaac
Level 68
God Stats
1W - 0L
1,934 SR
Queue Stats
44W - 44L
1,487 Elo+
Solo
Hachiman
Hachiman
dinisbessa2010
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,437 Elo+
Solo
Atlas
Atlas
maitre-yorck
Atlas
Level 87
God Stats
1W - 5L
1,230 SR
Queue Stats
232W - 232L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 6
13,542
451
13,669
31,569
12,545
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
Kotucis
Fafnir
16
1 / 8 / 6
12,296
410
7,576
34,972
54,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Laingo93
Mercury
20
10 / 7 / 3
14,494
483
24,330
35,976
16,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
20
2 / 4 / 3
13,828
461
10,627
24,909
13,302
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
osmani92000
Gilgamesh
20
2 / 5 / 4
13,723
457
26,742
39,889
51,603
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 7
17,338
578
37,818
32,361
22,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 10
16,252
542
25,749
32,088
18,283
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
bonbonch
Chaac
20
5 / 3 / 7
16,143
538
32,875
34,708
46,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
20
3 / 4 / 6
13,687
456
16,057
24,600
12,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 0 / 14
14,224
474
13,702
23,992
39,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
16
Kills
30
31
Deaths
16
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
12
4
7
3.88
L
1
7
6
0.57
L
Fafnir
Kotucis
Fafnir
1
8
6
0.5
L
Mercury
Laingo93
Mercury
10
7
3
1.64
L
Cupid
2
4
3
0.88
W
10
5
10
3
W
Chaac
bonbonch
Chaac
5
3
7
2.83
W
Hachiman
3
4
6
1.5
W
0
0
14
7
L
Gilgamesh
osmani92000
Gilgamesh
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,944
Damage
126,201
167,315
Taken
147,749
149,028
Mitigated
139,460
48,395
Healing
65,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,818
1,857
0
22,704
32,361
22,808
1,096
9,340
23,021
196,744
0
L
13,669
1,196
2,892
13,463
31,569
12,545
166
17,865
13,704
123,098
0
L
Fafnir
Kotucis
Fafnir
7,576
2,816
0
4,510
34,972
54,599
386
15,832
19,140
34,896
0
L
Mercury
Laingo93
Mercury
24,330
10,927
0
8,468
35,976
16,979
654
7,600
28,376
0
115,775
L
Cupid
10,627
6,215
891
11,176
24,909
13,302
8,639
6,910
17,999
0
124,696
W
25,749
16,933
0
11,453
32,088
18,283
2,447
5,035
27,053
0
142,639
W
Chaac
bonbonch
Chaac
32,875
8,143
0
15,402
34,708
46,445
1,333
2,805
31,903
0
143,884
W
Hachiman
16,057
6,613
111
10,419
24,600
12,079
3,492
4,072
20,528
0
118,964
W
13,702
6,571
249
5,195
23,992
39,845
1,376
5,353
18,639
68,381
0
L
Gilgamesh
osmani92000
Gilgamesh
26,742
9,367
0
6,995
39,889
51,603
585
4,397
35,492
0
123,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,883
Gold Earned
77,644
739
Minions Killed
816
0
Camps Cleared
0
2,647,248
Distance Traveled
2,620,121
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,338
578
237
8
0
432,911
2
L
Chang'e
13,542
451
201
7
0
514,898
5
L
Fafnir
12,296
410
40
1
0
499,269
1
L
Mercury
14,494
483
126
4
0
591,245
2
L
Cupid
13,828
461
172
6
0
508,626
3
W
Arachne
16,252
542
142
5
0
628,873
4
W
Chaac
16,143
538
212
7
0
587,915
5
W
Hachiman
13,687
456
147
5
0
483,990
4
W
Atlas
14,224
474
78
3
0
486,432
1
L
Gilgamesh
13,723
457
200
7
0
533,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role